diff options
Diffstat (limited to '')
| -rw-r--r-- | src/shader_recompiler/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | 3 | ||||
| -rw-r--r-- | src/shader_recompiler/ir_opt/passes.h | 1 | ||||
| -rw-r--r-- | src/shader_recompiler/ir_opt/rescaling_pass.cpp | 60 | ||||
| -rw-r--r-- | src/shader_recompiler/shader_info.h | 2 |
5 files changed, 32 insertions, 35 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt index b5b7e5e83..bc3df80c8 100644 --- a/src/shader_recompiler/CMakeLists.txt +++ b/src/shader_recompiler/CMakeLists.txt | |||
| @@ -221,6 +221,7 @@ add_library(shader_recompiler STATIC | |||
| 221 | ir_opt/lower_fp16_to_fp32.cpp | 221 | ir_opt/lower_fp16_to_fp32.cpp |
| 222 | ir_opt/lower_int64_to_int32.cpp | 222 | ir_opt/lower_int64_to_int32.cpp |
| 223 | ir_opt/passes.h | 223 | ir_opt/passes.h |
| 224 | ir_opt/rescaling_pass.cpp | ||
| 224 | ir_opt/ssa_rewrite_pass.cpp | 225 | ir_opt/ssa_rewrite_pass.cpp |
| 225 | ir_opt/texture_pass.cpp | 226 | ir_opt/texture_pass.cpp |
| 226 | ir_opt/verification_pass.cpp | 227 | ir_opt/verification_pass.cpp |
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index f69e1c9cc..ef918f4d4 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp | |||
| @@ -430,6 +430,9 @@ void VisitUsages(Info& info, IR::Inst& inst) { | |||
| 430 | case IR::Opcode::IsHelperInvocation: | 430 | case IR::Opcode::IsHelperInvocation: |
| 431 | info.uses_is_helper_invocation = true; | 431 | info.uses_is_helper_invocation = true; |
| 432 | break; | 432 | break; |
| 433 | case IR::Opcode::ResolutionDownFactor: | ||
| 434 | info.uses_rescaling_uniform = true; | ||
| 435 | break; | ||
| 433 | case IR::Opcode::LaneId: | 436 | case IR::Opcode::LaneId: |
| 434 | info.uses_subgroup_invocation_id = true; | 437 | info.uses_subgroup_invocation_id = true; |
| 435 | break; | 438 | break; |
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 2f89b1ea0..f877c7ba0 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h | |||
| @@ -19,6 +19,7 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program); | |||
| 19 | void IdentityRemovalPass(IR::Program& program); | 19 | void IdentityRemovalPass(IR::Program& program); |
| 20 | void LowerFp16ToFp32(IR::Program& program); | 20 | void LowerFp16ToFp32(IR::Program& program); |
| 21 | void LowerInt64ToInt32(IR::Program& program); | 21 | void LowerInt64ToInt32(IR::Program& program); |
| 22 | void RescalingPass(IR::Program& program); | ||
| 22 | void SsaRewritePass(IR::Program& program); | 23 | void SsaRewritePass(IR::Program& program); |
| 23 | void TexturePass(Environment& env, IR::Program& program); | 24 | void TexturePass(Environment& env, IR::Program& program); |
| 24 | void VerificationPass(const IR::Program& program); | 25 | void VerificationPass(const IR::Program& program); |
diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index d3ae3f159..293593c78 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp | |||
| @@ -3,7 +3,9 @@ | |||
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include "common/alignment.h" | 5 | #include "common/alignment.h" |
| 6 | #include "common/settings.h" | ||
| 6 | #include "shader_recompiler/environment.h" | 7 | #include "shader_recompiler/environment.h" |
| 8 | #include "shader_recompiler/frontend/ir/ir_emitter.h" | ||
| 7 | #include "shader_recompiler/frontend/ir/modifiers.h" | 9 | #include "shader_recompiler/frontend/ir/modifiers.h" |
| 8 | #include "shader_recompiler/frontend/ir/program.h" | 10 | #include "shader_recompiler/frontend/ir/program.h" |
| 9 | #include "shader_recompiler/frontend/ir/value.h" | 11 | #include "shader_recompiler/frontend/ir/value.h" |
| @@ -12,59 +14,49 @@ | |||
| 12 | 14 | ||
| 13 | namespace Shader::Optimization { | 15 | namespace Shader::Optimization { |
| 14 | namespace { | 16 | namespace { |
| 15 | 17 | void PatchFragCoord(IR::Block& block, IR::Inst& inst) { | |
| 16 | void PatchFragCoord(IR::Inst& inst) { | ||
| 17 | IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; | 18 | IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; |
| 18 | const IR::F32 inv_resolution_factor = IR::F32{Settings::values.resolution_info.down_factor}; | 19 | const IR::F32 down_factor{ir.ResolutionDownFactor()}; |
| 19 | const IR::F32 new_get_attribute = ir.GetAttribute(inst.Arg(0).Attribute()); | 20 | const IR::F32 frag_coord{&inst}; |
| 20 | const IR::F32 mul = ir.FMul(new_get_attribute, inv_resolution_factor); | 21 | const IR::F32 downscaled_frag_coord{ir.FPMul(frag_coord, down_factor)}; |
| 21 | const IR::U1 should_rescale = IR::U1{true}; | 22 | inst.ReplaceUsesWith(downscaled_frag_coord); |
| 22 | const IR::F32 selection = ir.Select(should_rescale, mul, new_get_attribute); | ||
| 23 | inst.ReplaceUsesWith(selection); | ||
| 24 | } | 23 | } |
| 25 | 24 | ||
| 26 | void Visit(Info& info, IR::Inst& inst) { | 25 | void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) { |
| 27 | info.requires_rescaling_uniform = false; | 26 | const bool is_fragment_shader{program.stage == Stage::Fragment}; |
| 28 | switch (inst.GetOpcode()) { | 27 | switch (inst.GetOpcode()) { |
| 29 | case IR::Opcode::GetAttribute: { | 28 | case IR::Opcode::GetAttribute: { |
| 30 | conast auto attrib = inst.Arg(0).Attribute(); | 29 | const IR::Attribute attr{inst.Arg(0).Attribute()}; |
| 31 | const bool is_frag = | 30 | switch (attr) { |
| 32 | attrib == IR::Attribute::PositionX || attrib == IR::Attribute::PositionY; | 31 | case IR::Attribute::PositionX: |
| 33 | const bool must_path = is_frag && program.stage == Stage::Fragment; | 32 | case IR::Attribute::PositionY: |
| 34 | if (must_path) { | 33 | if (is_fragment_shader) { |
| 35 | PatchFragCoord(inst); | 34 | PatchFragCoord(block, inst); |
| 36 | info.requires_rescaling_uniform = true; | 35 | } |
| 36 | break; | ||
| 37 | default: | ||
| 38 | break; | ||
| 37 | } | 39 | } |
| 38 | break; | 40 | break; |
| 39 | } | 41 | } |
| 40 | case IR::Opcode::ImageQueryDimensions: { | 42 | case IR::Opcode::ImageQueryDimensions: |
| 41 | info.requires_rescaling_uniform |= true; | ||
| 42 | break; | 43 | break; |
| 43 | } | 44 | case IR::Opcode::ImageFetch: |
| 44 | case IR::Opcode::ImageFetch: { | ||
| 45 | info.requires_rescaling_uniform |= true; | ||
| 46 | break; | 45 | break; |
| 47 | } | 46 | case IR::Opcode::ImageRead: |
| 48 | case IR::Opcode::ImageRead: { | ||
| 49 | info.requires_rescaling_uniform |= true; | ||
| 50 | break; | 47 | break; |
| 51 | } | 48 | case IR::Opcode::ImageWrite: |
| 52 | case IR::Opcode::ImageWrite: { | ||
| 53 | info.requires_rescaling_uniform |= true; | ||
| 54 | break; | 49 | break; |
| 55 | } | ||
| 56 | default: | 50 | default: |
| 57 | break; | 51 | break; |
| 58 | } | 52 | } |
| 59 | } | 53 | } |
| 54 | } // Anonymous namespace | ||
| 60 | 55 | ||
| 61 | } // namespace | 56 | void RescalingPass(IR::Program& program) { |
| 62 | |||
| 63 | void RescalingPass(Environment& env, IR::Program& program) { | ||
| 64 | Info& info{program.info}; | ||
| 65 | for (IR::Block* const block : program.post_order_blocks) { | 57 | for (IR::Block* const block : program.post_order_blocks) { |
| 66 | for (IR::Inst& inst : block->Instructions()) { | 58 | for (IR::Inst& inst : block->Instructions()) { |
| 67 | Visit(info, inst); | 59 | Visit(program, *block, inst); |
| 68 | } | 60 | } |
| 69 | } | 61 | } |
| 70 | } | 62 | } |
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index e7981a08c..7bac9e2cd 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h | |||
| @@ -172,7 +172,7 @@ struct Info { | |||
| 172 | bool uses_global_memory{}; | 172 | bool uses_global_memory{}; |
| 173 | bool uses_atomic_image_u32{}; | 173 | bool uses_atomic_image_u32{}; |
| 174 | bool uses_shadow_lod{}; | 174 | bool uses_shadow_lod{}; |
| 175 | bool requires_rescaling_uniform{}; | 175 | bool uses_rescaling_uniform{}; |
| 176 | 176 | ||
| 177 | IR::Type used_constant_buffer_types{}; | 177 | IR::Type used_constant_buffer_types{}; |
| 178 | IR::Type used_storage_buffer_types{}; | 178 | IR::Type used_storage_buffer_types{}; |