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-rw-r--r--src/yuzu_cmd/config.cpp4
-rw-r--r--src/yuzu_cmd/default_ini.h6
2 files changed, 5 insertions, 5 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 3e22fee37..47244c959 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -449,8 +449,8 @@ void Config::ReadValues() {
449 ReadSetting("Renderer", Settings::values.fullscreen_mode); 449 ReadSetting("Renderer", Settings::values.fullscreen_mode);
450 ReadSetting("Renderer", Settings::values.aspect_ratio); 450 ReadSetting("Renderer", Settings::values.aspect_ratio);
451 ReadSetting("Renderer", Settings::values.max_anisotropy); 451 ReadSetting("Renderer", Settings::values.max_anisotropy);
452 ReadSetting("Renderer", Settings::values.use_frame_limit); 452 ReadSetting("Renderer", Settings::values.use_speed_limit);
453 ReadSetting("Renderer", Settings::values.frame_limit); 453 ReadSetting("Renderer", Settings::values.speed_limit);
454 ReadSetting("Renderer", Settings::values.use_disk_shader_cache); 454 ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
455 ReadSetting("Renderer", Settings::values.gpu_accuracy); 455 ReadSetting("Renderer", Settings::values.gpu_accuracy);
456 ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); 456 ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 88d33ecab..b32adbbde 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -256,13 +256,13 @@ use_nvdec_emulation =
256# 0: Off, 1 (default): On 256# 0: Off, 1 (default): On
257accelerate_astc = 257accelerate_astc =
258 258
259# Turns on the frame limiter, which will limit frames output to the target game speed 259# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
260# 0: Off, 1: On (default) 260# 0: Off, 1: On (default)
261use_frame_limit = 261use_speed_limit =
262 262
263# Limits the speed of the game to run no faster than this value as a percentage of target speed 263# Limits the speed of the game to run no faster than this value as a percentage of target speed
264# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) 264# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
265frame_limit = 265speed_limit =
266 266
267# Whether to use disk based shader cache 267# Whether to use disk based shader cache
268# 0: Off, 1 (default): On 268# 0: Off, 1 (default): On