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-rw-r--r--src/video_core/vertex_shader.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp
index 51f4e58bf..89d663a15 100644
--- a/src/video_core/vertex_shader.cpp
+++ b/src/video_core/vertex_shader.cpp
@@ -366,12 +366,15 @@ static void ProcessShaderCode(VertexShaderState& state) {
366 366
367 case OpCode::Type::MultiplyAdd: 367 case OpCode::Type::MultiplyAdd:
368 { 368 {
369 if (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) { 369 if ((instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MAD) ||
370 (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI)) {
370 const SwizzlePattern& swizzle = *(SwizzlePattern*)&swizzle_data[instr.mad.operand_desc_id]; 371 const SwizzlePattern& swizzle = *(SwizzlePattern*)&swizzle_data[instr.mad.operand_desc_id];
371 372
372 const float24* src1_ = LookupSourceRegister(instr.mad.src1); 373 bool is_inverted = (instr.opcode.Value().EffectiveOpCode() == OpCode::Id::MADI);
373 const float24* src2_ = LookupSourceRegister(instr.mad.src2); 374
374 const float24* src3_ = LookupSourceRegister(instr.mad.src3); 375 const float24* src1_ = LookupSourceRegister(instr.mad.GetSrc1(is_inverted));
376 const float24* src2_ = LookupSourceRegister(instr.mad.GetSrc2(is_inverted));
377 const float24* src3_ = LookupSourceRegister(instr.mad.GetSrc3(is_inverted));
375 378
376 const bool negate_src1 = ((bool)swizzle.negate_src1 != false); 379 const bool negate_src1 = ((bool)swizzle.negate_src1 != false);
377 const bool negate_src2 = ((bool)swizzle.negate_src2 != false); 380 const bool negate_src2 = ((bool)swizzle.negate_src2 != false);