diff options
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 1 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 5 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 13 |
3 files changed, 14 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 81b71edfb..04c267ee4 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp | |||
| @@ -246,6 +246,7 @@ Device::Device() | |||
| 246 | GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; | 246 | GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; |
| 247 | 247 | ||
| 248 | use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue(); | 248 | use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue(); |
| 249 | use_driver_cache = is_nvidia; | ||
| 249 | 250 | ||
| 250 | LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); | 251 | LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); |
| 251 | LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); | 252 | LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); |
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 3e79d1e37..9141de635 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h | |||
| @@ -120,6 +120,10 @@ public: | |||
| 120 | return use_asynchronous_shaders; | 120 | return use_asynchronous_shaders; |
| 121 | } | 121 | } |
| 122 | 122 | ||
| 123 | bool UseDriverCache() const { | ||
| 124 | return use_driver_cache; | ||
| 125 | } | ||
| 126 | |||
| 123 | private: | 127 | private: |
| 124 | static bool TestVariableAoffi(); | 128 | static bool TestVariableAoffi(); |
| 125 | static bool TestPreciseBug(); | 129 | static bool TestPreciseBug(); |
| @@ -147,6 +151,7 @@ private: | |||
| 147 | bool has_debugging_tool_attached{}; | 151 | bool has_debugging_tool_attached{}; |
| 148 | bool use_assembly_shaders{}; | 152 | bool use_assembly_shaders{}; |
| 149 | bool use_asynchronous_shaders{}; | 153 | bool use_asynchronous_shaders{}; |
| 154 | bool use_driver_cache{}; | ||
| 150 | }; | 155 | }; |
| 151 | 156 | ||
| 152 | } // namespace OpenGL | 157 | } // namespace OpenGL |
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index d4841fdb7..529570ff0 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp | |||
| @@ -159,6 +159,10 @@ std::unordered_set<GLenum> GetSupportedFormats() { | |||
| 159 | 159 | ||
| 160 | ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 unique_identifier, | 160 | ProgramSharedPtr BuildShader(const Device& device, ShaderType shader_type, u64 unique_identifier, |
| 161 | const ShaderIR& ir, const Registry& registry, bool hint_retrievable) { | 161 | const ShaderIR& ir, const Registry& registry, bool hint_retrievable) { |
| 162 | if (device.UseDriverCache()) { | ||
| 163 | // Ignore hint retrievable if we are using the driver cache | ||
| 164 | hint_retrievable = false; | ||
| 165 | } | ||
| 162 | const std::string shader_id = MakeShaderID(unique_identifier, shader_type); | 166 | const std::string shader_id = MakeShaderID(unique_identifier, shader_type); |
| 163 | LOG_INFO(Render_OpenGL, "{}", shader_id); | 167 | LOG_INFO(Render_OpenGL, "{}", shader_id); |
| 164 | 168 | ||
| @@ -336,7 +340,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop | |||
| 336 | } | 340 | } |
| 337 | 341 | ||
| 338 | std::vector<ShaderDiskCachePrecompiled> gl_cache; | 342 | std::vector<ShaderDiskCachePrecompiled> gl_cache; |
| 339 | if (!device.UseAssemblyShaders()) { | 343 | if (!device.UseAssemblyShaders() && !device.UseDriverCache()) { |
| 340 | // Only load precompiled cache when we are not using assembly shaders | 344 | // Only load precompiled cache when we are not using assembly shaders |
| 341 | gl_cache = disk_cache.LoadPrecompiled(); | 345 | gl_cache = disk_cache.LoadPrecompiled(); |
| 342 | } | 346 | } |
| @@ -356,8 +360,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop | |||
| 356 | std::atomic_bool gl_cache_failed = false; | 360 | std::atomic_bool gl_cache_failed = false; |
| 357 | 361 | ||
| 358 | const auto find_precompiled = [&gl_cache](u64 id) { | 362 | const auto find_precompiled = [&gl_cache](u64 id) { |
| 359 | return std::find_if(gl_cache.begin(), gl_cache.end(), | 363 | return std::ranges::find(gl_cache, id, &ShaderDiskCachePrecompiled::unique_identifier); |
| 360 | [id](const auto& entry) { return entry.unique_identifier == id; }); | ||
| 361 | }; | 364 | }; |
| 362 | 365 | ||
| 363 | const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin, | 366 | const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin, |
| @@ -432,8 +435,8 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop | |||
| 432 | return; | 435 | return; |
| 433 | } | 436 | } |
| 434 | 437 | ||
| 435 | if (device.UseAssemblyShaders()) { | 438 | if (device.UseAssemblyShaders() || device.UseDriverCache()) { |
| 436 | // Don't store precompiled binaries for assembly shaders. | 439 | // Don't store precompiled binaries for assembly shaders or when using the driver cache |
| 437 | return; | 440 | return; |
| 438 | } | 441 | } |
| 439 | 442 | ||