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-rw-r--r--src/video_core/textures/astc.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index a68bc0d77..fef0be31d 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -16,8 +16,8 @@
16#include "common/alignment.h" 16#include "common/alignment.h"
17#include "common/common_types.h" 17#include "common/common_types.h"
18#include "common/polyfill_ranges.h" 18#include "common/polyfill_ranges.h"
19#include "common/thread_worker.h"
20#include "video_core/textures/astc.h" 19#include "video_core/textures/astc.h"
20#include "video_core/textures/workers.h"
21 21
22class InputBitStream { 22class InputBitStream {
23public: 23public:
@@ -1656,8 +1656,7 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height,
1656 const u32 rows = Common::DivideUp(height, block_height); 1656 const u32 rows = Common::DivideUp(height, block_height);
1657 const u32 cols = Common::DivideUp(width, block_width); 1657 const u32 cols = Common::DivideUp(width, block_width);
1658 1658
1659 static Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2, 1659 Common::ThreadWorker& workers{GetThreadWorkers()};
1660 "ASTCDecompress"};
1661 1660
1662 for (u32 z = 0; z < depth; ++z) { 1661 for (u32 z = 0; z < depth; ++z) {
1663 const u32 depth_offset = z * height * width * 4; 1662 const u32 depth_offset = z * height * width * 4;