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-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp9
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp2
2 files changed, 5 insertions, 6 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index de0be7aed..2de7fb9cc 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -54,7 +54,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
54 if (IR::IsGeneric(attr)) { 54 if (IR::IsGeneric(attr)) {
55 const u32 index{IR::GenericAttributeIndex(attr)}; 55 const u32 index{IR::GenericAttributeIndex(attr)};
56 const u32 element{IR::GenericAttributeElement(attr)}; 56 const u32 element{IR::GenericAttributeElement(attr)};
57 ctx.Add("MOV.F {}.x,in_attr{}.{};", inst, index, "xyzw"[element]); 57 ctx.Add("MOV.F {}.x,in_attr{}[0].{};", inst, index, "xyzw"[element]);
58 return; 58 return;
59 } 59 }
60 throw NotImplementedException("Get attribute {}", attr); 60 throw NotImplementedException("Get attribute {}", attr);
@@ -66,7 +66,7 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, ScalarF32 value,
66 const char swizzle{"xyzw"[element]}; 66 const char swizzle{"xyzw"[element]};
67 if (IR::IsGeneric(attr)) { 67 if (IR::IsGeneric(attr)) {
68 const u32 index{IR::GenericAttributeIndex(attr)}; 68 const u32 index{IR::GenericAttributeIndex(attr)};
69 ctx.Add("MOV.F out_attr{}.{},{};", index, swizzle, value); 69 ctx.Add("MOV.F out_attr{}[0].{},{};", index, swizzle, value);
70 return; 70 return;
71 } 71 }
72 switch (attr) { 72 switch (attr) {
@@ -100,9 +100,8 @@ void EmitSetPatch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Patch
100 throw NotImplementedException("GLASM instruction"); 100 throw NotImplementedException("GLASM instruction");
101} 101}
102 102
103void EmitSetFragColor([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] u32 index, 103void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, ScalarF32 value) {
104 [[maybe_unused]] u32 component, [[maybe_unused]] ScalarF32 value) { 104 ctx.Add("MOV.F frag_color{}.{},{};", index, "xyzw"[component], value);
105 throw NotImplementedException("GLASM instruction");
106} 105}
107 106
108void EmitSetSampleMask([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { 107void EmitSetSampleMask([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) {
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index ae1735c8f..388b7eb02 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -49,7 +49,7 @@ void EmitJoin(EmitContext& ctx) {
49} 49}
50 50
51void EmitDemoteToHelperInvocation(EmitContext& ctx) { 51void EmitDemoteToHelperInvocation(EmitContext& ctx) {
52 NotImplemented(); 52 ctx.Add("KIL TR.x;");
53} 53}
54 54
55void EmitBarrier(EmitContext& ctx) { 55void EmitBarrier(EmitContext& ctx) {