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Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r--src/yuzu_cmd/config.cpp47
1 files changed, 26 insertions, 21 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 38d896d65..a2ab69cdd 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -16,7 +16,9 @@
16#endif 16#endif
17 17
18#include <inih/cpp/INIReader.h> 18#include <inih/cpp/INIReader.h>
19#include "common/file_util.h" 19#include "common/fs/file.h"
20#include "common/fs/fs.h"
21#include "common/fs/path_util.h"
20#include "common/logging/log.h" 22#include "common/logging/log.h"
21#include "common/param_package.h" 23#include "common/param_package.h"
22#include "common/settings.h" 24#include "common/settings.h"
@@ -30,8 +32,8 @@ namespace FS = Common::FS;
30 32
31Config::Config() { 33Config::Config() {
32 // TODO: Don't hardcode the path; let the frontend decide where to put the config files. 34 // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
33 sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-config.ini"; 35 sdl2_config_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
34 sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); 36 sdl2_config = std::make_unique<INIReader>(FS::PathToUTF8String(sdl2_config_loc));
35 37
36 Reload(); 38 Reload();
37} 39}
@@ -39,20 +41,23 @@ Config::Config() {
39Config::~Config() = default; 41Config::~Config() = default;
40 42
41bool Config::LoadINI(const std::string& default_contents, bool retry) { 43bool Config::LoadINI(const std::string& default_contents, bool retry) {
42 const std::string& location = this->sdl2_config_loc; 44 const auto config_loc_str = FS::PathToUTF8String(sdl2_config_loc);
43 if (sdl2_config->ParseError() < 0) { 45 if (sdl2_config->ParseError() < 0) {
44 if (retry) { 46 if (retry) {
45 LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); 47 LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
46 FS::CreateFullPath(location); 48 config_loc_str);
47 FS::WriteStringToFile(true, location, default_contents); 49
48 sdl2_config = std::make_unique<INIReader>(location); // Reopen file 50 void(FS::CreateParentDir(sdl2_config_loc));
51 void(FS::WriteStringToFile(sdl2_config_loc, FS::FileType::TextFile, default_contents));
52
53 sdl2_config = std::make_unique<INIReader>(config_loc_str);
49 54
50 return LoadINI(default_contents, false); 55 return LoadINI(default_contents, false);
51 } 56 }
52 LOG_ERROR(Config, "Failed."); 57 LOG_ERROR(Config, "Failed.");
53 return false; 58 return false;
54 } 59 }
55 LOG_INFO(Config, "Successfully loaded {}", location); 60 LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
56 return true; 61 return true;
57} 62}
58 63
@@ -327,18 +332,18 @@ void Config::ReadValues() {
327 // Data Storage 332 // Data Storage
328 Settings::values.use_virtual_sd = 333 Settings::values.use_virtual_sd =
329 sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); 334 sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
330 FS::GetUserPath( 335 FS::SetYuzuPath(FS::YuzuPath::NANDDir,
331 FS::UserPath::NANDDir, 336 sdl2_config->Get("Data Storage", "nand_directory",
332 sdl2_config->Get("Data Storage", "nand_directory", FS::GetUserPath(FS::UserPath::NANDDir))); 337 FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
333 FS::GetUserPath( 338 FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
334 FS::UserPath::SDMCDir, 339 sdl2_config->Get("Data Storage", "sdmc_directory",
335 sdl2_config->Get("Data Storage", "sdmc_directory", FS::GetUserPath(FS::UserPath::SDMCDir))); 340 FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
336 FS::GetUserPath( 341 FS::SetYuzuPath(FS::YuzuPath::LoadDir,
337 FS::UserPath::LoadDir, 342 sdl2_config->Get("Data Storage", "load_directory",
338 sdl2_config->Get("Data Storage", "load_directory", FS::GetUserPath(FS::UserPath::LoadDir))); 343 FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
339 FS::GetUserPath( 344 FS::SetYuzuPath(FS::YuzuPath::DumpDir,
340 FS::UserPath::DumpDir, 345 sdl2_config->Get("Data Storage", "dump_directory",
341 sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir))); 346 FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
342 Settings::values.gamecard_inserted = 347 Settings::values.gamecard_inserted =
343 sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false); 348 sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
344 Settings::values.gamecard_current_game = 349 Settings::values.gamecard_current_game =