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-rw-r--r--src/video_core/gpu_debugger.h1
-rw-r--r--src/video_core/rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h1
3 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/gpu_debugger.h b/src/video_core/gpu_debugger.h
index fae5de7d1..a3aab216c 100644
--- a/src/video_core/gpu_debugger.h
+++ b/src/video_core/gpu_debugger.h
@@ -45,7 +45,6 @@ public:
45 45
46 private: 46 private:
47 GraphicsDebugger* observed; 47 GraphicsDebugger* observed;
48 bool in_destruction;
49 48
50 friend class GraphicsDebugger; 49 friend class GraphicsDebugger;
51 }; 50 };
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 6e2266b1c..7abf60292 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -967,6 +967,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
967 UNIMPLEMENTED(); 967 UNIMPLEMENTED();
968 break; 968 break;
969 } 969 }
970
971 return {};
970 }; 972 };
971 973
972 auto LookupFactorA = [&](Regs::BlendFactor factor) -> u8 { 974 auto LookupFactorA = [&](Regs::BlendFactor factor) -> u8 {
@@ -1000,6 +1002,8 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
1000 UNIMPLEMENTED(); 1002 UNIMPLEMENTED();
1001 break; 1003 break;
1002 } 1004 }
1005
1006 return {};
1003 }; 1007 };
1004 1008
1005 static auto EvaluateBlendEquation = [](const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor, 1009 static auto EvaluateBlendEquation = [](const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 5677e538b..b42df7654 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -62,7 +62,6 @@ private:
62 const TextureInfo& texture); 62 const TextureInfo& texture);
63 63
64 EmuWindow* render_window; ///< Handle to render window 64 EmuWindow* render_window; ///< Handle to render window
65 u32 last_mode; ///< Last render mode
66 65
67 int resolution_width; ///< Current resolution width 66 int resolution_width; ///< Current resolution width
68 int resolution_height; ///< Current resolution height 67 int resolution_height; ///< Current resolution height