diff options
Diffstat (limited to 'src/yuzu_tester/config.cpp')
| -rw-r--r-- | src/yuzu_tester/config.cpp | 194 |
1 files changed, 0 insertions, 194 deletions
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp deleted file mode 100644 index 0aa143e1f..000000000 --- a/src/yuzu_tester/config.cpp +++ /dev/null | |||
| @@ -1,194 +0,0 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <memory> | ||
| 6 | #include <sstream> | ||
| 7 | #include <SDL.h> | ||
| 8 | #include <inih/cpp/INIReader.h> | ||
| 9 | #include "common/file_util.h" | ||
| 10 | #include "common/logging/log.h" | ||
| 11 | #include "common/param_package.h" | ||
| 12 | #include "core/hle/service/acc/profile_manager.h" | ||
| 13 | #include "core/settings.h" | ||
| 14 | #include "input_common/main.h" | ||
| 15 | #include "yuzu_tester/config.h" | ||
| 16 | #include "yuzu_tester/default_ini.h" | ||
| 17 | |||
| 18 | namespace FS = Common::FS; | ||
| 19 | |||
| 20 | Config::Config() { | ||
| 21 | // TODO: Don't hardcode the path; let the frontend decide where to put the config files. | ||
| 22 | sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini"; | ||
| 23 | sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); | ||
| 24 | |||
| 25 | Reload(); | ||
| 26 | } | ||
| 27 | |||
| 28 | Config::~Config() = default; | ||
| 29 | |||
| 30 | bool Config::LoadINI(const std::string& default_contents, bool retry) { | ||
| 31 | const char* location = this->sdl2_config_loc.c_str(); | ||
| 32 | if (sdl2_config->ParseError() < 0) { | ||
| 33 | if (retry) { | ||
| 34 | LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); | ||
| 35 | FS::CreateFullPath(location); | ||
| 36 | FS::WriteStringToFile(true, default_contents, location); | ||
| 37 | sdl2_config = std::make_unique<INIReader>(location); // Reopen file | ||
| 38 | |||
| 39 | return LoadINI(default_contents, false); | ||
| 40 | } | ||
| 41 | LOG_ERROR(Config, "Failed."); | ||
| 42 | return false; | ||
| 43 | } | ||
| 44 | LOG_INFO(Config, "Successfully loaded {}", location); | ||
| 45 | return true; | ||
| 46 | } | ||
| 47 | |||
| 48 | void Config::ReadValues() { | ||
| 49 | // Controls | ||
| 50 | for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) { | ||
| 51 | for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { | ||
| 52 | Settings::values.players.GetValue()[p].buttons[i] = ""; | ||
| 53 | } | ||
| 54 | |||
| 55 | for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { | ||
| 56 | Settings::values.players.GetValue()[p].analogs[i] = ""; | ||
| 57 | } | ||
| 58 | } | ||
| 59 | |||
| 60 | Settings::values.mouse_enabled = false; | ||
| 61 | for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { | ||
| 62 | Settings::values.mouse_buttons[i] = ""; | ||
| 63 | } | ||
| 64 | |||
| 65 | Settings::values.motion_device = ""; | ||
| 66 | |||
| 67 | Settings::values.keyboard_enabled = false; | ||
| 68 | |||
| 69 | Settings::values.debug_pad_enabled = false; | ||
| 70 | for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { | ||
| 71 | Settings::values.debug_pad_buttons[i] = ""; | ||
| 72 | } | ||
| 73 | |||
| 74 | for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { | ||
| 75 | Settings::values.debug_pad_analogs[i] = ""; | ||
| 76 | } | ||
| 77 | |||
| 78 | Settings::values.vibration_enabled.SetValue(true); | ||
| 79 | Settings::values.enable_accurate_vibrations.SetValue(false); | ||
| 80 | Settings::values.motion_enabled.SetValue(true); | ||
| 81 | Settings::values.touchscreen.enabled = ""; | ||
| 82 | Settings::values.touchscreen.device = ""; | ||
| 83 | Settings::values.touchscreen.finger = 0; | ||
| 84 | Settings::values.touchscreen.rotation_angle = 0; | ||
| 85 | Settings::values.touchscreen.diameter_x = 15; | ||
| 86 | Settings::values.touchscreen.diameter_y = 15; | ||
| 87 | |||
| 88 | Settings::values.use_docked_mode.SetValue( | ||
| 89 | sdl2_config->GetBoolean("Controls", "use_docked_mode", true)); | ||
| 90 | |||
| 91 | // Data Storage | ||
| 92 | Settings::values.use_virtual_sd = | ||
| 93 | sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); | ||
| 94 | FS::GetUserPath(Common::FS::UserPath::NANDDir, | ||
| 95 | sdl2_config->Get("Data Storage", "nand_directory", | ||
| 96 | Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); | ||
| 97 | FS::GetUserPath(Common::FS::UserPath::SDMCDir, | ||
| 98 | sdl2_config->Get("Data Storage", "sdmc_directory", | ||
| 99 | Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); | ||
| 100 | |||
| 101 | // System | ||
| 102 | Settings::values.current_user = std::clamp<int>( | ||
| 103 | sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); | ||
| 104 | |||
| 105 | const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); | ||
| 106 | if (rng_seed_enabled) { | ||
| 107 | Settings::values.rng_seed.SetValue(sdl2_config->GetInteger("System", "rng_seed", 0)); | ||
| 108 | } else { | ||
| 109 | Settings::values.rng_seed.SetValue(std::nullopt); | ||
| 110 | } | ||
| 111 | |||
| 112 | const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false); | ||
| 113 | if (custom_rtc_enabled) { | ||
| 114 | Settings::values.custom_rtc.SetValue( | ||
| 115 | std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0))); | ||
| 116 | } else { | ||
| 117 | Settings::values.custom_rtc.SetValue(std::nullopt); | ||
| 118 | } | ||
| 119 | |||
| 120 | // Core | ||
| 121 | Settings::values.use_multi_core.SetValue( | ||
| 122 | sdl2_config->GetBoolean("Core", "use_multi_core", false)); | ||
| 123 | |||
| 124 | // Renderer | ||
| 125 | Settings::values.aspect_ratio.SetValue( | ||
| 126 | static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0))); | ||
| 127 | Settings::values.max_anisotropy.SetValue( | ||
| 128 | static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0))); | ||
| 129 | Settings::values.use_frame_limit.SetValue(false); | ||
| 130 | Settings::values.frame_limit.SetValue(100); | ||
| 131 | Settings::values.use_disk_shader_cache.SetValue( | ||
| 132 | sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false)); | ||
| 133 | const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0); | ||
| 134 | Settings::values.gpu_accuracy.SetValue(static_cast<Settings::GPUAccuracy>(gpu_accuracy_level)); | ||
| 135 | Settings::values.use_asynchronous_gpu_emulation.SetValue( | ||
| 136 | sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false)); | ||
| 137 | Settings::values.use_fast_gpu_time.SetValue( | ||
| 138 | sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true)); | ||
| 139 | |||
| 140 | Settings::values.bg_red.SetValue( | ||
| 141 | static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0))); | ||
| 142 | Settings::values.bg_green.SetValue( | ||
| 143 | static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0))); | ||
| 144 | Settings::values.bg_blue.SetValue( | ||
| 145 | static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0))); | ||
| 146 | |||
| 147 | // Audio | ||
| 148 | Settings::values.sink_id = "null"; | ||
| 149 | Settings::values.enable_audio_stretching.SetValue(false); | ||
| 150 | Settings::values.audio_device_id = "auto"; | ||
| 151 | Settings::values.volume.SetValue(0); | ||
| 152 | |||
| 153 | Settings::values.language_index.SetValue( | ||
| 154 | sdl2_config->GetInteger("System", "language_index", 1)); | ||
| 155 | |||
| 156 | // Miscellaneous | ||
| 157 | Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); | ||
| 158 | Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); | ||
| 159 | |||
| 160 | // Debugging | ||
| 161 | Settings::values.program_args = ""; | ||
| 162 | Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); | ||
| 163 | Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); | ||
| 164 | |||
| 165 | const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); | ||
| 166 | std::stringstream ss(title_list); | ||
| 167 | std::string line; | ||
| 168 | while (std::getline(ss, line, '|')) { | ||
| 169 | const auto title_id = std::stoul(line, nullptr, 16); | ||
| 170 | const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, ""); | ||
| 171 | |||
| 172 | std::stringstream inner_ss(disabled_list); | ||
| 173 | std::string inner_line; | ||
| 174 | std::vector<std::string> out; | ||
| 175 | while (std::getline(inner_ss, inner_line, '|')) { | ||
| 176 | out.push_back(inner_line); | ||
| 177 | } | ||
| 178 | |||
| 179 | Settings::values.disabled_addons.insert_or_assign(title_id, out); | ||
| 180 | } | ||
| 181 | |||
| 182 | // Web Service | ||
| 183 | Settings::values.enable_telemetry = | ||
| 184 | sdl2_config->GetBoolean("WebService", "enable_telemetry", true); | ||
| 185 | Settings::values.web_api_url = | ||
| 186 | sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org"); | ||
| 187 | Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", ""); | ||
| 188 | Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", ""); | ||
| 189 | } | ||
| 190 | |||
| 191 | void Config::Reload() { | ||
| 192 | LoadINI(DefaultINI::sdl2_config_file); | ||
| 193 | ReadValues(); | ||
| 194 | } | ||