diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/shader/shader.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/shader/shader.h b/src/video_core/shader/shader.h index 1be4e3734..7af8f1fa1 100644 --- a/src/video_core/shader/shader.h +++ b/src/video_core/shader/shader.h | |||
| @@ -82,7 +82,7 @@ struct ShaderSetup { | |||
| 82 | struct { | 82 | struct { |
| 83 | // The float uniforms are accessed by the shader JIT using SSE instructions, and are | 83 | // The float uniforms are accessed by the shader JIT using SSE instructions, and are |
| 84 | // therefore required to be 16-byte aligned. | 84 | // therefore required to be 16-byte aligned. |
| 85 | Math::Vec4<float24> MEMORY_ALIGNED16(f[96]); | 85 | alignas(16) Math::Vec4<float24> f[96]; |
| 86 | 86 | ||
| 87 | std::array<bool, 16> b; | 87 | std::array<bool, 16> b; |
| 88 | std::array<Math::Vec4<u8>, 4> i; | 88 | std::array<Math::Vec4<u8>, 4> i; |
| @@ -276,9 +276,9 @@ struct UnitState { | |||
| 276 | struct Registers { | 276 | struct Registers { |
| 277 | // The registers are accessed by the shader JIT using SSE instructions, and are therefore | 277 | // The registers are accessed by the shader JIT using SSE instructions, and are therefore |
| 278 | // required to be 16-byte aligned. | 278 | // required to be 16-byte aligned. |
| 279 | Math::Vec4<float24> MEMORY_ALIGNED16(input[16]); | 279 | alignas(16) Math::Vec4<float24> input[16]; |
| 280 | Math::Vec4<float24> MEMORY_ALIGNED16(output[16]); | 280 | alignas(16) Math::Vec4<float24> output[16]; |
| 281 | Math::Vec4<float24> MEMORY_ALIGNED16(temporary[16]); | 281 | alignas(16) Math::Vec4<float24> temporary[16]; |
| 282 | } registers; | 282 | } registers; |
| 283 | static_assert(std::is_pod<Registers>::value, "Structure is not POD"); | 283 | static_assert(std::is_pod<Registers>::value, "Structure is not POD"); |
| 284 | 284 | ||