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Diffstat (limited to 'src/yuzu_cmd/emu_window/emu_window_sdl2.cpp')
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp24
1 files changed, 21 insertions, 3 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 7e391ab89..ce8b7c218 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -35,18 +35,36 @@ void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
35 input_subsystem->GetMouse()->MouseMove(x, y, 0, 0); 35 input_subsystem->GetMouse()->MouseMove(x, y, 0, 0);
36} 36}
37 37
38MouseInput::MouseButton EmuWindow_SDL2::SDLButtonToMouseButton(u32 button) const {
39 switch (button) {
40 case SDL_BUTTON_LEFT:
41 return MouseInput::MouseButton::Left;
42 case SDL_BUTTON_RIGHT:
43 return MouseInput::MouseButton::Right;
44 case SDL_BUTTON_MIDDLE:
45 return MouseInput::MouseButton::Wheel;
46 case SDL_BUTTON_X1:
47 return MouseInput::MouseButton::Backward;
48 case SDL_BUTTON_X2:
49 return MouseInput::MouseButton::Forward;
50 default:
51 return MouseInput::MouseButton::Undefined;
52 }
53}
54
38void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { 55void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
56 const auto mouse_button = SDLButtonToMouseButton(button);
39 if (button == SDL_BUTTON_LEFT) { 57 if (button == SDL_BUTTON_LEFT) {
40 if (state == SDL_PRESSED) { 58 if (state == SDL_PRESSED) {
41 TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0); 59 TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
42 } else { 60 } else {
43 TouchReleased(0); 61 TouchReleased(0);
44 } 62 }
45 } else if (button == SDL_BUTTON_RIGHT) { 63 } else {
46 if (state == SDL_PRESSED) { 64 if (state == SDL_PRESSED) {
47 input_subsystem->GetMouse()->PressButton(x, y, button); 65 input_subsystem->GetMouse()->PressButton(x, y, mouse_button);
48 } else { 66 } else {
49 input_subsystem->GetMouse()->ReleaseButton(button); 67 input_subsystem->GetMouse()->ReleaseButton(mouse_button);
50 } 68 }
51 } 69 }
52} 70}