diff options
Diffstat (limited to '')
| -rw-r--r-- | src/core/hle/service/nvflinger/buffer_queue.cpp | 41 | ||||
| -rw-r--r-- | src/core/hle/service/nvflinger/buffer_queue.h | 3 | ||||
| -rw-r--r-- | src/core/hle/service/vi/vi.cpp | 16 |
3 files changed, 33 insertions, 27 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index 191286ce9..101b00492 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp | |||
| @@ -25,7 +25,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) | |||
| 25 | LOG_WARNING(Service, "Adding graphics buffer {}", slot); | 25 | LOG_WARNING(Service, "Adding graphics buffer {}", slot); |
| 26 | 26 | ||
| 27 | free_buffers.push_back(slot); | 27 | free_buffers.push_back(slot); |
| 28 | queue.push_back({ | 28 | buffers[slot] = { |
| 29 | .slot = slot, | 29 | .slot = slot, |
| 30 | .status = Buffer::Status::Free, | 30 | .status = Buffer::Status::Free, |
| 31 | .igbp_buffer = igbp_buffer, | 31 | .igbp_buffer = igbp_buffer, |
| @@ -33,7 +33,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) | |||
| 33 | .crop_rect = {}, | 33 | .crop_rect = {}, |
| 34 | .swap_interval = 0, | 34 | .swap_interval = 0, |
| 35 | .multi_fence = {}, | 35 | .multi_fence = {}, |
| 36 | }); | 36 | }; |
| 37 | 37 | ||
| 38 | buffer_wait_event.writable->Signal(); | 38 | buffer_wait_event.writable->Signal(); |
| 39 | } | 39 | } |
| @@ -46,11 +46,11 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue | |||
| 46 | } | 46 | } |
| 47 | 47 | ||
| 48 | auto f_itr = free_buffers.begin(); | 48 | auto f_itr = free_buffers.begin(); |
| 49 | auto itr = queue.end(); | 49 | auto itr = buffers.end(); |
| 50 | 50 | ||
| 51 | while (f_itr != free_buffers.end()) { | 51 | while (f_itr != free_buffers.end()) { |
| 52 | auto slot = *f_itr; | 52 | auto slot = *f_itr; |
| 53 | itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) { | 53 | itr = std::find_if(buffers.begin(), buffers.end(), [&](const Buffer& buffer) { |
| 54 | // Only consider free buffers. Buffers become free once again after they've been | 54 | // Only consider free buffers. Buffers become free once again after they've been |
| 55 | // Acquired and Released by the compositor, see the NVFlinger::Compose method. | 55 | // Acquired and Released by the compositor, see the NVFlinger::Compose method. |
| 56 | if (buffer.status != Buffer::Status::Free) { | 56 | if (buffer.status != Buffer::Status::Free) { |
| @@ -65,14 +65,14 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue | |||
| 65 | return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height; | 65 | return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height; |
| 66 | }); | 66 | }); |
| 67 | 67 | ||
| 68 | if (itr != queue.end()) { | 68 | if (itr != buffers.end()) { |
| 69 | free_buffers.erase(f_itr); | 69 | free_buffers.erase(f_itr); |
| 70 | break; | 70 | break; |
| 71 | } | 71 | } |
| 72 | ++f_itr; | 72 | ++f_itr; |
| 73 | } | 73 | } |
| 74 | 74 | ||
| 75 | if (itr == queue.end()) { | 75 | if (itr == buffers.end()) { |
| 76 | return std::nullopt; | 76 | return std::nullopt; |
| 77 | } | 77 | } |
| 78 | 78 | ||
| @@ -81,9 +81,9 @@ std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::Dequeue | |||
| 81 | } | 81 | } |
| 82 | 82 | ||
| 83 | const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const { | 83 | const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const { |
| 84 | auto itr = std::find_if(queue.begin(), queue.end(), | 84 | auto itr = std::find_if(buffers.begin(), buffers.end(), |
| 85 | [&](const Buffer& buffer) { return buffer.slot == slot; }); | 85 | [&](const Buffer& buffer) { return buffer.slot == slot; }); |
| 86 | ASSERT(itr != queue.end()); | 86 | ASSERT(itr != buffers.end()); |
| 87 | ASSERT(itr->status == Buffer::Status::Dequeued); | 87 | ASSERT(itr->status == Buffer::Status::Dequeued); |
| 88 | return itr->igbp_buffer; | 88 | return itr->igbp_buffer; |
| 89 | } | 89 | } |
| @@ -91,9 +91,9 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const { | |||
| 91 | void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, | 91 | void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, |
| 92 | const Common::Rectangle<int>& crop_rect, u32 swap_interval, | 92 | const Common::Rectangle<int>& crop_rect, u32 swap_interval, |
| 93 | Service::Nvidia::MultiFence& multi_fence) { | 93 | Service::Nvidia::MultiFence& multi_fence) { |
| 94 | auto itr = std::find_if(queue.begin(), queue.end(), | 94 | auto itr = std::find_if(buffers.begin(), buffers.end(), |
| 95 | [&](const Buffer& buffer) { return buffer.slot == slot; }); | 95 | [&](const Buffer& buffer) { return buffer.slot == slot; }); |
| 96 | ASSERT(itr != queue.end()); | 96 | ASSERT(itr != buffers.end()); |
| 97 | ASSERT(itr->status == Buffer::Status::Dequeued); | 97 | ASSERT(itr->status == Buffer::Status::Dequeued); |
| 98 | itr->status = Buffer::Status::Queued; | 98 | itr->status = Buffer::Status::Queued; |
| 99 | itr->transform = transform; | 99 | itr->transform = transform; |
| @@ -104,9 +104,9 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, | |||
| 104 | } | 104 | } |
| 105 | 105 | ||
| 106 | void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) { | 106 | void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) { |
| 107 | const auto itr = std::find_if(queue.begin(), queue.end(), | 107 | const auto itr = std::find_if(buffers.begin(), buffers.end(), |
| 108 | [slot](const Buffer& buffer) { return buffer.slot == slot; }); | 108 | [slot](const Buffer& buffer) { return buffer.slot == slot; }); |
| 109 | ASSERT(itr != queue.end()); | 109 | ASSERT(itr != buffers.end()); |
| 110 | ASSERT(itr->status != Buffer::Status::Free); | 110 | ASSERT(itr->status != Buffer::Status::Free); |
| 111 | itr->status = Buffer::Status::Free; | 111 | itr->status = Buffer::Status::Free; |
| 112 | itr->multi_fence = multi_fence; | 112 | itr->multi_fence = multi_fence; |
| @@ -118,16 +118,16 @@ void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& mult | |||
| 118 | } | 118 | } |
| 119 | 119 | ||
| 120 | std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() { | 120 | std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() { |
| 121 | auto itr = queue.end(); | 121 | auto itr = buffers.end(); |
| 122 | // Iterate to find a queued buffer matching the requested slot. | 122 | // Iterate to find a queued buffer matching the requested slot. |
| 123 | while (itr == queue.end() && !queue_sequence.empty()) { | 123 | while (itr == buffers.end() && !queue_sequence.empty()) { |
| 124 | const u32 slot = queue_sequence.front(); | 124 | const u32 slot = queue_sequence.front(); |
| 125 | itr = std::find_if(queue.begin(), queue.end(), [&slot](const Buffer& buffer) { | 125 | itr = std::find_if(buffers.begin(), buffers.end(), [&slot](const Buffer& buffer) { |
| 126 | return buffer.status == Buffer::Status::Queued && buffer.slot == slot; | 126 | return buffer.status == Buffer::Status::Queued && buffer.slot == slot; |
| 127 | }); | 127 | }); |
| 128 | queue_sequence.pop_front(); | 128 | queue_sequence.pop_front(); |
| 129 | } | 129 | } |
| 130 | if (itr == queue.end()) { | 130 | if (itr == buffers.end()) { |
| 131 | return std::nullopt; | 131 | return std::nullopt; |
| 132 | } | 132 | } |
| 133 | itr->status = Buffer::Status::Acquired; | 133 | itr->status = Buffer::Status::Acquired; |
| @@ -135,9 +135,9 @@ std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::Ac | |||
| 135 | } | 135 | } |
| 136 | 136 | ||
| 137 | void BufferQueue::ReleaseBuffer(u32 slot) { | 137 | void BufferQueue::ReleaseBuffer(u32 slot) { |
| 138 | auto itr = std::find_if(queue.begin(), queue.end(), | 138 | auto itr = std::find_if(buffers.begin(), buffers.end(), |
| 139 | [&](const Buffer& buffer) { return buffer.slot == slot; }); | 139 | [&](const Buffer& buffer) { return buffer.slot == slot; }); |
| 140 | ASSERT(itr != queue.end()); | 140 | ASSERT(itr != buffers.end()); |
| 141 | ASSERT(itr->status == Buffer::Status::Acquired); | 141 | ASSERT(itr->status == Buffer::Status::Acquired); |
| 142 | itr->status = Buffer::Status::Free; | 142 | itr->status = Buffer::Status::Free; |
| 143 | free_buffers.push_back(slot); | 143 | free_buffers.push_back(slot); |
| @@ -146,10 +146,9 @@ void BufferQueue::ReleaseBuffer(u32 slot) { | |||
| 146 | } | 146 | } |
| 147 | 147 | ||
| 148 | void BufferQueue::Disconnect() { | 148 | void BufferQueue::Disconnect() { |
| 149 | queue.clear(); | 149 | buffers.fill({}); |
| 150 | queue_sequence.clear(); | 150 | queue_sequence.clear(); |
| 151 | id = 1; | 151 | buffer_wait_event.writable->Signal(); |
| 152 | layer_id = 1; | ||
| 153 | } | 152 | } |
| 154 | 153 | ||
| 155 | u32 BufferQueue::Query(QueryType type) { | 154 | u32 BufferQueue::Query(QueryType type) { |
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index e7517c7e1..e610923cb 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h | |||
| @@ -21,6 +21,7 @@ class KernelCore; | |||
| 21 | 21 | ||
| 22 | namespace Service::NVFlinger { | 22 | namespace Service::NVFlinger { |
| 23 | 23 | ||
| 24 | constexpr u32 buffer_slots = 0x40; | ||
| 24 | struct IGBPBuffer { | 25 | struct IGBPBuffer { |
| 25 | u32_le magic; | 26 | u32_le magic; |
| 26 | u32_le width; | 27 | u32_le width; |
| @@ -114,7 +115,7 @@ private: | |||
| 114 | u64 layer_id; | 115 | u64 layer_id; |
| 115 | 116 | ||
| 116 | std::list<u32> free_buffers; | 117 | std::list<u32> free_buffers; |
| 117 | std::vector<Buffer> queue; | 118 | std::array<Buffer, buffer_slots> buffers; |
| 118 | std::list<u32> queue_sequence; | 119 | std::list<u32> queue_sequence; |
| 119 | Kernel::EventPair buffer_wait_event; | 120 | Kernel::EventPair buffer_wait_event; |
| 120 | }; | 121 | }; |
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 5d8841ae8..45cfffe06 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp | |||
| @@ -282,18 +282,24 @@ public: | |||
| 282 | void DeserializeData() override { | 282 | void DeserializeData() override { |
| 283 | [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); | 283 | [[maybe_unused]] const std::u16string token = ReadInterfaceToken(); |
| 284 | data = Read<Data>(); | 284 | data = Read<Data>(); |
| 285 | buffer = Read<NVFlinger::IGBPBuffer>(); | 285 | if (data.contains_object != 0) { |
| 286 | buffer_container = Read<BufferContainer>(); | ||
| 287 | } | ||
| 286 | } | 288 | } |
| 287 | 289 | ||
| 288 | struct Data { | 290 | struct Data { |
| 289 | u32_le slot; | 291 | u32_le slot; |
| 290 | INSERT_PADDING_WORDS(1); | 292 | u32_le contains_object; |
| 293 | }; | ||
| 294 | |||
| 295 | struct BufferContainer { | ||
| 291 | u32_le graphic_buffer_length; | 296 | u32_le graphic_buffer_length; |
| 292 | INSERT_PADDING_WORDS(1); | 297 | INSERT_PADDING_WORDS(1); |
| 298 | NVFlinger::IGBPBuffer buffer{}; | ||
| 293 | }; | 299 | }; |
| 294 | 300 | ||
| 295 | Data data; | 301 | Data data{}; |
| 296 | NVFlinger::IGBPBuffer buffer; | 302 | BufferContainer buffer_container{}; |
| 297 | }; | 303 | }; |
| 298 | 304 | ||
| 299 | class IGBPSetPreallocatedBufferResponseParcel : public Parcel { | 305 | class IGBPSetPreallocatedBufferResponseParcel : public Parcel { |
| @@ -547,7 +553,7 @@ private: | |||
| 547 | case TransactionId::SetPreallocatedBuffer: { | 553 | case TransactionId::SetPreallocatedBuffer: { |
| 548 | IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()}; | 554 | IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()}; |
| 549 | 555 | ||
| 550 | buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer); | 556 | buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer_container.buffer); |
| 551 | 557 | ||
| 552 | IGBPSetPreallocatedBufferResponseParcel response{}; | 558 | IGBPSetPreallocatedBufferResponseParcel response{}; |
| 553 | ctx.WriteBuffer(response.Serialize()); | 559 | ctx.WriteBuffer(response.Serialize()); |