diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f1b89165d..35e5214a5 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp | |||
| @@ -394,7 +394,8 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params, | |||
| 394 | params.disk_cache.SaveRaw(ShaderDiskCacheRaw( | 394 | params.disk_cache.SaveRaw(ShaderDiskCacheRaw( |
| 395 | params.unique_identifier, GetProgramType(program_type), program_code, program_code_b)); | 395 | params.unique_identifier, GetProgramType(program_type), program_code, program_code_b)); |
| 396 | 396 | ||
| 397 | ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type))); | 397 | ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type)), |
| 398 | params.system.GPU().Maxwell3D()); | ||
| 398 | const ShaderIR ir(program_code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, locker); | 399 | const ShaderIR ir(program_code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, locker); |
| 399 | // TODO(Rodrigo): Handle VertexA shaders | 400 | // TODO(Rodrigo): Handle VertexA shaders |
| 400 | // std::optional<ShaderIR> ir_b; | 401 | // std::optional<ShaderIR> ir_b; |
| @@ -410,7 +411,8 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog | |||
| 410 | params.disk_cache.SaveRaw( | 411 | params.disk_cache.SaveRaw( |
| 411 | ShaderDiskCacheRaw(params.unique_identifier, ProgramType::Compute, code)); | 412 | ShaderDiskCacheRaw(params.unique_identifier, ProgramType::Compute, code)); |
| 412 | 413 | ||
| 413 | ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute); | 414 | ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute, |
| 415 | params.system.GPU().KeplerCompute()); | ||
| 414 | const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, locker); | 416 | const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, locker); |
| 415 | return std::shared_ptr<CachedShader>(new CachedShader( | 417 | return std::shared_ptr<CachedShader>(new CachedShader( |
| 416 | params, ProgramType::Compute, GLShader::GetEntries(ir), std::move(code), {})); | 418 | params, ProgramType::Compute, GLShader::GetEntries(ir), std::move(code), {})); |