diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/yuzu/discord_impl.cpp | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/src/yuzu/discord_impl.cpp b/src/yuzu/discord_impl.cpp index 913c7bb99..57b50abd0 100644 --- a/src/yuzu/discord_impl.cpp +++ b/src/yuzu/discord_impl.cpp | |||
| @@ -4,8 +4,10 @@ | |||
| 4 | #include <chrono> | 4 | #include <chrono> |
| 5 | #include <string> | 5 | #include <string> |
| 6 | 6 | ||
| 7 | #include <QEventLoop> | ||
| 7 | #include <QNetworkAccessManager> | 8 | #include <QNetworkAccessManager> |
| 8 | #include <QNetworkReply> | 9 | #include <QNetworkReply> |
| 10 | |||
| 9 | #include <discord_rpc.h> | 11 | #include <discord_rpc.h> |
| 10 | #include <fmt/format.h> | 12 | #include <fmt/format.h> |
| 11 | 13 | ||
| @@ -89,19 +91,15 @@ void DiscordImpl::Update() { | |||
| 89 | std::string icon_name = GetGameString(game_title); | 91 | std::string icon_name = GetGameString(game_title); |
| 90 | game_url = fmt::format("https://yuzu-emu.org/images/game/boxart/{}.png", icon_name); | 92 | game_url = fmt::format("https://yuzu-emu.org/images/game/boxart/{}.png", icon_name); |
| 91 | 93 | ||
| 92 | QNetworkAccessManager* manager = new QNetworkAccessManager(); | 94 | QNetworkAccessManager manager; |
| 93 | |||
| 94 | QNetworkRequest request; | 95 | QNetworkRequest request; |
| 95 | request.setUrl(QUrl(QString::fromStdString(game_url))); | 96 | request.setUrl(QUrl(QString::fromStdString(game_url))); |
| 96 | request.setTransferTimeout(3000); | 97 | request.setTransferTimeout(3000); |
| 97 | QNetworkReply* rep = manager->get(request); | 98 | QNetworkReply* reply = manager.head(request); |
| 98 | 99 | QEventLoop request_event_loop; | |
| 99 | QObject::connect(manager, &QNetworkAccessManager::finished, | 100 | QObject::connect(reply, &QNetworkReply::finished, &request_event_loop, &QEventLoop::quit); |
| 100 | [this](QNetworkReply* reply) { UpdateGameStatus(reply->error()); }); | 101 | request_event_loop.exec(); |
| 101 | QObject::connect(manager, &QNetworkAccessManager::finished, manager, | 102 | UpdateGameStatus(reply->error()); |
| 102 | &QNetworkAccessManager::deleteLater); | ||
| 103 | QObject::connect(manager, &QNetworkAccessManager::finished, rep, | ||
| 104 | &QNetworkReply::deleteLater); | ||
| 105 | return; | 103 | return; |
| 106 | } | 104 | } |
| 107 | 105 | ||