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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp12
-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_state_tracker.h5
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp1
4 files changed, 29 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index d747e29ad..bc4542b69 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -1045,14 +1045,20 @@ void RasterizerOpenGL::SyncDepthTestState() {
1045} 1045}
1046 1046
1047void RasterizerOpenGL::SyncStencilTestState() { 1047void RasterizerOpenGL::SyncStencilTestState() {
1048 auto& maxwell3d = system.GPU().Maxwell3D(); 1048 auto& gpu = system.GPU().Maxwell3D();
1049 const auto& regs = maxwell3d.regs; 1049 auto& flags = gpu.dirty.flags;
1050 if (!flags[Dirty::StencilTest]) {
1051 return;
1052 }
1053 flags[Dirty::StencilTest] = false;
1050 1054
1051 oglEnable(GL_STENCIL_TEST, regs.stencil_enable); 1055 const auto& regs = gpu.regs;
1052 if (!regs.stencil_enable) { 1056 if (!regs.stencil_enable) {
1057 glDisable(GL_STENCIL_TEST);
1053 return; 1058 return;
1054 } 1059 }
1055 1060
1061 glEnable(GL_STENCIL_TEST);
1056 glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func), 1062 glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func),
1057 regs.stencil_front_func_ref, regs.stencil_front_func_mask); 1063 regs.stencil_front_func_ref, regs.stencil_front_func_mask);
1058 glStencilOpSeparate(GL_FRONT, MaxwellToGL::StencilOp(regs.stencil_front_op_fail), 1064 glStencilOpSeparate(GL_FRONT, MaxwellToGL::StencilOp(regs.stencil_front_op_fail),
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.cpp b/src/video_core/renderer_opengl/gl_state_tracker.cpp
index 999440656..eae47827b 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.cpp
+++ b/src/video_core/renderer_opengl/gl_state_tracker.cpp
@@ -136,6 +136,19 @@ void SetupDirtyDepthTest(Tables& tables) {
136 table[OFF(depth_test_func)] = DepthTest; 136 table[OFF(depth_test_func)] = DepthTest;
137} 137}
138 138
139void SetupDirtyStencilTest(Tables& tables) {
140 static constexpr std::array offsets = {
141 OFF(stencil_enable), OFF(stencil_front_func_func), OFF(stencil_front_func_ref),
142 OFF(stencil_front_func_mask), OFF(stencil_front_op_fail), OFF(stencil_front_op_zfail),
143 OFF(stencil_front_op_zpass), OFF(stencil_front_mask), OFF(stencil_two_side_enable),
144 OFF(stencil_back_func_func), OFF(stencil_back_func_ref), OFF(stencil_back_func_mask),
145 OFF(stencil_back_op_fail), OFF(stencil_back_op_zfail), OFF(stencil_back_op_zpass),
146 OFF(stencil_back_mask)};
147 for (const auto offset : offsets) {
148 tables[0][offset] = StencilTest;
149 }
150}
151
139void SetupDirtyBlend(Tables& tables) { 152void SetupDirtyBlend(Tables& tables) {
140 FillBlock(tables[0], OFF(blend_color), NUM(blend_color), BlendColor); 153 FillBlock(tables[0], OFF(blend_color), NUM(blend_color), BlendColor);
141 154
@@ -177,6 +190,7 @@ void StateTracker::Initialize() {
177 SetupDirtyVertexFormat(tables); 190 SetupDirtyVertexFormat(tables);
178 SetupDirtyShaders(tables); 191 SetupDirtyShaders(tables);
179 SetupDirtyDepthTest(tables); 192 SetupDirtyDepthTest(tables);
193 SetupDirtyStencilTest(tables);
180 SetupDirtyBlend(tables); 194 SetupDirtyBlend(tables);
181 SetupDirtyMisc(tables); 195 SetupDirtyMisc(tables);
182 196
diff --git a/src/video_core/renderer_opengl/gl_state_tracker.h b/src/video_core/renderer_opengl/gl_state_tracker.h
index dd6cfe02a..2eaec2a0d 100644
--- a/src/video_core/renderer_opengl/gl_state_tracker.h
+++ b/src/video_core/renderer_opengl/gl_state_tracker.h
@@ -135,6 +135,11 @@ public:
135 flags[OpenGL::Dirty::DepthTest] = true; 135 flags[OpenGL::Dirty::DepthTest] = true;
136 } 136 }
137 137
138 void NotifyStencilTest() {
139 auto& flags = system.GPU().Maxwell3D().dirty.flags;
140 flags[OpenGL::Dirty::StencilTest] = true;
141 }
142
138private: 143private:
139 Core::System& system; 144 Core::System& system;
140}; 145};
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 8fa4ecb28..2449e28ac 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -585,6 +585,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
585 state_tracker.NotifyFrontFace(); 585 state_tracker.NotifyFrontFace();
586 state_tracker.NotifyCullTest(); 586 state_tracker.NotifyCullTest();
587 state_tracker.NotifyDepthTest(); 587 state_tracker.NotifyDepthTest();
588 state_tracker.NotifyStencilTest();
588 589
589 program_manager.UseVertexShader(vertex_program.handle); 590 program_manager.UseVertexShader(vertex_program.handle);
590 program_manager.UseGeometryShader(0); 591 program_manager.UseGeometryShader(0);