diff options
Diffstat (limited to '')
| -rw-r--r-- | src/common/key_map.cpp | 8 | ||||
| -rw-r--r-- | src/video_core/rasterizer.cpp | 6 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 8 |
3 files changed, 11 insertions, 11 deletions
diff --git a/src/common/key_map.cpp b/src/common/key_map.cpp index 79b3fcb18..97cafe9c9 100644 --- a/src/common/key_map.cpp +++ b/src/common/key_map.cpp | |||
| @@ -49,7 +49,7 @@ static bool circle_pad_right = false; | |||
| 49 | static bool circle_pad_modifier = false; | 49 | static bool circle_pad_modifier = false; |
| 50 | 50 | ||
| 51 | static void UpdateCirclePad(EmuWindow& emu_window) { | 51 | static void UpdateCirclePad(EmuWindow& emu_window) { |
| 52 | constexpr float SQRT_HALF = 0.707106781; | 52 | constexpr float SQRT_HALF = 0.707106781f; |
| 53 | int x = 0, y = 0; | 53 | int x = 0, y = 0; |
| 54 | 54 | ||
| 55 | if (circle_pad_right) | 55 | if (circle_pad_right) |
| @@ -61,9 +61,9 @@ static void UpdateCirclePad(EmuWindow& emu_window) { | |||
| 61 | if (circle_pad_down) | 61 | if (circle_pad_down) |
| 62 | --y; | 62 | --y; |
| 63 | 63 | ||
| 64 | float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0; | 64 | float modifier = circle_pad_modifier ? Settings::values.pad_circle_modifier_scale : 1.0f; |
| 65 | emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0 : SQRT_HALF), | 65 | emu_window.CirclePadUpdated(x * modifier * (y == 0 ? 1.0f : SQRT_HALF), |
| 66 | y * modifier * (x == 0 ? 1.0 : SQRT_HALF)); | 66 | y * modifier * (x == 0 ? 1.0f : SQRT_HALF)); |
| 67 | } | 67 | } |
| 68 | 68 | ||
| 69 | int NewDeviceId() { | 69 | int NewDeviceId() { |
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 6c4bbed33..f81f529b6 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp | |||
| @@ -562,9 +562,9 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader | |||
| 562 | }; | 562 | }; |
| 563 | 563 | ||
| 564 | if ((texture.config.wrap_s == Regs::TextureConfig::ClampToBorder && | 564 | if ((texture.config.wrap_s == Regs::TextureConfig::ClampToBorder && |
| 565 | (s < 0 || s >= texture.config.width)) || | 565 | (s < 0 || static_cast<u32>(s) >= texture.config.width)) || |
| 566 | (texture.config.wrap_t == Regs::TextureConfig::ClampToBorder && | 566 | (texture.config.wrap_t == Regs::TextureConfig::ClampToBorder && |
| 567 | (t < 0 || t >= texture.config.height))) { | 567 | (t < 0 || static_cast<u32>(t) >= texture.config.height))) { |
| 568 | auto border_color = texture.config.border_color; | 568 | auto border_color = texture.config.border_color; |
| 569 | texture_color[i] = {border_color.r, border_color.g, border_color.b, | 569 | texture_color[i] = {border_color.r, border_color.g, border_color.b, |
| 570 | border_color.a}; | 570 | border_color.a}; |
| @@ -947,7 +947,7 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0, const Shader | |||
| 947 | // Blend the fog | 947 | // Blend the fog |
| 948 | for (unsigned i = 0; i < 3; i++) { | 948 | for (unsigned i = 0; i < 3; i++) { |
| 949 | combiner_output[i] = | 949 | combiner_output[i] = |
| 950 | fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i]; | 950 | static_cast<u8>(fog_factor * combiner_output[i] + (1.0f - fog_factor) * fog_color[i]); |
| 951 | } | 951 | } |
| 952 | } | 952 | } |
| 953 | 953 | ||
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index d4d5903ce..e5f4366c1 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -213,12 +213,12 @@ void RasterizerOpenGL::DrawTriangles() { | |||
| 213 | 213 | ||
| 214 | // Scissor checks are window-, not viewport-relative, which means that if the cached texture | 214 | // Scissor checks are window-, not viewport-relative, which means that if the cached texture |
| 215 | // sub-rect changes, the scissor bounds also need to be updated. | 215 | // sub-rect changes, the scissor bounds also need to be updated. |
| 216 | GLint scissor_x1 = rect.left + regs.scissor_test.x1 * color_surface->res_scale_width; | 216 | GLint scissor_x1 = static_cast<GLint>(rect.left + regs.scissor_test.x1 * color_surface->res_scale_width); |
| 217 | GLint scissor_y1 = rect.bottom + regs.scissor_test.y1 * color_surface->res_scale_height; | 217 | GLint scissor_y1 = static_cast<GLint>(rect.bottom + regs.scissor_test.y1 * color_surface->res_scale_height); |
| 218 | // x2, y2 have +1 added to cover the entire pixel area, otherwise you might get cracks when | 218 | // x2, y2 have +1 added to cover the entire pixel area, otherwise you might get cracks when |
| 219 | // scaling or doing multisampling. | 219 | // scaling or doing multisampling. |
| 220 | GLint scissor_x2 = rect.left + (regs.scissor_test.x2 + 1) * color_surface->res_scale_width; | 220 | GLint scissor_x2 = static_cast<GLint>(rect.left + (regs.scissor_test.x2 + 1) * color_surface->res_scale_width); |
| 221 | GLint scissor_y2 = rect.bottom + (regs.scissor_test.y2 + 1) * color_surface->res_scale_height; | 221 | GLint scissor_y2 = static_cast<GLint>(rect.bottom + (regs.scissor_test.y2 + 1) * color_surface->res_scale_height); |
| 222 | 222 | ||
| 223 | if (uniform_block_data.data.scissor_x1 != scissor_x1 || | 223 | if (uniform_block_data.data.scissor_x1 != scissor_x1 || |
| 224 | uniform_block_data.data.scissor_x2 != scissor_x2 || | 224 | uniform_block_data.data.scissor_x2 != scissor_x2 || |