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-rw-r--r--src/video_core/renderer_opengl/blit_image.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp1
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/blit_image.cpp b/src/video_core/renderer_opengl/blit_image.cpp
index 9a560a73b..3b03e8d5a 100644
--- a/src/video_core/renderer_opengl/blit_image.cpp
+++ b/src/video_core/renderer_opengl/blit_image.cpp
@@ -22,7 +22,7 @@ BlitImageHelper::~BlitImageHelper() = default;
22void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler, 22void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, GLuint src_sampler,
23 const Region2D& dst_region, const Region2D& src_region, 23 const Region2D& dst_region, const Region2D& src_region,
24 const Extent3D& src_size) { 24 const Extent3D& src_size) {
25 glEnable(GL_CULL_FACE); 25 glDisable(GL_CULL_FACE);
26 glDisable(GL_COLOR_LOGIC_OP); 26 glDisable(GL_COLOR_LOGIC_OP);
27 glDisable(GL_DEPTH_TEST); 27 glDisable(GL_DEPTH_TEST);
28 glDisable(GL_STENCIL_TEST); 28 glDisable(GL_STENCIL_TEST);
@@ -31,7 +31,6 @@ void BlitImageHelper::BlitColor(GLuint dst_framebuffer, GLuint src_image_view, G
31 glDisable(GL_ALPHA_TEST); 31 glDisable(GL_ALPHA_TEST);
32 glDisablei(GL_BLEND, 0); 32 glDisablei(GL_BLEND, 0);
33 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); 33 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
34 glCullFace(GL_BACK);
35 glFrontFace(GL_CW); 34 glFrontFace(GL_CW);
36 glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); 35 glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
37 glDepthRangeIndexed(0, 0.0, 0.0); 36 glDepthRangeIndexed(0, 0.0, 0.0);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 7bced675c..b71475a5d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -357,6 +357,7 @@ void RasterizerOpenGL::DrawTexture() {
357 .y = static_cast<s32>(draw_texture_state.src_y1)}}; 357 .y = static_cast<s32>(draw_texture_state.src_y1)}};
358 blit_image.BlitColor(texture_cache.GetFramebuffer()->Handle(), texture.DefaultHandle(), 358 blit_image.BlitColor(texture_cache.GetFramebuffer()->Handle(), texture.DefaultHandle(),
359 sampler->Handle(), dst_region, src_region, texture.size); 359 sampler->Handle(), dst_region, src_region, texture.size);
360 state_tracker.InvalidateState();
360 } 361 }
361 362
362 ++num_queued_commands; 363 ++num_queued_commands;