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1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7namespace DefaultINI {
8
9const char* sdl2_config_file = R"(
10[Core]
11# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
12# 0: Interpreter (slow), 1 (default): JIT (fast)
13cpu_jit_enabled =
14
15# Whether to use multi-core for CPU emulation
16# 0 (default): Disabled, 1: Enabled
17use_multi_core=
18
19[Renderer]
20# Whether to use software or hardware rendering.
21# 0: Software, 1 (default): Hardware
22use_hw_renderer =
23
24# Whether to use the Just-In-Time (JIT) compiler for shader emulation
25# 0: Interpreter (slow), 1 (default): JIT (fast)
26use_shader_jit =
27
28# Resolution scale factor
29# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
30# factor for the Switch resolution
31resolution_factor =
32
33# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
34# 0 (default): Off, 1: On
35use_vsync =
36
37# Whether to use disk based shader cache
38# 0 (default): Off, 1 : On
39use_disk_shader_cache =
40
41# Whether to use accurate GPU emulation
42# 0 (default): Off (fast), 1 : On (slow)
43use_accurate_gpu_emulation =
44
45# Whether to use asynchronous GPU emulation
46# 0 : Off (slow), 1 (default): On (fast)
47use_asynchronous_gpu_emulation =
48
49# The clear color for the renderer. What shows up on the sides of the bottom screen.
50# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
51bg_red =
52bg_blue =
53bg_green =
54
55[Layout]
56# Layout for the screen inside the render window.
57# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
58layout_option =
59
60# Toggle custom layout (using the settings below) on or off.
61# 0 (default): Off, 1: On
62custom_layout =
63
64# Screen placement when using Custom layout option
65# 0x, 0y is the top left corner of the render window.
66custom_top_left =
67custom_top_top =
68custom_top_right =
69custom_top_bottom =
70custom_bottom_left =
71custom_bottom_top =
72custom_bottom_right =
73custom_bottom_bottom =
74
75# Swaps the prominent screen with the other screen.
76# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
77# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
78swap_screen =
79
80[Data Storage]
81# Whether to create a virtual SD card.
82# 1 (default): Yes, 0: No
83use_virtual_sd =
84
85[System]
86# Whether the system is docked
87# 1: Yes, 0 (default): No
88use_docked_mode =
89
90# Allow the use of NFC in games
91# 1 (default): Yes, 0 : No
92enable_nfc =
93
94# Sets the seed for the RNG generator built into the switch
95# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
96rng_seed_enabled =
97rng_seed =
98
99# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
100# This will auto-increment, with the time set being the time the game is started
101# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
102custom_rtc_enabled =
103custom_rtc =
104
105# Sets the account username, max length is 32 characters
106# yuzu (default)
107username = yuzu
108
109# Sets the systems language index
110# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
111# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
112# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
113language_index =
114
115# The system region that yuzu will use during emulation
116# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
117region_value =
118
119[Miscellaneous]
120# A filter which removes logs below a certain logging level.
121# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
122log_filter = *:Trace
123
124[Debugging]
125# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring
126program_args=
127# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
128dump_exefs=false
129# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
130dump_nso=false
131
132[WebService]
133# Whether or not to enable telemetry
134# 0: No, 1 (default): Yes
135enable_telemetry =
136# URL for Web API
137web_api_url = https://api.yuzu-emu.org
138# Username and token for yuzu Web Service
139# See https://profile.yuzu-emu.org/ for more info
140yuzu_username =
141yuzu_token =
142
143[AddOns]
144# Used to disable add-ons
145# List of title IDs of games that will have add-ons disabled (separated by '|'):
146title_ids =
147# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
148# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
149)";
150}