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-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp24
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h6
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp167
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h20
-rw-r--r--src/yuzu_cmd/yuzu.cpp13
5 files changed, 58 insertions, 172 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
index c0d373477..411e7e647 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp
@@ -37,16 +37,24 @@ public:
37 } 37 }
38 38
39 void MakeCurrent() override { 39 void MakeCurrent() override {
40 SDL_GL_MakeCurrent(window, context); 40 if (is_current) {
41 return;
42 }
43 is_current = SDL_GL_MakeCurrent(window, context) == 0;
41 } 44 }
42 45
43 void DoneCurrent() override { 46 void DoneCurrent() override {
47 if (!is_current) {
48 return;
49 }
44 SDL_GL_MakeCurrent(window, nullptr); 50 SDL_GL_MakeCurrent(window, nullptr);
51 is_current = false;
45 } 52 }
46 53
47private: 54private:
48 SDL_Window* window; 55 SDL_Window* window;
49 SDL_GLContext context; 56 SDL_GLContext context;
57 bool is_current = false;
50}; 58};
51 59
52bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() { 60bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
@@ -148,20 +156,6 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
148 SDL_GL_DeleteContext(window_context); 156 SDL_GL_DeleteContext(window_context);
149} 157}
150 158
151void EmuWindow_SDL2_GL::MakeCurrent() {
152 core_context->MakeCurrent();
153}
154
155void EmuWindow_SDL2_GL::DoneCurrent() {
156 core_context->DoneCurrent();
157}
158
159void EmuWindow_SDL2_GL::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
160 void* surface) const {
161 // Should not have been called from OpenGL
162 UNREACHABLE();
163}
164
165std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const { 159std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {
166 return std::make_unique<SDLGLContext>(); 160 return std::make_unique<SDLGLContext>();
167} 161}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
index b80669ff0..48bb41683 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.h
@@ -13,14 +13,8 @@ public:
13 explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen); 13 explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen);
14 ~EmuWindow_SDL2_GL(); 14 ~EmuWindow_SDL2_GL();
15 15
16 void MakeCurrent() override;
17 void DoneCurrent() override;
18 void Present() override; 16 void Present() override;
19 17
20 /// Ignored in OpenGL
21 void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
22 void* surface) const override;
23
24 std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; 18 std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
25 19
26private: 20private:
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
index abcc58165..f2990910e 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp
@@ -2,102 +2,62 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <algorithm> 5#include <cstdlib>
6#include <memory>
6#include <string> 7#include <string>
7#include <vector> 8
8#include <SDL.h>
9#include <SDL_vulkan.h>
10#include <fmt/format.h> 9#include <fmt/format.h>
11#include <vulkan/vulkan.h> 10
12#include "common/assert.h" 11#include "common/assert.h"
13#include "common/logging/log.h" 12#include "common/logging/log.h"
14#include "common/scm_rev.h" 13#include "common/scm_rev.h"
15#include "core/settings.h" 14#include "core/settings.h"
15#include "video_core/renderer_vulkan/renderer_vulkan.h"
16#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h" 16#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
17 17
18// Include these late to avoid polluting everything with Xlib macros
19#include <SDL.h>
20#include <SDL_syswm.h>
21
18EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen) 22EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
19 : EmuWindow_SDL2{system, fullscreen} { 23 : EmuWindow_SDL2{system, fullscreen} {
20 if (SDL_Vulkan_LoadLibrary(nullptr) != 0) {
21 LOG_CRITICAL(Frontend, "SDL failed to load the Vulkan library: {}", SDL_GetError());
22 exit(EXIT_FAILURE);
23 }
24
25 vkGetInstanceProcAddr =
26 reinterpret_cast<PFN_vkGetInstanceProcAddr>(SDL_Vulkan_GetVkGetInstanceProcAddr());
27 if (vkGetInstanceProcAddr == nullptr) {
28 LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
29 exit(EXIT_FAILURE);
30 }
31
32 const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, 24 const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name,
33 Common::g_scm_branch, Common::g_scm_desc); 25 Common::g_scm_branch, Common::g_scm_desc);
34 render_window = 26 render_window =
35 SDL_CreateWindow(window_title.c_str(), 27 SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
36 SDL_WINDOWPOS_UNDEFINED, // x position
37 SDL_WINDOWPOS_UNDEFINED, // y position
38 Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, 28 Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
39 SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_VULKAN); 29 SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
40
41 const bool use_standard_layers = UseStandardLayers(vkGetInstanceProcAddr);
42
43 u32 extra_ext_count{};
44 if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, NULL)) {
45 LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions count from SDL! {}",
46 SDL_GetError());
47 exit(1);
48 }
49
50 auto extra_ext_names = std::make_unique<const char* []>(extra_ext_count);
51 if (!SDL_Vulkan_GetInstanceExtensions(render_window, &extra_ext_count, extra_ext_names.get())) {
52 LOG_CRITICAL(Frontend, "Failed to query Vulkan extensions from SDL! {}", SDL_GetError());
53 exit(1);
54 }
55 std::vector<const char*> enabled_extensions;
56 enabled_extensions.insert(enabled_extensions.begin(), extra_ext_names.get(),
57 extra_ext_names.get() + extra_ext_count);
58
59 std::vector<const char*> enabled_layers;
60 if (use_standard_layers) {
61 enabled_extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
62 enabled_layers.push_back("VK_LAYER_LUNARG_standard_validation");
63 }
64
65 VkApplicationInfo app_info{};
66 app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
67 app_info.apiVersion = VK_API_VERSION_1_1;
68 app_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
69 app_info.pApplicationName = "yuzu-emu";
70 app_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
71 app_info.pEngineName = "yuzu-emu";
72
73 VkInstanceCreateInfo instance_ci{};
74 instance_ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
75 instance_ci.pApplicationInfo = &app_info;
76 instance_ci.enabledExtensionCount = static_cast<u32>(enabled_extensions.size());
77 instance_ci.ppEnabledExtensionNames = enabled_extensions.data();
78 if (Settings::values.renderer_debug) {
79 instance_ci.enabledLayerCount = static_cast<u32>(enabled_layers.size());
80 instance_ci.ppEnabledLayerNames = enabled_layers.data();
81 }
82 30
83 const auto vkCreateInstance = 31 SDL_SysWMinfo wm;
84 reinterpret_cast<PFN_vkCreateInstance>(vkGetInstanceProcAddr(nullptr, "vkCreateInstance")); 32 if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
85 if (vkCreateInstance == nullptr || 33 LOG_CRITICAL(Frontend, "Failed to get information from the window manager");
86 vkCreateInstance(&instance_ci, nullptr, &vk_instance) != VK_SUCCESS) { 34 std::exit(EXIT_FAILURE);
87 LOG_CRITICAL(Frontend, "Failed to create Vulkan instance!");
88 exit(EXIT_FAILURE);
89 } 35 }
90 36
91 vkDestroyInstance = reinterpret_cast<PFN_vkDestroyInstance>( 37 switch (wm.subsystem) {
92 vkGetInstanceProcAddr(vk_instance, "vkDestroyInstance")); 38#ifdef SDL_VIDEO_DRIVER_WINDOWS
93 if (vkDestroyInstance == nullptr) { 39 case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS:
94 LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!"); 40 window_info.type = Core::Frontend::WindowSystemType::Windows;
95 exit(EXIT_FAILURE); 41 window_info.render_surface = reinterpret_cast<void*>(wm.info.win.window);
96 } 42 break;
97 43#endif
98 if (!SDL_Vulkan_CreateSurface(render_window, vk_instance, &vk_surface)) { 44#ifdef SDL_VIDEO_DRIVER_X11
99 LOG_CRITICAL(Frontend, "Failed to create Vulkan surface! {}", SDL_GetError()); 45 case SDL_SYSWM_TYPE::SDL_SYSWM_X11:
100 exit(EXIT_FAILURE); 46 window_info.type = Core::Frontend::WindowSystemType::X11;
47 window_info.display_connection = wm.info.x11.display;
48 window_info.render_surface = reinterpret_cast<void*>(wm.info.x11.window);
49 break;
50#endif
51#ifdef SDL_VIDEO_DRIVER_WAYLAND
52 case SDL_SYSWM_TYPE::SDL_SYSWM_WAYLAND:
53 window_info.type = Core::Frontend::WindowSystemType::Wayland;
54 window_info.display_connection = wm.info.wl.display;
55 window_info.render_surface = wm.info.wl.surface;
56 break;
57#endif
58 default:
59 LOG_CRITICAL(Frontend, "Window manager subsystem not implemented");
60 std::exit(EXIT_FAILURE);
101 } 61 }
102 62
103 OnResize(); 63 OnResize();
@@ -107,59 +67,12 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(Core::System& system, bool fullscreen)
107 Common::g_scm_branch, Common::g_scm_desc); 67 Common::g_scm_branch, Common::g_scm_desc);
108} 68}
109 69
110EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() { 70EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() = default;
111 vkDestroyInstance(vk_instance, nullptr);
112}
113
114void EmuWindow_SDL2_VK::MakeCurrent() {
115 // Unused on Vulkan
116}
117
118void EmuWindow_SDL2_VK::DoneCurrent() {
119 // Unused on Vulkan
120}
121
122void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
123 void* surface) const {
124 const auto instance_proc_addr = vkGetInstanceProcAddr;
125 std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
126 std::memcpy(instance, &vk_instance, sizeof(vk_instance));
127 std::memcpy(surface, &vk_surface, sizeof(vk_surface));
128}
129 71
130std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const { 72std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_VK::CreateSharedContext() const {
131 return nullptr; 73 return nullptr;
132} 74}
133 75
134bool EmuWindow_SDL2_VK::UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const {
135 if (!Settings::values.renderer_debug) {
136 return false;
137 }
138
139 const auto vkEnumerateInstanceLayerProperties =
140 reinterpret_cast<PFN_vkEnumerateInstanceLayerProperties>(
141 vkGetInstanceProcAddr(nullptr, "vkEnumerateInstanceLayerProperties"));
142 if (vkEnumerateInstanceLayerProperties == nullptr) {
143 LOG_CRITICAL(Frontend, "Failed to retrieve Vulkan function pointer!");
144 return false;
145 }
146
147 u32 available_layers_count{};
148 if (vkEnumerateInstanceLayerProperties(&available_layers_count, nullptr) != VK_SUCCESS) {
149 LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
150 return false;
151 }
152 std::vector<VkLayerProperties> layers(available_layers_count);
153 if (vkEnumerateInstanceLayerProperties(&available_layers_count, layers.data()) != VK_SUCCESS) {
154 LOG_CRITICAL(Frontend, "Failed to enumerate Vulkan validation layers!");
155 return false;
156 }
157
158 return std::find_if(layers.begin(), layers.end(), [&](const auto& layer) {
159 return layer.layerName == std::string("VK_LAYER_LUNARG_standard_validation");
160 }) != layers.end();
161}
162
163void EmuWindow_SDL2_VK::Present() { 76void EmuWindow_SDL2_VK::Present() {
164 // TODO (bunnei): ImplementMe 77 // TODO (bunnei): ImplementMe
165} 78}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
index 1eb8c0868..b8021ebea 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h
@@ -4,29 +4,21 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <vulkan/vulkan.h> 7#include <memory>
8
8#include "core/frontend/emu_window.h" 9#include "core/frontend/emu_window.h"
9#include "yuzu_cmd/emu_window/emu_window_sdl2.h" 10#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
10 11
12namespace Core {
13class System;
14}
15
11class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { 16class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 {
12public: 17public:
13 explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen); 18 explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen);
14 ~EmuWindow_SDL2_VK(); 19 ~EmuWindow_SDL2_VK();
15 20
16 void MakeCurrent() override;
17 void DoneCurrent() override;
18 void Present() override; 21 void Present() override;
19 void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
20 void* surface) const override;
21 22
22 std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override; 23 std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
23
24private:
25 bool UseStandardLayers(PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr) const;
26
27 VkInstance vk_instance{};
28 VkSurfaceKHR vk_surface{};
29
30 PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr{};
31 PFN_vkDestroyInstance vkDestroyInstance{};
32}; 24};
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index babf4c3a4..4d2ea7e9e 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -230,17 +230,10 @@ int main(int argc, char** argv) {
230 230
231 system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL"); 231 system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
232 232
233 system.Renderer().Rasterizer().LoadDiskResources(); 233 // Core is loaded, start the GPU (makes the GPU contexts current to this thread)
234 system.GPU().Start();
234 235
235 // Acquire render context for duration of the thread if this is the rendering thread 236 system.Renderer().Rasterizer().LoadDiskResources();
236 if (!Settings::values.use_asynchronous_gpu_emulation) {
237 emu_window->MakeCurrent();
238 }
239 SCOPE_EXIT({
240 if (!Settings::values.use_asynchronous_gpu_emulation) {
241 emu_window->DoneCurrent();
242 }
243 });
244 237
245 std::thread render_thread([&emu_window] { emu_window->Present(); }); 238 std::thread render_thread([&emu_window] { emu_window->Present(); });
246 while (emu_window->IsOpen()) { 239 while (emu_window->IsOpen()) {