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-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 4df3a5e25..29d220e8d 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -87,8 +87,11 @@ void RendererOpenGL::SwapBuffers() {
87 */ 87 */
88void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer, 88void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer,
89 const TextureInfo& texture) { 89 const TextureInfo& texture) {
90
91 // TODO: Why are active_fb and the valid framebuffer flipped compared to 3dbrew documentation
92 // and GSP definitions?
90 const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress( 93 const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress(
91 framebuffer.active_fb == 1 ? framebuffer.address_left2 : framebuffer.address_left1); 94 framebuffer.active_fb == 0 ? framebuffer.address_left2 : framebuffer.address_left1);
92 95
93 LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x", 96 LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x",
94 framebuffer.stride * framebuffer.height, 97 framebuffer.stride * framebuffer.height,