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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp21
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp71
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h26
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp29
-rw-r--r--src/video_core/texture_cache/texture_cache.h4
5 files changed, 83 insertions, 68 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 8116a5daa..716d43e65 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -977,16 +977,12 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu
977 glBindTextureUnit(binding, 0); 977 glBindTextureUnit(binding, 0);
978 return; 978 return;
979 } 979 }
980 glBindTextureUnit(binding, view->GetTexture()); 980 const GLuint handle = view->GetTexture(texture.tic.x_source, texture.tic.y_source,
981 981 texture.tic.z_source, texture.tic.w_source);
982 if (view->GetSurfaceParams().IsBuffer()) { 982 glBindTextureUnit(binding, handle);
983 return; 983 if (!view->GetSurfaceParams().IsBuffer()) {
984 glBindSampler(binding, sampler_cache.GetSampler(texture.tsc));
984 } 985 }
985 // Apply swizzle to textures that are not buffers.
986 view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
987 texture.tic.w_source);
988
989 glBindSampler(binding, sampler_cache.GetSampler(texture.tsc));
990} 986}
991 987
992void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& shader) { 988void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& shader) {
@@ -1015,14 +1011,11 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t
1015 glBindImageTexture(binding, 0, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8); 1011 glBindImageTexture(binding, 0, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8);
1016 return; 1012 return;
1017 } 1013 }
1018 if (!tic.IsBuffer()) {
1019 view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
1020 }
1021 if (entry.is_written) { 1014 if (entry.is_written) {
1022 view->MarkAsModified(texture_cache.Tick()); 1015 view->MarkAsModified(texture_cache.Tick());
1023 } 1016 }
1024 glBindImageTexture(binding, view->GetTexture(), 0, GL_TRUE, 0, GL_READ_WRITE, 1017 const GLuint handle = view->GetTexture(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
1025 view->GetFormat()); 1018 glBindImageTexture(binding, handle, 0, GL_TRUE, 0, GL_READ_WRITE, view->GetFormat());
1026} 1019}
1027 1020
1028void RasterizerOpenGL::SyncViewport() { 1021void RasterizerOpenGL::SyncViewport() {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 94fbd2a22..4faa8b90c 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -35,7 +35,7 @@ MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
35namespace { 35namespace {
36 36
37struct FormatTuple { 37struct FormatTuple {
38 GLint internal_format; 38 GLenum internal_format;
39 GLenum format = GL_NONE; 39 GLenum format = GL_NONE;
40 GLenum type = GL_NONE; 40 GLenum type = GL_NONE;
41}; 41};
@@ -238,6 +238,12 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte
238 return texture; 238 return texture;
239} 239}
240 240
241constexpr u32 EncodeSwizzle(SwizzleSource x_source, SwizzleSource y_source, SwizzleSource z_source,
242 SwizzleSource w_source) {
243 return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
244 (static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
245}
246
241} // Anonymous namespace 247} // Anonymous namespace
242 248
243CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params, 249CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params,
@@ -381,7 +387,7 @@ void CachedSurface::DecorateSurfaceName() {
381} 387}
382 388
383void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) { 389void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) {
384 LabelGLObject(GL_TEXTURE, texture_view.handle, gpu_addr, prefix); 390 LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix);
385} 391}
386 392
387View CachedSurface::CreateView(const ViewParams& view_key) { 393View CachedSurface::CreateView(const ViewParams& view_key) {
@@ -397,14 +403,13 @@ View CachedSurface::CreateViewInner(const ViewParams& view_key, const bool is_pr
397} 403}
398 404
399CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params, 405CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params,
400 const bool is_proxy) 406 bool is_proxy)
401 : VideoCommon::ViewBase(params), surface{surface}, is_proxy{is_proxy} { 407 : VideoCommon::ViewBase(params), surface{surface},
402 target = GetTextureTarget(params.target); 408 format{GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format},
403 format = GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format; 409 target{GetTextureTarget(params.target)}, is_proxy{is_proxy} {
404 if (!is_proxy) { 410 if (!is_proxy) {
405 texture_view = CreateTextureView(); 411 main_view = CreateTextureView();
406 } 412 }
407 swizzle = EncodeSwizzle(SwizzleSource::R, SwizzleSource::G, SwizzleSource::B, SwizzleSource::A);
408} 413}
409 414
410CachedSurfaceView::~CachedSurfaceView() = default; 415CachedSurfaceView::~CachedSurfaceView() = default;
@@ -447,27 +452,49 @@ void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
447 } 452 }
448} 453}
449 454
450void CachedSurfaceView::ApplySwizzle(SwizzleSource x_source, SwizzleSource y_source, 455GLuint CachedSurfaceView::GetTexture(SwizzleSource x_source, SwizzleSource y_source,
451 SwizzleSource z_source, SwizzleSource w_source) { 456 SwizzleSource z_source, SwizzleSource w_source) {
452 u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source); 457 if (GetSurfaceParams().IsBuffer()) {
453 if (new_swizzle == swizzle) 458 return GetTexture();
454 return; 459 }
455 swizzle = new_swizzle; 460 const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
456 const std::array gl_swizzle = {GetSwizzleSource(x_source), GetSwizzleSource(y_source), 461 if (current_swizzle == new_swizzle) {
457 GetSwizzleSource(z_source), GetSwizzleSource(w_source)}; 462 return current_view;
458 const GLuint handle = GetTexture(); 463 }
459 const PixelFormat format = surface.GetSurfaceParams().pixel_format; 464 current_swizzle = new_swizzle;
460 switch (format) { 465
466 const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle);
467 OGLTextureView& view = entry->second;
468 if (!is_cache_miss) {
469 current_view = view.handle;
470 return view.handle;
471 }
472 view = CreateTextureView();
473 current_view = view.handle;
474
475 std::array swizzle{x_source, y_source, z_source, w_source};
476
477 switch (const PixelFormat format = GetSurfaceParams().pixel_format) {
461 case PixelFormat::Z24S8: 478 case PixelFormat::Z24S8:
462 case PixelFormat::Z32FS8: 479 case PixelFormat::Z32FS8:
463 case PixelFormat::S8Z24: 480 case PixelFormat::S8Z24:
464 glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE, 481 UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G);
482 glTextureParameteri(view.handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
465 GetComponent(format, x_source == SwizzleSource::R)); 483 GetComponent(format, x_source == SwizzleSource::R));
484
485 // Make sure we sample the first component
486 std::transform(swizzle.begin(), swizzle.end(), swizzle.begin(), [](SwizzleSource value) {
487 return value == SwizzleSource::G ? SwizzleSource::R : value;
488 });
489 [[fallthrough]];
490 default: {
491 const std::array gl_swizzle = {GetSwizzleSource(swizzle[0]), GetSwizzleSource(swizzle[1]),
492 GetSwizzleSource(swizzle[2]), GetSwizzleSource(swizzle[3])};
493 glTextureParameteriv(view.handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
466 break; 494 break;
467 default:
468 glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
469 break;
470 } 495 }
496 }
497 return view.handle;
471} 498}
472 499
473OGLTextureView CachedSurfaceView::CreateTextureView() const { 500OGLTextureView CachedSurfaceView::CreateTextureView() const {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 02d9981a1..8a2ac8603 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -83,7 +83,7 @@ public:
83 /// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER 83 /// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
84 void Attach(GLenum attachment, GLenum target) const; 84 void Attach(GLenum attachment, GLenum target) const;
85 85
86 void ApplySwizzle(Tegra::Texture::SwizzleSource x_source, 86 GLuint GetTexture(Tegra::Texture::SwizzleSource x_source,
87 Tegra::Texture::SwizzleSource y_source, 87 Tegra::Texture::SwizzleSource y_source,
88 Tegra::Texture::SwizzleSource z_source, 88 Tegra::Texture::SwizzleSource z_source,
89 Tegra::Texture::SwizzleSource w_source); 89 Tegra::Texture::SwizzleSource w_source);
@@ -98,7 +98,7 @@ public:
98 if (is_proxy) { 98 if (is_proxy) {
99 return surface.GetTexture(); 99 return surface.GetTexture();
100 } 100 }
101 return texture_view.handle; 101 return main_view.handle;
102 } 102 }
103 103
104 GLenum GetFormat() const { 104 GLenum GetFormat() const {
@@ -110,23 +110,19 @@ public:
110 } 110 }
111 111
112private: 112private:
113 u32 EncodeSwizzle(Tegra::Texture::SwizzleSource x_source,
114 Tegra::Texture::SwizzleSource y_source,
115 Tegra::Texture::SwizzleSource z_source,
116 Tegra::Texture::SwizzleSource w_source) const {
117 return (static_cast<u32>(x_source) << 24) | (static_cast<u32>(y_source) << 16) |
118 (static_cast<u32>(z_source) << 8) | static_cast<u32>(w_source);
119 }
120
121 OGLTextureView CreateTextureView() const; 113 OGLTextureView CreateTextureView() const;
122 114
123 CachedSurface& surface; 115 CachedSurface& surface;
124 GLenum target{}; 116 const GLenum format;
125 GLenum format{}; 117 const GLenum target;
118 const bool is_proxy;
119
120 std::unordered_map<u32, OGLTextureView> view_cache;
121 OGLTextureView main_view;
126 122
127 OGLTextureView texture_view; 123 // Use an invalid default so it always fails the comparison test
128 u32 swizzle{}; 124 u32 current_swizzle = 0xffffffff;
129 bool is_proxy{}; 125 GLuint current_view = 0;
130}; 126};
131 127
132class TextureCacheOpenGL final : public TextureCacheBase { 128class TextureCacheOpenGL final : public TextureCacheBase {
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 55f43e61b..2f1d5021d 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -354,26 +354,23 @@ CachedSurfaceView::~CachedSurfaceView() = default;
354 354
355VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y_source, 355VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y_source,
356 SwizzleSource z_source, SwizzleSource w_source) { 356 SwizzleSource z_source, SwizzleSource w_source) {
357 const u32 swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source); 357 const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
358 if (last_image_view && last_swizzle == swizzle) { 358 if (last_image_view && last_swizzle == new_swizzle) {
359 return last_image_view; 359 return last_image_view;
360 } 360 }
361 last_swizzle = swizzle; 361 last_swizzle = new_swizzle;
362 362
363 const auto [entry, is_cache_miss] = view_cache.try_emplace(swizzle); 363 const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle);
364 auto& image_view = entry->second; 364 auto& image_view = entry->second;
365 if (!is_cache_miss) { 365 if (!is_cache_miss) {
366 return last_image_view = *image_view; 366 return last_image_view = *image_view;
367 } 367 }
368 368
369 auto swizzle_x = MaxwellToVK::SwizzleSource(x_source); 369 std::array swizzle{MaxwellToVK::SwizzleSource(x_source), MaxwellToVK::SwizzleSource(y_source),
370 auto swizzle_y = MaxwellToVK::SwizzleSource(y_source); 370 MaxwellToVK::SwizzleSource(z_source), MaxwellToVK::SwizzleSource(w_source)};
371 auto swizzle_z = MaxwellToVK::SwizzleSource(z_source);
372 auto swizzle_w = MaxwellToVK::SwizzleSource(w_source);
373
374 if (params.pixel_format == VideoCore::Surface::PixelFormat::A1B5G5R5U) { 371 if (params.pixel_format == VideoCore::Surface::PixelFormat::A1B5G5R5U) {
375 // A1B5G5R5 is implemented as A1R5G5B5, we have to change the swizzle here. 372 // A1B5G5R5 is implemented as A1R5G5B5, we have to change the swizzle here.
376 std::swap(swizzle_x, swizzle_z); 373 std::swap(swizzle[0], swizzle[2]);
377 } 374 }
378 375
379 // Games can sample depth or stencil values on textures. This is decided by the swizzle value on 376 // Games can sample depth or stencil values on textures. This is decided by the swizzle value on
@@ -395,11 +392,11 @@ VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y
395 UNIMPLEMENTED(); 392 UNIMPLEMENTED();
396 } 393 }
397 394
398 // Vulkan doesn't seem to understand swizzling of a depth stencil image, use identity 395 // Make sure we sample the first component
399 swizzle_x = VK_COMPONENT_SWIZZLE_R; 396 std::transform(
400 swizzle_y = VK_COMPONENT_SWIZZLE_G; 397 swizzle.begin(), swizzle.end(), swizzle.begin(), [](VkComponentSwizzle component) {
401 swizzle_z = VK_COMPONENT_SWIZZLE_B; 398 return component == VK_COMPONENT_SWIZZLE_G ? VK_COMPONENT_SWIZZLE_R : component;
402 swizzle_w = VK_COMPONENT_SWIZZLE_A; 399 });
403 } 400 }
404 401
405 VkImageViewCreateInfo ci; 402 VkImageViewCreateInfo ci;
@@ -409,7 +406,7 @@ VkImageView CachedSurfaceView::GetHandle(SwizzleSource x_source, SwizzleSource y
409 ci.image = surface.GetImageHandle(); 406 ci.image = surface.GetImageHandle();
410 ci.viewType = image_view_type; 407 ci.viewType = image_view_type;
411 ci.format = surface.GetImage().GetFormat(); 408 ci.format = surface.GetImage().GetFormat();
412 ci.components = {swizzle_x, swizzle_y, swizzle_z, swizzle_w}; 409 ci.components = {swizzle[0], swizzle[1], swizzle[2], swizzle[3]};
413 ci.subresourceRange.aspectMask = aspect; 410 ci.subresourceRange.aspectMask = aspect;
414 ci.subresourceRange.baseMipLevel = base_level; 411 ci.subresourceRange.baseMipLevel = base_level;
415 ci.subresourceRange.levelCount = num_levels; 412 ci.subresourceRange.levelCount = num_levels;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index d6efc34b2..8bfc541d4 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -991,7 +991,9 @@ private:
991 params.target = target; 991 params.target = target;
992 params.is_tiled = false; 992 params.is_tiled = false;
993 params.srgb_conversion = false; 993 params.srgb_conversion = false;
994 params.is_layered = false; 994 params.is_layered =
995 target == SurfaceTarget::Texture1DArray || target == SurfaceTarget::Texture2DArray ||
996 target == SurfaceTarget::TextureCubemap || target == SurfaceTarget::TextureCubeArray;
995 params.block_width = 0; 997 params.block_width = 0;
996 params.block_height = 0; 998 params.block_height = 0;
997 params.block_depth = 0; 999 params.block_depth = 0;