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-rw-r--r--src/core/core.cpp11
-rw-r--r--src/core/core.h5
-rw-r--r--src/core/hle/kernel/kernel.cpp14
-rw-r--r--src/core/hle/kernel/kernel.h9
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp26
5 files changed, 48 insertions, 17 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index bf39ad689..713ee17c1 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -136,7 +136,7 @@ struct System::Impl {
136 if (virtual_filesystem == nullptr) 136 if (virtual_filesystem == nullptr)
137 virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>(); 137 virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>();
138 138
139 current_process = Kernel::Process::Create(kernel, "main"); 139 kernel.MakeCurrentProcess(Kernel::Process::Create(kernel, "main"));
140 140
141 cpu_barrier = std::make_shared<CpuBarrier>(); 141 cpu_barrier = std::make_shared<CpuBarrier>();
142 cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size()); 142 cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
@@ -202,7 +202,7 @@ struct System::Impl {
202 return init_result; 202 return init_result;
203 } 203 }
204 204
205 const Loader::ResultStatus load_result{app_loader->Load(current_process)}; 205 const Loader::ResultStatus load_result{app_loader->Load(kernel.CurrentProcess())};
206 if (load_result != Loader::ResultStatus::Success) { 206 if (load_result != Loader::ResultStatus::Success) {
207 LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result)); 207 LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
208 Shutdown(); 208 Shutdown();
@@ -281,7 +281,6 @@ struct System::Impl {
281 std::unique_ptr<VideoCore::RendererBase> renderer; 281 std::unique_ptr<VideoCore::RendererBase> renderer;
282 std::unique_ptr<Tegra::GPU> gpu_core; 282 std::unique_ptr<Tegra::GPU> gpu_core;
283 std::shared_ptr<Tegra::DebugContext> debug_context; 283 std::shared_ptr<Tegra::DebugContext> debug_context;
284 Kernel::SharedPtr<Kernel::Process> current_process;
285 std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor; 284 std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
286 std::shared_ptr<CpuBarrier> cpu_barrier; 285 std::shared_ptr<CpuBarrier> cpu_barrier;
287 std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores; 286 std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
@@ -363,7 +362,11 @@ const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
363} 362}
364 363
365Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() { 364Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() {
366 return impl->current_process; 365 return impl->kernel.CurrentProcess();
366}
367
368const Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() const {
369 return impl->kernel.CurrentProcess();
367} 370}
368 371
369ARM_Interface& System::ArmInterface(size_t core_index) { 372ARM_Interface& System::ArmInterface(size_t core_index) {
diff --git a/src/core/core.h b/src/core/core.h
index 5c3c0e2a1..ab3663427 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -174,9 +174,12 @@ public:
174 /// Gets the scheduler for the CPU core with the specified index 174 /// Gets the scheduler for the CPU core with the specified index
175 const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index); 175 const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
176 176
177 /// Gets the current process 177 /// Provides a reference to the current process
178 Kernel::SharedPtr<Kernel::Process>& CurrentProcess(); 178 Kernel::SharedPtr<Kernel::Process>& CurrentProcess();
179 179
180 /// Provides a constant reference to the current process.
181 const Kernel::SharedPtr<Kernel::Process>& CurrentProcess() const;
182
180 /// Provides a reference to the kernel instance. 183 /// Provides a reference to the kernel instance.
181 Kernel::KernelCore& Kernel(); 184 Kernel::KernelCore& Kernel();
182 185
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 7902c2882..3e0800a71 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -116,6 +116,7 @@ struct KernelCore::Impl {
116 next_thread_id = 1; 116 next_thread_id = 1;
117 117
118 process_list.clear(); 118 process_list.clear();
119 current_process.reset();
119 120
120 handle_table.Clear(); 121 handle_table.Clear();
121 resource_limits.fill(nullptr); 122 resource_limits.fill(nullptr);
@@ -206,6 +207,7 @@ struct KernelCore::Impl {
206 207
207 // Lists all processes that exist in the current session. 208 // Lists all processes that exist in the current session.
208 std::vector<SharedPtr<Process>> process_list; 209 std::vector<SharedPtr<Process>> process_list;
210 SharedPtr<Process> current_process;
209 211
210 Kernel::HandleTable handle_table; 212 Kernel::HandleTable handle_table;
211 std::array<SharedPtr<ResourceLimit>, 4> resource_limits; 213 std::array<SharedPtr<ResourceLimit>, 4> resource_limits;
@@ -264,6 +266,18 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) {
264 impl->process_list.push_back(std::move(process)); 266 impl->process_list.push_back(std::move(process));
265} 267}
266 268
269void KernelCore::MakeCurrentProcess(SharedPtr<Process> process) {
270 impl->current_process = std::move(process);
271}
272
273SharedPtr<Process>& KernelCore::CurrentProcess() {
274 return impl->current_process;
275}
276
277const SharedPtr<Process>& KernelCore::CurrentProcess() const {
278 return impl->current_process;
279}
280
267void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) { 281void KernelCore::AddNamedPort(std::string name, SharedPtr<ClientPort> port) {
268 impl->named_ports.emplace(std::move(name), std::move(port)); 282 impl->named_ports.emplace(std::move(name), std::move(port));
269} 283}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index ab2e9bffa..c0771ecf0 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -65,6 +65,15 @@ public:
65 /// Adds the given shared pointer to an internal list of active processes. 65 /// Adds the given shared pointer to an internal list of active processes.
66 void AppendNewProcess(SharedPtr<Process> process); 66 void AppendNewProcess(SharedPtr<Process> process);
67 67
68 /// Makes the given process the new current process.
69 void MakeCurrentProcess(SharedPtr<Process> process);
70
71 /// Retrieves a reference to the current process.
72 SharedPtr<Process>& CurrentProcess();
73
74 /// Retrieves a const reference to the current process.
75 const SharedPtr<Process>& CurrentProcess() const;
76
68 /// Adds a port to the named port table 77 /// Adds a port to the named port table
69 void AddNamedPort(std::string name, SharedPtr<ClientPort> port); 78 void AddNamedPort(std::string name, SharedPtr<ClientPort> port);
70 79
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 6e89fa6e3..19399fab8 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -152,13 +152,13 @@ void RasterizerOpenGL::SetupVertexArrays() {
152 const Tegra::GPUVAddr end = regs.vertex_array_limit[index].LimitAddress(); 152 const Tegra::GPUVAddr end = regs.vertex_array_limit[index].LimitAddress();
153 153
154 if (regs.instanced_arrays.IsInstancingEnabled(index) && vertex_array.divisor != 0) { 154 if (regs.instanced_arrays.IsInstancingEnabled(index) && vertex_array.divisor != 0) {
155 start += vertex_array.stride * (gpu.state.current_instance / vertex_array.divisor); 155 start += static_cast<Tegra::GPUVAddr>(vertex_array.stride) *
156 (gpu.state.current_instance / vertex_array.divisor);
156 } 157 }
157 158
158 ASSERT(end > start); 159 ASSERT(end > start);
159 u64 size = end - start + 1; 160 const u64 size = end - start + 1;
160 161 const GLintptr vertex_buffer_offset = buffer_cache.UploadMemory(start, size);
161 GLintptr vertex_buffer_offset = buffer_cache.UploadMemory(start, size);
162 162
163 // Bind the vertex array to the buffer at the current offset. 163 // Bind the vertex array to the buffer at the current offset.
164 glBindVertexBuffer(index, buffer_cache.GetHandle(), vertex_buffer_offset, 164 glBindVertexBuffer(index, buffer_cache.GetHandle(), vertex_buffer_offset,
@@ -178,7 +178,7 @@ void RasterizerOpenGL::SetupVertexArrays() {
178 178
179void RasterizerOpenGL::SetupShaders() { 179void RasterizerOpenGL::SetupShaders() {
180 MICROPROFILE_SCOPE(OpenGL_Shader); 180 MICROPROFILE_SCOPE(OpenGL_Shader);
181 auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 181 const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
182 182
183 // Next available bindpoints to use when uploading the const buffers and textures to the GLSL 183 // Next available bindpoints to use when uploading the const buffers and textures to the GLSL
184 // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. 184 // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
@@ -186,7 +186,7 @@ void RasterizerOpenGL::SetupShaders() {
186 u32 current_texture_bindpoint = 0; 186 u32 current_texture_bindpoint = 0;
187 187
188 for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) { 188 for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
189 auto& shader_config = gpu.regs.shader_config[index]; 189 const auto& shader_config = gpu.regs.shader_config[index];
190 const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)}; 190 const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)};
191 191
192 // Skip stages that are not enabled 192 // Skip stages that are not enabled
@@ -198,7 +198,7 @@ void RasterizerOpenGL::SetupShaders() {
198 198
199 GLShader::MaxwellUniformData ubo{}; 199 GLShader::MaxwellUniformData ubo{};
200 ubo.SetFromRegs(gpu.state.shader_stages[stage]); 200 ubo.SetFromRegs(gpu.state.shader_stages[stage]);
201 GLintptr offset = buffer_cache.UploadHostMemory( 201 const GLintptr offset = buffer_cache.UploadHostMemory(
202 &ubo, sizeof(ubo), static_cast<size_t>(uniform_buffer_alignment)); 202 &ubo, sizeof(ubo), static_cast<size_t>(uniform_buffer_alignment));
203 203
204 // Bind the buffer 204 // Bind the buffer
@@ -436,7 +436,7 @@ void RasterizerOpenGL::DrawArrays() {
436 436
437 ScopeAcquireGLContext acquire_context{emu_window}; 437 ScopeAcquireGLContext acquire_context{emu_window};
438 438
439 auto [dirty_color_surface, dirty_depth_surface] = 439 const auto [dirty_color_surface, dirty_depth_surface] =
440 ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true); 440 ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0, true);
441 441
442 SyncDepthTestState(); 442 SyncDepthTestState();
@@ -450,7 +450,8 @@ void RasterizerOpenGL::DrawArrays() {
450 450
451 // Draw the vertex batch 451 // Draw the vertex batch
452 const bool is_indexed = accelerate_draw == AccelDraw::Indexed; 452 const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
453 const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()}; 453 const u64 index_buffer_size{static_cast<u64>(regs.index_array.count) *
454 static_cast<u64>(regs.index_array.FormatSizeInBytes())};
454 455
455 state.draw.vertex_buffer = buffer_cache.GetHandle(); 456 state.draw.vertex_buffer = buffer_cache.GetHandle();
456 state.Apply(); 457 state.Apply();
@@ -493,7 +494,8 @@ void RasterizerOpenGL::DrawArrays() {
493 const GLint base_vertex{static_cast<GLint>(regs.vb_element_base)}; 494 const GLint base_vertex{static_cast<GLint>(regs.vb_element_base)};
494 495
495 // Adjust the index buffer offset so it points to the first desired index. 496 // Adjust the index buffer offset so it points to the first desired index.
496 index_buffer_offset += regs.index_array.first * regs.index_array.FormatSizeInBytes(); 497 index_buffer_offset += static_cast<GLintptr>(regs.index_array.first) *
498 static_cast<GLintptr>(regs.index_array.FormatSizeInBytes());
497 499
498 glDrawElementsBaseVertex(primitive_mode, regs.index_array.count, 500 glDrawElementsBaseVertex(primitive_mode, regs.index_array.count,
499 MaxwellToGL::IndexFormat(regs.index_array.format), 501 MaxwellToGL::IndexFormat(regs.index_array.format),
@@ -588,7 +590,7 @@ void RasterizerOpenGL::SamplerInfo::Create() {
588} 590}
589 591
590void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) { 592void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
591 GLuint s = sampler.handle; 593 const GLuint s = sampler.handle;
592 594
593 if (mag_filter != config.mag_filter) { 595 if (mag_filter != config.mag_filter) {
594 mag_filter = config.mag_filter; 596 mag_filter = config.mag_filter;
@@ -682,7 +684,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader,
682 684
683 for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { 685 for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
684 const auto& entry = entries[bindpoint]; 686 const auto& entry = entries[bindpoint];
685 u32 current_bindpoint = current_unit + bindpoint; 687 const u32 current_bindpoint = current_unit + bindpoint;
686 688
687 // Bind the uniform to the sampler. 689 // Bind the uniform to the sampler.
688 690