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-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 3e96c0f60..4d73427b4 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -2,6 +2,7 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <array>
5#include <cstring> 6#include <cstring>
6#include <memory> 7#include <memory>
7#include <optional> 8#include <optional>
@@ -292,7 +293,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
292 .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT, 293 .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
293 .dstAccessMask = VK_ACCESS_INDEX_READ_BIT, 294 .dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
294 }; 295 };
295 const std::array push_constants{base_vertex, index_shift}; 296 const std::array<u32, 2> push_constants{base_vertex, index_shift};
296 const VkDescriptorSet set = descriptor_allocator.Commit(); 297 const VkDescriptorSet set = descriptor_allocator.Commit();
297 device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data); 298 device.GetLogical().UpdateDescriptorSet(set, *descriptor_template, descriptor_data);
298 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline); 299 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *pipeline);