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-rw-r--r--src/video_core/regs.h2
-rw-r--r--src/video_core/regs_texturing.h8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp2
-rw-r--r--src/video_core/swrasterizer/rasterizer.cpp3
5 files changed, 12 insertions, 7 deletions
diff --git a/src/video_core/regs.h b/src/video_core/regs.h
index 86826088b..1776dad89 100644
--- a/src/video_core/regs.h
+++ b/src/video_core/regs.h
@@ -93,7 +93,7 @@ ASSERT_REG_POSITION(rasterizer.viewport_corner, 0x68);
93ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D); 93ASSERT_REG_POSITION(rasterizer.depthmap_enable, 0x6D);
94 94
95ASSERT_REG_POSITION(texturing, 0x80); 95ASSERT_REG_POSITION(texturing, 0x80);
96ASSERT_REG_POSITION(texturing.texture0_enable, 0x80); 96ASSERT_REG_POSITION(texturing.main_config, 0x80);
97ASSERT_REG_POSITION(texturing.texture0, 0x81); 97ASSERT_REG_POSITION(texturing.texture0, 0x81);
98ASSERT_REG_POSITION(texturing.texture0_format, 0x8e); 98ASSERT_REG_POSITION(texturing.texture0_format, 0x8e);
99ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f); 99ASSERT_REG_POSITION(texturing.fragment_lighting_enable, 0x8f);
diff --git a/src/video_core/regs_texturing.h b/src/video_core/regs_texturing.h
index 515848bd6..8a7c6efe4 100644
--- a/src/video_core/regs_texturing.h
+++ b/src/video_core/regs_texturing.h
@@ -126,7 +126,7 @@ struct TexturingRegs {
126 BitField<10, 1, u32> texture3_enable; // TODO: unimplemented 126 BitField<10, 1, u32> texture3_enable; // TODO: unimplemented
127 BitField<13, 1, u32> texture2_use_coord1; 127 BitField<13, 1, u32> texture2_use_coord1;
128 BitField<16, 1, u32> clear_texture_cache; // TODO: unimplemented 128 BitField<16, 1, u32> clear_texture_cache; // TODO: unimplemented
129 }; 129 } main_config;
130 TextureConfig texture0; 130 TextureConfig texture0;
131 INSERT_PADDING_WORDS(0x8); 131 INSERT_PADDING_WORDS(0x8);
132 BitField<0, 4, TextureFormat> texture0_format; 132 BitField<0, 4, TextureFormat> texture0_format;
@@ -146,9 +146,9 @@ struct TexturingRegs {
146 }; 146 };
147 const std::array<FullTextureConfig, 3> GetTextures() const { 147 const std::array<FullTextureConfig, 3> GetTextures() const {
148 return {{ 148 return {{
149 {texture0_enable.ToBool(), texture0, texture0_format}, 149 {main_config.texture0_enable.ToBool(), texture0, texture0_format},
150 {texture1_enable.ToBool(), texture1, texture1_format}, 150 {main_config.texture1_enable.ToBool(), texture1, texture1_format},
151 {texture2_enable.ToBool(), texture2, texture2_format}, 151 {main_config.texture2_enable.ToBool(), texture2, texture2_format},
152 }}; 152 }};
153 } 153 }
154 154
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index a47307099..12ac9bbd9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -402,6 +402,10 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
402 SyncLogicOp(); 402 SyncLogicOp();
403 break; 403 break;
404 404
405 case PICA_REG_INDEX(texturing.main_config):
406 shader_dirty = true;
407 break;
408
405 // Texture 0 type 409 // Texture 0 type
406 case PICA_REG_INDEX(texturing.texture0.type): 410 case PICA_REG_INDEX(texturing.texture0.type):
407 shader_dirty = true; 411 shader_dirty = true;
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 5077e38b7..7b44dade8 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -40,7 +40,7 @@ PicaShaderConfig PicaShaderConfig::BuildFromRegs(const Pica::Regs& regs) {
40 40
41 state.texture0_type = regs.texturing.texture0.type; 41 state.texture0_type = regs.texturing.texture0.type;
42 42
43 state.texture2_use_coord1 = regs.texturing.texture2_use_coord1 != 0; 43 state.texture2_use_coord1 = regs.texturing.main_config.texture2_use_coord1 != 0;
44 44
45 // Copy relevant tev stages fields. 45 // Copy relevant tev stages fields.
46 // We don't sync const_color here because of the high variance, it is a 46 // We don't sync const_color here because of the high variance, it is a
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index fa8377f80..20addf0bd 100644
--- a/src/video_core/swrasterizer/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -276,7 +276,8 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
276 276
277 DEBUG_ASSERT(0 != texture.config.address); 277 DEBUG_ASSERT(0 != texture.config.address);
278 278
279 int coordinate_i = (i == 2 && regs.texturing.texture2_use_coord1) ? 1 : i; 279 int coordinate_i =
280 (i == 2 && regs.texturing.main_config.texture2_use_coord1) ? 1 : i;
280 float24 u = uv[coordinate_i].u(); 281 float24 u = uv[coordinate_i].u();
281 float24 v = uv[coordinate_i].v(); 282 float24 v = uv[coordinate_i].v();
282 283