diff options
Diffstat (limited to 'src/video_core/texture')
| -rw-r--r-- | src/video_core/texture/etc1.cpp | 122 | ||||
| -rw-r--r-- | src/video_core/texture/etc1.h | 16 | ||||
| -rw-r--r-- | src/video_core/texture/texture_decode.cpp | 227 | ||||
| -rw-r--r-- | src/video_core/texture/texture_decode.h | 60 |
4 files changed, 0 insertions, 425 deletions
diff --git a/src/video_core/texture/etc1.cpp b/src/video_core/texture/etc1.cpp deleted file mode 100644 index 43f7f56db..000000000 --- a/src/video_core/texture/etc1.cpp +++ /dev/null | |||
| @@ -1,122 +0,0 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <array> | ||
| 6 | #include "common/bit_field.h" | ||
| 7 | #include "common/color.h" | ||
| 8 | #include "common/common_types.h" | ||
| 9 | #include "common/math_util.h" | ||
| 10 | #include "common/vector_math.h" | ||
| 11 | #include "video_core/texture/etc1.h" | ||
| 12 | |||
| 13 | namespace Pica { | ||
| 14 | namespace Texture { | ||
| 15 | |||
| 16 | namespace { | ||
| 17 | |||
| 18 | constexpr std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{ | ||
| 19 | {2, 8}, {5, 17}, {9, 29}, {13, 42}, {18, 60}, {24, 80}, {33, 106}, {47, 183}, | ||
| 20 | }}; | ||
| 21 | |||
| 22 | union ETC1Tile { | ||
| 23 | u64 raw; | ||
| 24 | |||
| 25 | // Each of these two is a collection of 16 bits (one per lookup value) | ||
| 26 | BitField<0, 16, u64> table_subindexes; | ||
| 27 | BitField<16, 16, u64> negation_flags; | ||
| 28 | |||
| 29 | unsigned GetTableSubIndex(unsigned index) const { | ||
| 30 | return (table_subindexes >> index) & 1; | ||
| 31 | } | ||
| 32 | |||
| 33 | bool GetNegationFlag(unsigned index) const { | ||
| 34 | return ((negation_flags >> index) & 1) == 1; | ||
| 35 | } | ||
| 36 | |||
| 37 | BitField<32, 1, u64> flip; | ||
| 38 | BitField<33, 1, u64> differential_mode; | ||
| 39 | |||
| 40 | BitField<34, 3, u64> table_index_2; | ||
| 41 | BitField<37, 3, u64> table_index_1; | ||
| 42 | |||
| 43 | union { | ||
| 44 | // delta value + base value | ||
| 45 | BitField<40, 3, s64> db; | ||
| 46 | BitField<43, 5, u64> b; | ||
| 47 | |||
| 48 | BitField<48, 3, s64> dg; | ||
| 49 | BitField<51, 5, u64> g; | ||
| 50 | |||
| 51 | BitField<56, 3, s64> dr; | ||
| 52 | BitField<59, 5, u64> r; | ||
| 53 | } differential; | ||
| 54 | |||
| 55 | union { | ||
| 56 | BitField<40, 4, u64> b2; | ||
| 57 | BitField<44, 4, u64> b1; | ||
| 58 | |||
| 59 | BitField<48, 4, u64> g2; | ||
| 60 | BitField<52, 4, u64> g1; | ||
| 61 | |||
| 62 | BitField<56, 4, u64> r2; | ||
| 63 | BitField<60, 4, u64> r1; | ||
| 64 | } separate; | ||
| 65 | |||
| 66 | const Math::Vec3<u8> GetRGB(unsigned int x, unsigned int y) const { | ||
| 67 | int texel = 4 * x + y; | ||
| 68 | |||
| 69 | if (flip) | ||
| 70 | std::swap(x, y); | ||
| 71 | |||
| 72 | // Lookup base value | ||
| 73 | Math::Vec3<int> ret; | ||
| 74 | if (differential_mode) { | ||
| 75 | ret.r() = static_cast<int>(differential.r); | ||
| 76 | ret.g() = static_cast<int>(differential.g); | ||
| 77 | ret.b() = static_cast<int>(differential.b); | ||
| 78 | if (x >= 2) { | ||
| 79 | ret.r() += static_cast<int>(differential.dr); | ||
| 80 | ret.g() += static_cast<int>(differential.dg); | ||
| 81 | ret.b() += static_cast<int>(differential.db); | ||
| 82 | } | ||
| 83 | ret.r() = Color::Convert5To8(ret.r()); | ||
| 84 | ret.g() = Color::Convert5To8(ret.g()); | ||
| 85 | ret.b() = Color::Convert5To8(ret.b()); | ||
| 86 | } else { | ||
| 87 | if (x < 2) { | ||
| 88 | ret.r() = Color::Convert4To8(static_cast<u8>(separate.r1)); | ||
| 89 | ret.g() = Color::Convert4To8(static_cast<u8>(separate.g1)); | ||
| 90 | ret.b() = Color::Convert4To8(static_cast<u8>(separate.b1)); | ||
| 91 | } else { | ||
| 92 | ret.r() = Color::Convert4To8(static_cast<u8>(separate.r2)); | ||
| 93 | ret.g() = Color::Convert4To8(static_cast<u8>(separate.g2)); | ||
| 94 | ret.b() = Color::Convert4To8(static_cast<u8>(separate.b2)); | ||
| 95 | } | ||
| 96 | } | ||
| 97 | |||
| 98 | // Add modifier | ||
| 99 | unsigned table_index = | ||
| 100 | static_cast<int>((x < 2) ? table_index_1.Value() : table_index_2.Value()); | ||
| 101 | |||
| 102 | int modifier = etc1_modifier_table[table_index][GetTableSubIndex(texel)]; | ||
| 103 | if (GetNegationFlag(texel)) | ||
| 104 | modifier *= -1; | ||
| 105 | |||
| 106 | ret.r() = MathUtil::Clamp(ret.r() + modifier, 0, 255); | ||
| 107 | ret.g() = MathUtil::Clamp(ret.g() + modifier, 0, 255); | ||
| 108 | ret.b() = MathUtil::Clamp(ret.b() + modifier, 0, 255); | ||
| 109 | |||
| 110 | return ret.Cast<u8>(); | ||
| 111 | } | ||
| 112 | }; | ||
| 113 | |||
| 114 | } // anonymous namespace | ||
| 115 | |||
| 116 | Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y) { | ||
| 117 | ETC1Tile tile{value}; | ||
| 118 | return tile.GetRGB(x, y); | ||
| 119 | } | ||
| 120 | |||
| 121 | } // namespace Texture | ||
| 122 | } // namespace Pica | ||
diff --git a/src/video_core/texture/etc1.h b/src/video_core/texture/etc1.h deleted file mode 100644 index e188b19df..000000000 --- a/src/video_core/texture/etc1.h +++ /dev/null | |||
| @@ -1,16 +0,0 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include "common/common_types.h" | ||
| 8 | #include "common/vector_math.h" | ||
| 9 | |||
| 10 | namespace Pica { | ||
| 11 | namespace Texture { | ||
| 12 | |||
| 13 | Math::Vec3<u8> SampleETC1Subtile(u64 value, unsigned int x, unsigned int y); | ||
| 14 | |||
| 15 | } // namespace Texture | ||
| 16 | } // namespace Pica | ||
diff --git a/src/video_core/texture/texture_decode.cpp b/src/video_core/texture/texture_decode.cpp deleted file mode 100644 index 0818d652c..000000000 --- a/src/video_core/texture/texture_decode.cpp +++ /dev/null | |||
| @@ -1,227 +0,0 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include "common/assert.h" | ||
| 6 | #include "common/color.h" | ||
| 7 | #include "common/logging/log.h" | ||
| 8 | #include "common/math_util.h" | ||
| 9 | #include "common/swap.h" | ||
| 10 | #include "common/vector_math.h" | ||
| 11 | #include "video_core/regs_texturing.h" | ||
| 12 | #include "video_core/texture/etc1.h" | ||
| 13 | #include "video_core/texture/texture_decode.h" | ||
| 14 | #include "video_core/utils.h" | ||
| 15 | |||
| 16 | using TextureFormat = Pica::TexturingRegs::TextureFormat; | ||
| 17 | |||
| 18 | namespace Pica { | ||
| 19 | namespace Texture { | ||
| 20 | |||
| 21 | constexpr size_t TILE_SIZE = 8 * 8; | ||
| 22 | constexpr size_t ETC1_SUBTILES = 2 * 2; | ||
| 23 | |||
| 24 | size_t CalculateTileSize(TextureFormat format) { | ||
| 25 | switch (format) { | ||
| 26 | case TextureFormat::RGBA8: | ||
| 27 | return 4 * TILE_SIZE; | ||
| 28 | |||
| 29 | case TextureFormat::RGB8: | ||
| 30 | return 3 * TILE_SIZE; | ||
| 31 | |||
| 32 | case TextureFormat::RGB5A1: | ||
| 33 | case TextureFormat::RGB565: | ||
| 34 | case TextureFormat::RGBA4: | ||
| 35 | case TextureFormat::IA8: | ||
| 36 | case TextureFormat::RG8: | ||
| 37 | return 2 * TILE_SIZE; | ||
| 38 | |||
| 39 | case TextureFormat::I8: | ||
| 40 | case TextureFormat::A8: | ||
| 41 | case TextureFormat::IA4: | ||
| 42 | return 1 * TILE_SIZE; | ||
| 43 | |||
| 44 | case TextureFormat::I4: | ||
| 45 | case TextureFormat::A4: | ||
| 46 | return TILE_SIZE / 2; | ||
| 47 | |||
| 48 | case TextureFormat::ETC1: | ||
| 49 | return ETC1_SUBTILES * 8; | ||
| 50 | |||
| 51 | case TextureFormat::ETC1A4: | ||
| 52 | return ETC1_SUBTILES * 16; | ||
| 53 | |||
| 54 | default: // placeholder for yet unknown formats | ||
| 55 | UNIMPLEMENTED(); | ||
| 56 | return 0; | ||
| 57 | } | ||
| 58 | } | ||
| 59 | |||
| 60 | Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y, | ||
| 61 | const TextureInfo& info, bool disable_alpha) { | ||
| 62 | // Coordinate in tiles | ||
| 63 | const unsigned int coarse_x = x / 8; | ||
| 64 | const unsigned int coarse_y = y / 8; | ||
| 65 | |||
| 66 | // Coordinate inside the tile | ||
| 67 | const unsigned int fine_x = x % 8; | ||
| 68 | const unsigned int fine_y = y % 8; | ||
| 69 | |||
| 70 | const u8* line = source + coarse_y * info.stride; | ||
| 71 | const u8* tile = line + coarse_x * CalculateTileSize(info.format); | ||
| 72 | return LookupTexelInTile(tile, fine_x, fine_y, info, disable_alpha); | ||
| 73 | } | ||
| 74 | |||
| 75 | Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y, | ||
| 76 | const TextureInfo& info, bool disable_alpha) { | ||
| 77 | DEBUG_ASSERT(x < 8); | ||
| 78 | DEBUG_ASSERT(y < 8); | ||
| 79 | |||
| 80 | using VideoCore::MortonInterleave; | ||
| 81 | |||
| 82 | switch (info.format) { | ||
| 83 | case TextureFormat::RGBA8: { | ||
| 84 | auto res = Color::DecodeRGBA8(source + MortonInterleave(x, y) * 4); | ||
| 85 | return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||
| 86 | } | ||
| 87 | |||
| 88 | case TextureFormat::RGB8: { | ||
| 89 | auto res = Color::DecodeRGB8(source + MortonInterleave(x, y) * 3); | ||
| 90 | return {res.r(), res.g(), res.b(), 255}; | ||
| 91 | } | ||
| 92 | |||
| 93 | case TextureFormat::RGB5A1: { | ||
| 94 | auto res = Color::DecodeRGB5A1(source + MortonInterleave(x, y) * 2); | ||
| 95 | return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||
| 96 | } | ||
| 97 | |||
| 98 | case TextureFormat::RGB565: { | ||
| 99 | auto res = Color::DecodeRGB565(source + MortonInterleave(x, y) * 2); | ||
| 100 | return {res.r(), res.g(), res.b(), 255}; | ||
| 101 | } | ||
| 102 | |||
| 103 | case TextureFormat::RGBA4: { | ||
| 104 | auto res = Color::DecodeRGBA4(source + MortonInterleave(x, y) * 2); | ||
| 105 | return {res.r(), res.g(), res.b(), static_cast<u8>(disable_alpha ? 255 : res.a())}; | ||
| 106 | } | ||
| 107 | |||
| 108 | case TextureFormat::IA8: { | ||
| 109 | const u8* source_ptr = source + MortonInterleave(x, y) * 2; | ||
| 110 | |||
| 111 | if (disable_alpha) { | ||
| 112 | // Show intensity as red, alpha as green | ||
| 113 | return {source_ptr[1], source_ptr[0], 0, 255}; | ||
| 114 | } else { | ||
| 115 | return {source_ptr[1], source_ptr[1], source_ptr[1], source_ptr[0]}; | ||
| 116 | } | ||
| 117 | } | ||
| 118 | |||
| 119 | case TextureFormat::RG8: { | ||
| 120 | auto res = Color::DecodeRG8(source + MortonInterleave(x, y) * 2); | ||
| 121 | return {res.r(), res.g(), 0, 255}; | ||
| 122 | } | ||
| 123 | |||
| 124 | case TextureFormat::I8: { | ||
| 125 | const u8* source_ptr = source + MortonInterleave(x, y); | ||
| 126 | return {*source_ptr, *source_ptr, *source_ptr, 255}; | ||
| 127 | } | ||
| 128 | |||
| 129 | case TextureFormat::A8: { | ||
| 130 | const u8* source_ptr = source + MortonInterleave(x, y); | ||
| 131 | |||
| 132 | if (disable_alpha) { | ||
| 133 | return {*source_ptr, *source_ptr, *source_ptr, 255}; | ||
| 134 | } else { | ||
| 135 | return {0, 0, 0, *source_ptr}; | ||
| 136 | } | ||
| 137 | } | ||
| 138 | |||
| 139 | case TextureFormat::IA4: { | ||
| 140 | const u8* source_ptr = source + MortonInterleave(x, y); | ||
| 141 | |||
| 142 | u8 i = Color::Convert4To8(((*source_ptr) & 0xF0) >> 4); | ||
| 143 | u8 a = Color::Convert4To8((*source_ptr) & 0xF); | ||
| 144 | |||
| 145 | if (disable_alpha) { | ||
| 146 | // Show intensity as red, alpha as green | ||
| 147 | return {i, a, 0, 255}; | ||
| 148 | } else { | ||
| 149 | return {i, i, i, a}; | ||
| 150 | } | ||
| 151 | } | ||
| 152 | |||
| 153 | case TextureFormat::I4: { | ||
| 154 | u32 morton_offset = MortonInterleave(x, y); | ||
| 155 | const u8* source_ptr = source + morton_offset / 2; | ||
| 156 | |||
| 157 | u8 i = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); | ||
| 158 | i = Color::Convert4To8(i); | ||
| 159 | |||
| 160 | return {i, i, i, 255}; | ||
| 161 | } | ||
| 162 | |||
| 163 | case TextureFormat::A4: { | ||
| 164 | u32 morton_offset = MortonInterleave(x, y); | ||
| 165 | const u8* source_ptr = source + morton_offset / 2; | ||
| 166 | |||
| 167 | u8 a = (morton_offset % 2) ? ((*source_ptr & 0xF0) >> 4) : (*source_ptr & 0xF); | ||
| 168 | a = Color::Convert4To8(a); | ||
| 169 | |||
| 170 | if (disable_alpha) { | ||
| 171 | return {a, a, a, 255}; | ||
| 172 | } else { | ||
| 173 | return {0, 0, 0, a}; | ||
| 174 | } | ||
| 175 | } | ||
| 176 | |||
| 177 | case TextureFormat::ETC1: | ||
| 178 | case TextureFormat::ETC1A4: { | ||
| 179 | bool has_alpha = (info.format == TextureFormat::ETC1A4); | ||
| 180 | size_t subtile_size = has_alpha ? 16 : 8; | ||
| 181 | |||
| 182 | // ETC1 further subdivides each 8x8 tile into four 4x4 subtiles | ||
| 183 | constexpr unsigned int subtile_width = 4; | ||
| 184 | constexpr unsigned int subtile_height = 4; | ||
| 185 | |||
| 186 | unsigned int subtile_index = (x / subtile_width) + 2 * (y / subtile_height); | ||
| 187 | x %= subtile_width; | ||
| 188 | y %= subtile_height; | ||
| 189 | |||
| 190 | const u8* subtile_ptr = source + subtile_index * subtile_size; | ||
| 191 | |||
| 192 | u8 alpha = 255; | ||
| 193 | if (has_alpha) { | ||
| 194 | u64_le packed_alpha; | ||
| 195 | memcpy(&packed_alpha, subtile_ptr, sizeof(u64)); | ||
| 196 | subtile_ptr += sizeof(u64); | ||
| 197 | |||
| 198 | alpha = Color::Convert4To8((packed_alpha >> (4 * (x * subtile_width + y))) & 0xF); | ||
| 199 | } | ||
| 200 | |||
| 201 | u64_le subtile_data; | ||
| 202 | memcpy(&subtile_data, subtile_ptr, sizeof(u64)); | ||
| 203 | |||
| 204 | return Math::MakeVec(SampleETC1Subtile(subtile_data, x, y), | ||
| 205 | disable_alpha ? (u8)255 : alpha); | ||
| 206 | } | ||
| 207 | |||
| 208 | default: | ||
| 209 | LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); | ||
| 210 | DEBUG_ASSERT(false); | ||
| 211 | return {}; | ||
| 212 | } | ||
| 213 | } | ||
| 214 | |||
| 215 | TextureInfo TextureInfo::FromPicaRegister(const TexturingRegs::TextureConfig& config, | ||
| 216 | const TexturingRegs::TextureFormat& format) { | ||
| 217 | TextureInfo info; | ||
| 218 | info.physical_address = config.GetPhysicalAddress(); | ||
| 219 | info.width = config.width; | ||
| 220 | info.height = config.height; | ||
| 221 | info.format = format; | ||
| 222 | info.SetDefaultStride(); | ||
| 223 | return info; | ||
| 224 | } | ||
| 225 | |||
| 226 | } // namespace Texture | ||
| 227 | } // namespace Pica | ||
diff --git a/src/video_core/texture/texture_decode.h b/src/video_core/texture/texture_decode.h deleted file mode 100644 index 8507cfeb8..000000000 --- a/src/video_core/texture/texture_decode.h +++ /dev/null | |||
| @@ -1,60 +0,0 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include "common/common_types.h" | ||
| 8 | #include "common/vector_math.h" | ||
| 9 | #include "video_core/regs_texturing.h" | ||
| 10 | |||
| 11 | namespace Pica { | ||
| 12 | namespace Texture { | ||
| 13 | |||
| 14 | /// Returns the byte size of a 8*8 tile of the specified texture format. | ||
| 15 | size_t CalculateTileSize(TexturingRegs::TextureFormat format); | ||
| 16 | |||
| 17 | struct TextureInfo { | ||
| 18 | PAddr physical_address; | ||
| 19 | unsigned int width; | ||
| 20 | unsigned int height; | ||
| 21 | ptrdiff_t stride; | ||
| 22 | TexturingRegs::TextureFormat format; | ||
| 23 | |||
| 24 | static TextureInfo FromPicaRegister(const TexturingRegs::TextureConfig& config, | ||
| 25 | const TexturingRegs::TextureFormat& format); | ||
| 26 | |||
| 27 | /// Calculates stride from format and width, assuming that the entire texture is contiguous. | ||
| 28 | void SetDefaultStride() { | ||
| 29 | stride = CalculateTileSize(format) * (width / 8); | ||
| 30 | } | ||
| 31 | }; | ||
| 32 | |||
| 33 | /** | ||
| 34 | * Lookup texel located at the given coordinates and return an RGBA vector of its color. | ||
| 35 | * @param source Source pointer to read data from | ||
| 36 | * @param x,y Texture coordinates to read from | ||
| 37 | * @param info TextureInfo object describing the texture setup | ||
| 38 | * @param disable_alpha This is used for debug widgets which use this method to display textures | ||
| 39 | * without providing a good way to visualize alpha by themselves. If true, this will return 255 for | ||
| 40 | * the alpha component, and either drop the information entirely or store it in an "unused" color | ||
| 41 | * channel. | ||
| 42 | * @todo Eventually we should get rid of the disable_alpha parameter. | ||
| 43 | */ | ||
| 44 | Math::Vec4<u8> LookupTexture(const u8* source, unsigned int x, unsigned int y, | ||
| 45 | const TextureInfo& info, bool disable_alpha = false); | ||
| 46 | |||
| 47 | /** | ||
| 48 | * Looks up a texel from a single 8x8 texture tile. | ||
| 49 | * | ||
| 50 | * @param source Pointer to the beginning of the tile. | ||
| 51 | * @param x, y In-tile coordinates to read from. Must be < 8. | ||
| 52 | * @param info TextureInfo describing the texture format. | ||
| 53 | * @param disable_alpha Used for debugging. Sets the result alpha to 255 and either discards the | ||
| 54 | * real alpha or inserts it in an otherwise unused channel. | ||
| 55 | */ | ||
| 56 | Math::Vec4<u8> LookupTexelInTile(const u8* source, unsigned int x, unsigned int y, | ||
| 57 | const TextureInfo& info, bool disable_alpha); | ||
| 58 | |||
| 59 | } // namespace Texture | ||
| 60 | } // namespace Pica | ||