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-rw-r--r--src/video_core/gpu.cpp6
-rw-r--r--src/video_core/gpu_thread.cpp6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index cdb2f804e..278528618 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -69,7 +69,7 @@ const DmaPusher& GPU::DmaPusher() const {
69 69
70void GPU::IncrementSyncPoint(const u32 syncpoint_id) { 70void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
71 syncpoints[syncpoint_id]++; 71 syncpoints[syncpoint_id]++;
72 sync_mutex.lock(); 72 std::lock_guard lock{sync_mutex};
73 if (!syncpt_interrupts[syncpoint_id].empty()) { 73 if (!syncpt_interrupts[syncpoint_id].empty()) {
74 u32 value = syncpoints[syncpoint_id].load(); 74 u32 value = syncpoints[syncpoint_id].load();
75 auto it = syncpt_interrupts[syncpoint_id].begin(); 75 auto it = syncpt_interrupts[syncpoint_id].begin();
@@ -82,7 +82,6 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) {
82 it++; 82 it++;
83 } 83 }
84 } 84 }
85 sync_mutex.unlock();
86} 85}
87 86
88u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const { 87u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
@@ -98,7 +97,7 @@ void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
98} 97}
99 98
100bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) { 99bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
101 sync_mutex.lock(); 100 std::lock_guard lock{sync_mutex};
102 auto it = syncpt_interrupts[syncpoint_id].begin(); 101 auto it = syncpt_interrupts[syncpoint_id].begin();
103 while (it != syncpt_interrupts[syncpoint_id].end()) { 102 while (it != syncpt_interrupts[syncpoint_id].end()) {
104 if (value == *it) { 103 if (value == *it) {
@@ -108,7 +107,6 @@ bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) {
108 it++; 107 it++;
109 } 108 }
110 return false; 109 return false;
111 sync_mutex.unlock();
112} 110}
113 111
114u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { 112u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index b87938fdd..b441e92b0 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -21,7 +21,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
21 MicroProfileOnThreadCreate("GpuThread"); 21 MicroProfileOnThreadCreate("GpuThread");
22 22
23 // Wait for first GPU command before acquiring the window context 23 // Wait for first GPU command before acquiring the window context
24 while (state.queue.Empty()); 24 while (state.queue.Empty())
25 ;
25 26
26 // If emulation was stopped during disk shader loading, abort before trying to acquire context 27 // If emulation was stopped during disk shader loading, abort before trying to acquire context
27 if (!state.is_running) { 28 if (!state.is_running) {
@@ -103,7 +104,8 @@ u64 ThreadManager::PushCommand(CommandData&& command_data) {
103 104
104MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192)); 105MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
105void SynchState::WaitForSynchronization(u64 fence) { 106void SynchState::WaitForSynchronization(u64 fence) {
106 while (signaled_fence.load() < fence); 107 while (signaled_fence.load() < fence)
108 ;
107} 109}
108 110
109} // namespace VideoCommon::GPUThread 111} // namespace VideoCommon::GPUThread