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Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r--src/video_core/textures/decoders.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index e5e9e1898..cda2646ad 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -61,6 +61,7 @@ u32 BytesPerPixel(TextureFormat format) {
61 case TextureFormat::A8R8G8B8: 61 case TextureFormat::A8R8G8B8:
62 case TextureFormat::A2B10G10R10: 62 case TextureFormat::A2B10G10R10:
63 case TextureFormat::BF10GF11RF11: 63 case TextureFormat::BF10GF11RF11:
64 case TextureFormat::R32:
64 return 4; 65 return 4;
65 case TextureFormat::A1B5G5R5: 66 case TextureFormat::A1B5G5R5:
66 case TextureFormat::B5G6R5: 67 case TextureFormat::B5G6R5:
@@ -121,6 +122,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
121 case TextureFormat::R16_G16_B16_A16: 122 case TextureFormat::R16_G16_B16_A16:
122 case TextureFormat::R32_G32_B32_A32: 123 case TextureFormat::R32_G32_B32_A32:
123 case TextureFormat::R32_G32: 124 case TextureFormat::R32_G32:
125 case TextureFormat::R32:
124 case TextureFormat::BF10GF11RF11: 126 case TextureFormat::BF10GF11RF11:
125 case TextureFormat::ASTC_2D_4X4: 127 case TextureFormat::ASTC_2D_4X4:
126 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, 128 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -178,6 +180,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
178 case TextureFormat::BF10GF11RF11: 180 case TextureFormat::BF10GF11RF11:
179 case TextureFormat::R32_G32_B32_A32: 181 case TextureFormat::R32_G32_B32_A32:
180 case TextureFormat::R32_G32: 182 case TextureFormat::R32_G32:
183 case TextureFormat::R32:
181 // TODO(Subv): For the time being just forward the same data without any decoding. 184 // TODO(Subv): For the time being just forward the same data without any decoding.
182 rgba_data = texture_data; 185 rgba_data = texture_data;
183 break; 186 break;