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-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp101
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.h2
2 files changed, 42 insertions, 61 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 0833be57a..3d6e990c3 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
62 62
63Status BufferQueueProducer::SetBufferCount(s32 buffer_count) { 63Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
64 LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count); 64 LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
65 std::shared_ptr<IConsumerListener> listener;
66 65
66 std::shared_ptr<IConsumerListener> listener;
67 { 67 {
68 std::scoped_lock lock(core->mutex); 68 std::scoped_lock lock(core->mutex);
69 core->WaitWhileAllocatingLocked(); 69 core->WaitWhileAllocatingLocked();
70
70 if (core->is_abandoned) { 71 if (core->is_abandoned) {
71 LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); 72 LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
72 return Status::NoInit; 73 return Status::NoInit;
@@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
120} 121}
121 122
122Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, 123Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
123 Status* returnFlags) const { 124 Status* return_flags) const {
124 bool try_again = true; 125 bool try_again = true;
125 126
126 while (try_again) { 127 while (try_again) {
@@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
142 ASSERT(slots[s].buffer_state == BufferState::Free); 143 ASSERT(slots[s].buffer_state == BufferState::Free);
143 if (slots[s].graphic_buffer != nullptr) { 144 if (slots[s].graphic_buffer != nullptr) {
144 core->FreeBufferLocked(s); 145 core->FreeBufferLocked(s);
145 *returnFlags |= Status::ReleaseAllBuffers; 146 *return_flags |= Status::ReleaseAllBuffers;
146 } 147 }
147 } 148 }
148 149
150 // Look for a free buffer to give to the client
151 *found = BufferQueueCore::INVALID_BUFFER_SLOT;
149 s32 dequeued_count{}; 152 s32 dequeued_count{};
150 s32 acquired_count{}; 153 s32 acquired_count{};
151 for (s32 s{}; s < max_buffer_count; ++s) { 154 for (s32 s{}; s < max_buffer_count; ++s) {
@@ -235,68 +238,50 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
235 { 238 {
236 std::scoped_lock lock(core->mutex); 239 std::scoped_lock lock(core->mutex);
237 core->WaitWhileAllocatingLocked(); 240 core->WaitWhileAllocatingLocked();
241
238 if (format == PixelFormat::NoFormat) { 242 if (format == PixelFormat::NoFormat) {
239 format = core->default_buffer_format; 243 format = core->default_buffer_format;
240 } 244 }
241 245
242 // Enable the usage bits the consumer requested 246 // Enable the usage bits the consumer requested
243 usage |= core->consumer_usage_bit; 247 usage |= core->consumer_usage_bit;
244 const bool use_default_size = !width && !height; 248
245 if (use_default_size) { 249 s32 found{};
246 width = core->default_width; 250 Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
247 height = core->default_height; 251 if (status != Status::NoError) {
252 return status;
248 } 253 }
249 254
250 s32 found = BufferItem::INVALID_BUFFER_SLOT; 255 // This should not happen
251 while (found == BufferItem::INVALID_BUFFER_SLOT) { 256 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
252 Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags); 257 LOG_ERROR(Service_NVFlinger, "no available buffer slots");
253 if (status != Status::NoError) { 258 return Status::Busy;
254 return status; 259 }
255 }
256 260
257 // This should not happen 261 *out_slot = found;
258 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
259 LOG_DEBUG(Service_NVFlinger, "no available buffer slots");
260 return Status::Busy;
261 }
262 262
263 const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer); 263 attached_by_consumer = slots[found].attached_by_consumer;
264 264
265 // If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have 265 const bool use_default_size = !width && !height;
266 // returned a slot containing a buffer. If this buffer would require reallocation to 266 if (use_default_size) {
267 // meet the requested attributes, we free it and attempt to get another one. 267 width = core->default_width;
268 if (!core->allow_allocation) { 268 height = core->default_height;
269 if (buffer->NeedsReallocation(width, height, format, usage)) {
270 core->FreeBufferLocked(found);
271 found = BufferItem::INVALID_BUFFER_SLOT;
272 continue;
273 }
274 }
275 } 269 }
276 270
277 *out_slot = found;
278 attached_by_consumer = slots[found].attached_by_consumer;
279 slots[found].buffer_state = BufferState::Dequeued; 271 slots[found].buffer_state = BufferState::Dequeued;
280 272
281 const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer); 273 const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
282 274 if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) ||
283 if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) { 275 (buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) {
284 slots[found].acquire_called = false; 276 slots[found].acquire_called = false;
285 slots[found].graphic_buffer = nullptr; 277 slots[found].graphic_buffer = nullptr;
286 slots[found].request_buffer_called = false; 278 slots[found].request_buffer_called = false;
287 slots[found].fence = Fence::NoFence(); 279 slots[found].fence = Fence::NoFence();
288 core->buffer_age = 0; 280
289 return_flags |= Status::BufferNeedsReallocation; 281 return_flags |= Status::BufferNeedsReallocation;
290 } else {
291 // We add 1 because that will be the frame number when this buffer
292 // is queued
293 core->buffer_age = core->frame_counter + 1 - slots[found].frame_number;
294 } 282 }
295 283
296 LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age);
297
298 *out_fence = slots[found].fence; 284 *out_fence = slots[found].fence;
299
300 slots[found].fence = Fence::NoFence(); 285 slots[found].fence = Fence::NoFence();
301 } 286 }
302 287
@@ -311,6 +296,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
311 296
312 { 297 {
313 std::scoped_lock lock(core->mutex); 298 std::scoped_lock lock(core->mutex);
299
314 if (core->is_abandoned) { 300 if (core->is_abandoned) {
315 LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); 301 LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
316 return Status::NoInit; 302 return Status::NoInit;
@@ -327,6 +313,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
327 313
328 LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot, 314 LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
329 slots[*out_slot].frame_number, return_flags); 315 slots[*out_slot].frame_number, return_flags);
316
330 return return_flags; 317 return return_flags;
331} 318}
332 319
@@ -334,6 +321,7 @@ Status BufferQueueProducer::DetachBuffer(s32 slot) {
334 LOG_DEBUG(Service_NVFlinger, "slot {}", slot); 321 LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
335 322
336 std::scoped_lock lock(core->mutex); 323 std::scoped_lock lock(core->mutex);
324
337 if (core->is_abandoned) { 325 if (core->is_abandoned) {
338 LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned"); 326 LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
339 return Status::NoInit; 327 return Status::NoInit;
@@ -369,7 +357,6 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
369 } 357 }
370 358
371 std::scoped_lock lock(core->mutex); 359 std::scoped_lock lock(core->mutex);
372
373 core->WaitWhileAllocatingLocked(); 360 core->WaitWhileAllocatingLocked();
374 361
375 if (core->is_abandoned) { 362 if (core->is_abandoned) {
@@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
423 return status; 410 return status;
424 } 411 }
425 412
413 // This should not happen
426 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { 414 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
427 LOG_ERROR(Service_NVFlinger, "No available buffer slots"); 415 LOG_ERROR(Service_NVFlinger, "No available buffer slots");
428 return Status::Busy; 416 return Status::Busy;
@@ -466,8 +454,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
466 return Status::BadValue; 454 return Status::BadValue;
467 } 455 }
468 456
469 std::shared_ptr<IConsumerListener> frameAvailableListener; 457 std::shared_ptr<IConsumerListener> frame_available_listener;
470 std::shared_ptr<IConsumerListener> frameReplacedListener; 458 std::shared_ptr<IConsumerListener> frame_replaced_listener;
471 s32 callback_ticket{}; 459 s32 callback_ticket{};
472 BufferItem item; 460 BufferItem item;
473 461
@@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
541 item.fence = fence; 529 item.fence = fence;
542 item.is_droppable = core->dequeue_buffer_cannot_block || async; 530 item.is_droppable = core->dequeue_buffer_cannot_block || async;
543 item.swap_interval = swap_interval; 531 item.swap_interval = swap_interval;
532
544 sticky_transform = sticky_transform_; 533 sticky_transform = sticky_transform_;
545 534
546 if (core->queue.empty()) { 535 if (core->queue.empty()) {
547 // When the queue is empty, we can simply queue this buffer 536 // When the queue is empty, we can simply queue this buffer
548 core->queue.push_back(item); 537 core->queue.push_back(item);
549 frameAvailableListener = core->consumer_listener; 538 frame_available_listener = core->consumer_listener;
550 } else { 539 } else {
551 // When the queue is not empty, we need to look at the front buffer 540 // When the queue is not empty, we need to look at the front buffer
552 // state to see if we need to replace it 541 // state to see if we need to replace it
@@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
563 } 552 }
564 // Overwrite the droppable buffer with the incoming one 553 // Overwrite the droppable buffer with the incoming one
565 *front = item; 554 *front = item;
566 frameReplacedListener = core->consumer_listener; 555 frame_replaced_listener = core->consumer_listener;
567 } else { 556 } else {
568 core->queue.push_back(item); 557 core->queue.push_back(item);
569 frameAvailableListener = core->consumer_listener; 558 frame_available_listener = core->consumer_listener;
570 } 559 }
571 } 560 }
572 561
@@ -592,10 +581,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
592 callback_condition.wait(callback_mutex); 581 callback_condition.wait(callback_mutex);
593 } 582 }
594 583
595 if (frameAvailableListener != nullptr) { 584 if (frame_available_listener != nullptr) {
596 frameAvailableListener->OnFrameAvailable(item); 585 frame_available_listener->OnFrameAvailable(item);
597 } else if (frameReplacedListener != nullptr) { 586 } else if (frame_replaced_listener != nullptr) {
598 frameReplacedListener->OnFrameReplaced(item); 587 frame_replaced_listener->OnFrameReplaced(item);
599 } 588 }
600 589
601 ++current_callback_ticket; 590 ++current_callback_ticket;
@@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
669 case NativeWindow::ConsumerUsageBits: 658 case NativeWindow::ConsumerUsageBits:
670 value = core->consumer_usage_bit; 659 value = core->consumer_usage_bit;
671 break; 660 break;
672 case NativeWindow::BufferAge:
673 if (core->buffer_age > INT32_MAX) {
674 value = 0;
675 } else {
676 value = static_cast<u32>(core->buffer_age);
677 }
678 break;
679 default: 661 default:
680 UNREACHABLE(); 662 UNREACHABLE();
681 return Status::BadValue; 663 return Status::BadValue;
@@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
737 core->buffer_has_been_queued = false; 719 core->buffer_has_been_queued = false;
738 core->dequeue_buffer_cannot_block = 720 core->dequeue_buffer_cannot_block =
739 core->consumer_controlled_by_app && producer_controlled_by_app; 721 core->consumer_controlled_by_app && producer_controlled_by_app;
740 core->allow_allocation = true;
741 722
742 return status; 723 return status;
743} 724}
@@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
770 core->SignalDequeueCondition(); 751 core->SignalDequeueCondition();
771 buffer_wait_event->GetWritableEvent().Signal(); 752 buffer_wait_event->GetWritableEvent().Signal();
772 listener = core->consumer_listener; 753 listener = core->consumer_listener;
773 } else if (core->connected_api != NativeWindowApi::NoConnectedApi) { 754 } else {
774 LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})", 755 LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
775 core->connected_api, api); 756 core->connected_api, api);
776 status = Status::BadValue; 757 status = Status::BadValue;
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h
index 77fdcae8e..c4ca68fd3 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.h
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h
@@ -66,7 +66,7 @@ public:
66private: 66private:
67 BufferQueueProducer(const BufferQueueProducer&) = delete; 67 BufferQueueProducer(const BufferQueueProducer&) = delete;
68 68
69 Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const; 69 Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const;
70 70
71 Kernel::KEvent* buffer_wait_event{}; 71 Kernel::KEvent* buffer_wait_event{};
72 Service::KernelHelpers::ServiceContext& service_context; 72 Service::KernelHelpers::ServiceContext& service_context;