diff options
Diffstat (limited to 'src/video_core/shader_environment.cpp')
| -rw-r--r-- | src/video_core/shader_environment.cpp | 453 |
1 files changed, 453 insertions, 0 deletions
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp new file mode 100644 index 000000000..5dccc0097 --- /dev/null +++ b/src/video_core/shader_environment.cpp | |||
| @@ -0,0 +1,453 @@ | |||
| 1 | // Copyright 2021 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <filesystem> | ||
| 6 | #include <fstream> | ||
| 7 | #include <memory> | ||
| 8 | #include <optional> | ||
| 9 | #include <utility> | ||
| 10 | |||
| 11 | #include "common/assert.h" | ||
| 12 | #include "common/cityhash.h" | ||
| 13 | #include "common/common_types.h" | ||
| 14 | #include "common/div_ceil.h" | ||
| 15 | #include "common/fs/fs.h" | ||
| 16 | #include "common/logging/log.h" | ||
| 17 | #include "shader_recompiler/environment.h" | ||
| 18 | #include "video_core/memory_manager.h" | ||
| 19 | #include "video_core/shader_environment.h" | ||
| 20 | #include "video_core/textures/texture.h" | ||
| 21 | |||
| 22 | namespace VideoCommon { | ||
| 23 | |||
| 24 | constexpr std::array<char, 8> MAGIC_NUMBER{'y', 'u', 'z', 'u', 'c', 'a', 'c', 'h'}; | ||
| 25 | constexpr u32 CACHE_VERSION = 3; | ||
| 26 | |||
| 27 | constexpr size_t INST_SIZE = sizeof(u64); | ||
| 28 | |||
| 29 | using Maxwell = Tegra::Engines::Maxwell3D::Regs; | ||
| 30 | |||
| 31 | static u64 MakeCbufKey(u32 index, u32 offset) { | ||
| 32 | return (static_cast<u64>(index) << 32) | offset; | ||
| 33 | } | ||
| 34 | |||
| 35 | static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) { | ||
| 36 | switch (entry.texture_type) { | ||
| 37 | case Tegra::Texture::TextureType::Texture1D: | ||
| 38 | return Shader::TextureType::Color1D; | ||
| 39 | case Tegra::Texture::TextureType::Texture2D: | ||
| 40 | case Tegra::Texture::TextureType::Texture2DNoMipmap: | ||
| 41 | return Shader::TextureType::Color2D; | ||
| 42 | case Tegra::Texture::TextureType::Texture3D: | ||
| 43 | return Shader::TextureType::Color3D; | ||
| 44 | case Tegra::Texture::TextureType::TextureCubemap: | ||
| 45 | return Shader::TextureType::ColorCube; | ||
| 46 | case Tegra::Texture::TextureType::Texture1DArray: | ||
| 47 | return Shader::TextureType::ColorArray1D; | ||
| 48 | case Tegra::Texture::TextureType::Texture2DArray: | ||
| 49 | return Shader::TextureType::ColorArray2D; | ||
| 50 | case Tegra::Texture::TextureType::Texture1DBuffer: | ||
| 51 | return Shader::TextureType::Buffer; | ||
| 52 | case Tegra::Texture::TextureType::TextureCubeArray: | ||
| 53 | return Shader::TextureType::ColorArrayCube; | ||
| 54 | default: | ||
| 55 | throw Shader::NotImplementedException("Unknown texture type"); | ||
| 56 | } | ||
| 57 | } | ||
| 58 | |||
| 59 | GenericEnvironment::GenericEnvironment(Tegra::MemoryManager& gpu_memory_, GPUVAddr program_base_, | ||
| 60 | u32 start_address_) | ||
| 61 | : gpu_memory{&gpu_memory_}, program_base{program_base_} { | ||
| 62 | start_address = start_address_; | ||
| 63 | } | ||
| 64 | |||
| 65 | GenericEnvironment::~GenericEnvironment() = default; | ||
| 66 | |||
| 67 | u32 GenericEnvironment::TextureBoundBuffer() const { | ||
| 68 | return texture_bound; | ||
| 69 | } | ||
| 70 | |||
| 71 | u32 GenericEnvironment::LocalMemorySize() const { | ||
| 72 | return local_memory_size; | ||
| 73 | } | ||
| 74 | |||
| 75 | u32 GenericEnvironment::SharedMemorySize() const { | ||
| 76 | return shared_memory_size; | ||
| 77 | } | ||
| 78 | |||
| 79 | std::array<u32, 3> GenericEnvironment::WorkgroupSize() const { | ||
| 80 | return workgroup_size; | ||
| 81 | } | ||
| 82 | |||
| 83 | u64 GenericEnvironment::ReadInstruction(u32 address) { | ||
| 84 | read_lowest = std::min(read_lowest, address); | ||
| 85 | read_highest = std::max(read_highest, address); | ||
| 86 | |||
| 87 | if (address >= cached_lowest && address < cached_highest) { | ||
| 88 | return code[(address - cached_lowest) / INST_SIZE]; | ||
| 89 | } | ||
| 90 | has_unbound_instructions = true; | ||
| 91 | return gpu_memory->Read<u64>(program_base + address); | ||
| 92 | } | ||
| 93 | |||
| 94 | std::optional<u64> GenericEnvironment::Analyze() { | ||
| 95 | const std::optional<u64> size{TryFindSize()}; | ||
| 96 | if (!size) { | ||
| 97 | return std::nullopt; | ||
| 98 | } | ||
| 99 | cached_lowest = start_address; | ||
| 100 | cached_highest = start_address + static_cast<u32>(*size); | ||
| 101 | return Common::CityHash64(reinterpret_cast<const char*>(code.data()), *size); | ||
| 102 | } | ||
| 103 | |||
| 104 | void GenericEnvironment::SetCachedSize(size_t size_bytes) { | ||
| 105 | cached_lowest = start_address; | ||
| 106 | cached_highest = start_address + static_cast<u32>(size_bytes); | ||
| 107 | code.resize(CachedSize()); | ||
| 108 | gpu_memory->ReadBlock(program_base + cached_lowest, code.data(), code.size() * sizeof(u64)); | ||
| 109 | } | ||
| 110 | |||
| 111 | size_t GenericEnvironment::CachedSize() const noexcept { | ||
| 112 | return cached_highest - cached_lowest + INST_SIZE; | ||
| 113 | } | ||
| 114 | |||
| 115 | size_t GenericEnvironment::ReadSize() const noexcept { | ||
| 116 | return read_highest - read_lowest + INST_SIZE; | ||
| 117 | } | ||
| 118 | |||
| 119 | bool GenericEnvironment::CanBeSerialized() const noexcept { | ||
| 120 | return !has_unbound_instructions; | ||
| 121 | } | ||
| 122 | |||
| 123 | u64 GenericEnvironment::CalculateHash() const { | ||
| 124 | const size_t size{ReadSize()}; | ||
| 125 | const auto data{std::make_unique<char[]>(size)}; | ||
| 126 | gpu_memory->ReadBlock(program_base + read_lowest, data.get(), size); | ||
| 127 | return Common::CityHash64(data.get(), size); | ||
| 128 | } | ||
| 129 | |||
| 130 | void GenericEnvironment::Serialize(std::ofstream& file) const { | ||
| 131 | const u64 code_size{static_cast<u64>(CachedSize())}; | ||
| 132 | const u64 num_texture_types{static_cast<u64>(texture_types.size())}; | ||
| 133 | const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())}; | ||
| 134 | |||
| 135 | file.write(reinterpret_cast<const char*>(&code_size), sizeof(code_size)) | ||
| 136 | .write(reinterpret_cast<const char*>(&num_texture_types), sizeof(num_texture_types)) | ||
| 137 | .write(reinterpret_cast<const char*>(&num_cbuf_values), sizeof(num_cbuf_values)) | ||
| 138 | .write(reinterpret_cast<const char*>(&local_memory_size), sizeof(local_memory_size)) | ||
| 139 | .write(reinterpret_cast<const char*>(&texture_bound), sizeof(texture_bound)) | ||
| 140 | .write(reinterpret_cast<const char*>(&start_address), sizeof(start_address)) | ||
| 141 | .write(reinterpret_cast<const char*>(&cached_lowest), sizeof(cached_lowest)) | ||
| 142 | .write(reinterpret_cast<const char*>(&cached_highest), sizeof(cached_highest)) | ||
| 143 | .write(reinterpret_cast<const char*>(&stage), sizeof(stage)) | ||
| 144 | .write(reinterpret_cast<const char*>(code.data()), code_size); | ||
| 145 | for (const auto [key, type] : texture_types) { | ||
| 146 | file.write(reinterpret_cast<const char*>(&key), sizeof(key)) | ||
| 147 | .write(reinterpret_cast<const char*>(&type), sizeof(type)); | ||
| 148 | } | ||
| 149 | for (const auto [key, type] : cbuf_values) { | ||
| 150 | file.write(reinterpret_cast<const char*>(&key), sizeof(key)) | ||
| 151 | .write(reinterpret_cast<const char*>(&type), sizeof(type)); | ||
| 152 | } | ||
| 153 | if (stage == Shader::Stage::Compute) { | ||
| 154 | file.write(reinterpret_cast<const char*>(&workgroup_size), sizeof(workgroup_size)) | ||
| 155 | .write(reinterpret_cast<const char*>(&shared_memory_size), sizeof(shared_memory_size)); | ||
| 156 | } else { | ||
| 157 | file.write(reinterpret_cast<const char*>(&sph), sizeof(sph)); | ||
| 158 | } | ||
| 159 | } | ||
| 160 | |||
| 161 | std::optional<u64> GenericEnvironment::TryFindSize() { | ||
| 162 | static constexpr size_t BLOCK_SIZE = 0x1000; | ||
| 163 | static constexpr size_t MAXIMUM_SIZE = 0x100000; | ||
| 164 | |||
| 165 | static constexpr u64 SELF_BRANCH_A = 0xE2400FFFFF87000FULL; | ||
| 166 | static constexpr u64 SELF_BRANCH_B = 0xE2400FFFFF07000FULL; | ||
| 167 | |||
| 168 | GPUVAddr guest_addr{program_base + start_address}; | ||
| 169 | size_t offset{0}; | ||
| 170 | size_t size{BLOCK_SIZE}; | ||
| 171 | while (size <= MAXIMUM_SIZE) { | ||
| 172 | code.resize(size / INST_SIZE); | ||
| 173 | u64* const data = code.data() + offset / INST_SIZE; | ||
| 174 | gpu_memory->ReadBlock(guest_addr, data, BLOCK_SIZE); | ||
| 175 | for (size_t index = 0; index < BLOCK_SIZE; index += INST_SIZE) { | ||
| 176 | const u64 inst = data[index / INST_SIZE]; | ||
| 177 | if (inst == SELF_BRANCH_A || inst == SELF_BRANCH_B) { | ||
| 178 | return offset + index; | ||
| 179 | } | ||
| 180 | } | ||
| 181 | guest_addr += BLOCK_SIZE; | ||
| 182 | size += BLOCK_SIZE; | ||
| 183 | offset += BLOCK_SIZE; | ||
| 184 | } | ||
| 185 | return std::nullopt; | ||
| 186 | } | ||
| 187 | |||
| 188 | Shader::TextureType GenericEnvironment::ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit, | ||
| 189 | bool via_header_index, u32 raw) { | ||
| 190 | const TextureHandle handle{raw, via_header_index}; | ||
| 191 | const GPUVAddr descriptor_addr{tic_addr + handle.image * sizeof(Tegra::Texture::TICEntry)}; | ||
| 192 | Tegra::Texture::TICEntry entry; | ||
| 193 | gpu_memory->ReadBlock(descriptor_addr, &entry, sizeof(entry)); | ||
| 194 | const Shader::TextureType result{ConvertType(entry)}; | ||
| 195 | texture_types.emplace(raw, result); | ||
| 196 | return result; | ||
| 197 | } | ||
| 198 | |||
| 199 | GraphicsEnvironment::GraphicsEnvironment(Tegra::Engines::Maxwell3D& maxwell3d_, | ||
| 200 | Tegra::MemoryManager& gpu_memory_, | ||
| 201 | Maxwell::ShaderProgram program, GPUVAddr program_base_, | ||
| 202 | u32 start_address_) | ||
| 203 | : GenericEnvironment{gpu_memory_, program_base_, start_address_}, maxwell3d{&maxwell3d_} { | ||
| 204 | gpu_memory->ReadBlock(program_base + start_address, &sph, sizeof(sph)); | ||
| 205 | switch (program) { | ||
| 206 | case Maxwell::ShaderProgram::VertexA: | ||
| 207 | stage = Shader::Stage::VertexA; | ||
| 208 | stage_index = 0; | ||
| 209 | break; | ||
| 210 | case Maxwell::ShaderProgram::VertexB: | ||
| 211 | stage = Shader::Stage::VertexB; | ||
| 212 | stage_index = 0; | ||
| 213 | break; | ||
| 214 | case Maxwell::ShaderProgram::TesselationControl: | ||
| 215 | stage = Shader::Stage::TessellationControl; | ||
| 216 | stage_index = 1; | ||
| 217 | break; | ||
| 218 | case Maxwell::ShaderProgram::TesselationEval: | ||
| 219 | stage = Shader::Stage::TessellationEval; | ||
| 220 | stage_index = 2; | ||
| 221 | break; | ||
| 222 | case Maxwell::ShaderProgram::Geometry: | ||
| 223 | stage = Shader::Stage::Geometry; | ||
| 224 | stage_index = 3; | ||
| 225 | break; | ||
| 226 | case Maxwell::ShaderProgram::Fragment: | ||
| 227 | stage = Shader::Stage::Fragment; | ||
| 228 | stage_index = 4; | ||
| 229 | break; | ||
| 230 | default: | ||
| 231 | UNREACHABLE_MSG("Invalid program={}", program); | ||
| 232 | break; | ||
| 233 | } | ||
| 234 | const u64 local_size{sph.LocalMemorySize()}; | ||
| 235 | ASSERT(local_size <= std::numeric_limits<u32>::max()); | ||
| 236 | local_memory_size = static_cast<u32>(local_size); | ||
| 237 | texture_bound = maxwell3d->regs.tex_cb_index; | ||
| 238 | } | ||
| 239 | |||
| 240 | u32 GraphicsEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { | ||
| 241 | const auto& cbuf{maxwell3d->state.shader_stages[stage_index].const_buffers[cbuf_index]}; | ||
| 242 | ASSERT(cbuf.enabled); | ||
| 243 | u32 value{}; | ||
| 244 | if (cbuf_offset < cbuf.size) { | ||
| 245 | value = gpu_memory->Read<u32>(cbuf.address + cbuf_offset); | ||
| 246 | } | ||
| 247 | cbuf_values.emplace(MakeCbufKey(cbuf_index, cbuf_offset), value); | ||
| 248 | return value; | ||
| 249 | } | ||
| 250 | |||
| 251 | Shader::TextureType GraphicsEnvironment::ReadTextureType(u32 handle) { | ||
| 252 | const auto& regs{maxwell3d->regs}; | ||
| 253 | const bool via_header_index{regs.sampler_index == Maxwell::SamplerIndex::ViaHeaderIndex}; | ||
| 254 | return ReadTextureTypeImpl(regs.tic.Address(), regs.tic.limit, via_header_index, handle); | ||
| 255 | } | ||
| 256 | |||
| 257 | ComputeEnvironment::ComputeEnvironment(Tegra::Engines::KeplerCompute& kepler_compute_, | ||
| 258 | Tegra::MemoryManager& gpu_memory_, GPUVAddr program_base_, | ||
| 259 | u32 start_address_) | ||
| 260 | : GenericEnvironment{gpu_memory_, program_base_, start_address_}, kepler_compute{ | ||
| 261 | &kepler_compute_} { | ||
| 262 | const auto& qmd{kepler_compute->launch_description}; | ||
| 263 | stage = Shader::Stage::Compute; | ||
| 264 | local_memory_size = qmd.local_pos_alloc; | ||
| 265 | texture_bound = kepler_compute->regs.tex_cb_index; | ||
| 266 | shared_memory_size = qmd.shared_alloc; | ||
| 267 | workgroup_size = {qmd.block_dim_x, qmd.block_dim_y, qmd.block_dim_z}; | ||
| 268 | } | ||
| 269 | |||
| 270 | u32 ComputeEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { | ||
| 271 | const auto& qmd{kepler_compute->launch_description}; | ||
| 272 | ASSERT(((qmd.const_buffer_enable_mask.Value() >> cbuf_index) & 1) != 0); | ||
| 273 | const auto& cbuf{qmd.const_buffer_config[cbuf_index]}; | ||
| 274 | u32 value{}; | ||
| 275 | if (cbuf_offset < cbuf.size) { | ||
| 276 | value = gpu_memory->Read<u32>(cbuf.Address() + cbuf_offset); | ||
| 277 | } | ||
| 278 | cbuf_values.emplace(MakeCbufKey(cbuf_index, cbuf_offset), value); | ||
| 279 | return value; | ||
| 280 | } | ||
| 281 | |||
| 282 | Shader::TextureType ComputeEnvironment::ReadTextureType(u32 handle) { | ||
| 283 | const auto& regs{kepler_compute->regs}; | ||
| 284 | const auto& qmd{kepler_compute->launch_description}; | ||
| 285 | return ReadTextureTypeImpl(regs.tic.Address(), regs.tic.limit, qmd.linked_tsc != 0, handle); | ||
| 286 | } | ||
| 287 | |||
| 288 | void FileEnvironment::Deserialize(std::ifstream& file) { | ||
| 289 | u64 code_size{}; | ||
| 290 | u64 num_texture_types{}; | ||
| 291 | u64 num_cbuf_values{}; | ||
| 292 | file.read(reinterpret_cast<char*>(&code_size), sizeof(code_size)) | ||
| 293 | .read(reinterpret_cast<char*>(&num_texture_types), sizeof(num_texture_types)) | ||
| 294 | .read(reinterpret_cast<char*>(&num_cbuf_values), sizeof(num_cbuf_values)) | ||
| 295 | .read(reinterpret_cast<char*>(&local_memory_size), sizeof(local_memory_size)) | ||
| 296 | .read(reinterpret_cast<char*>(&texture_bound), sizeof(texture_bound)) | ||
| 297 | .read(reinterpret_cast<char*>(&start_address), sizeof(start_address)) | ||
| 298 | .read(reinterpret_cast<char*>(&read_lowest), sizeof(read_lowest)) | ||
| 299 | .read(reinterpret_cast<char*>(&read_highest), sizeof(read_highest)) | ||
| 300 | .read(reinterpret_cast<char*>(&stage), sizeof(stage)); | ||
| 301 | code = std::make_unique<u64[]>(Common::DivCeil(code_size, sizeof(u64))); | ||
| 302 | file.read(reinterpret_cast<char*>(code.get()), code_size); | ||
| 303 | for (size_t i = 0; i < num_texture_types; ++i) { | ||
| 304 | u32 key; | ||
| 305 | Shader::TextureType type; | ||
| 306 | file.read(reinterpret_cast<char*>(&key), sizeof(key)) | ||
| 307 | .read(reinterpret_cast<char*>(&type), sizeof(type)); | ||
| 308 | texture_types.emplace(key, type); | ||
| 309 | } | ||
| 310 | for (size_t i = 0; i < num_cbuf_values; ++i) { | ||
| 311 | u64 key; | ||
| 312 | u32 value; | ||
| 313 | file.read(reinterpret_cast<char*>(&key), sizeof(key)) | ||
| 314 | .read(reinterpret_cast<char*>(&value), sizeof(value)); | ||
| 315 | cbuf_values.emplace(key, value); | ||
| 316 | } | ||
| 317 | if (stage == Shader::Stage::Compute) { | ||
| 318 | file.read(reinterpret_cast<char*>(&workgroup_size), sizeof(workgroup_size)) | ||
| 319 | .read(reinterpret_cast<char*>(&shared_memory_size), sizeof(shared_memory_size)); | ||
| 320 | } else { | ||
| 321 | file.read(reinterpret_cast<char*>(&sph), sizeof(sph)); | ||
| 322 | } | ||
| 323 | } | ||
| 324 | |||
| 325 | u64 FileEnvironment::ReadInstruction(u32 address) { | ||
| 326 | if (address < read_lowest || address > read_highest) { | ||
| 327 | throw Shader::LogicError("Out of bounds address {}", address); | ||
| 328 | } | ||
| 329 | return code[(address - read_lowest) / sizeof(u64)]; | ||
| 330 | } | ||
| 331 | |||
| 332 | u32 FileEnvironment::ReadCbufValue(u32 cbuf_index, u32 cbuf_offset) { | ||
| 333 | const auto it{cbuf_values.find(MakeCbufKey(cbuf_index, cbuf_offset))}; | ||
| 334 | if (it == cbuf_values.end()) { | ||
| 335 | throw Shader::LogicError("Uncached read texture type"); | ||
| 336 | } | ||
| 337 | return it->second; | ||
| 338 | } | ||
| 339 | |||
| 340 | Shader::TextureType FileEnvironment::ReadTextureType(u32 handle) { | ||
| 341 | const auto it{texture_types.find(handle)}; | ||
| 342 | if (it == texture_types.end()) { | ||
| 343 | throw Shader::LogicError("Uncached read texture type"); | ||
| 344 | } | ||
| 345 | return it->second; | ||
| 346 | } | ||
| 347 | |||
| 348 | u32 FileEnvironment::LocalMemorySize() const { | ||
| 349 | return local_memory_size; | ||
| 350 | } | ||
| 351 | |||
| 352 | u32 FileEnvironment::SharedMemorySize() const { | ||
| 353 | return shared_memory_size; | ||
| 354 | } | ||
| 355 | |||
| 356 | u32 FileEnvironment::TextureBoundBuffer() const { | ||
| 357 | return texture_bound; | ||
| 358 | } | ||
| 359 | |||
| 360 | std::array<u32, 3> FileEnvironment::WorkgroupSize() const { | ||
| 361 | return workgroup_size; | ||
| 362 | } | ||
| 363 | |||
| 364 | void SerializePipeline(std::span<const char> key, std::span<const GenericEnvironment* const> envs, | ||
| 365 | const std::filesystem::path& filename) try { | ||
| 366 | std::ofstream file(filename, std::ios::binary | std::ios::ate | std::ios::app); | ||
| 367 | file.exceptions(std::ifstream::failbit); | ||
| 368 | if (!file.is_open()) { | ||
| 369 | LOG_ERROR(Common_Filesystem, "Failed to open pipeline cache file {}", | ||
| 370 | Common::FS::PathToUTF8String(filename)); | ||
| 371 | return; | ||
| 372 | } | ||
| 373 | if (file.tellp() == 0) { | ||
| 374 | // Write header | ||
| 375 | file.write(MAGIC_NUMBER.data(), MAGIC_NUMBER.size()) | ||
| 376 | .write(reinterpret_cast<const char*>(&CACHE_VERSION), sizeof(CACHE_VERSION)); | ||
| 377 | } | ||
| 378 | if (!std::ranges::all_of(envs, &GenericEnvironment::CanBeSerialized)) { | ||
| 379 | return; | ||
| 380 | } | ||
| 381 | const u32 num_envs{static_cast<u32>(envs.size())}; | ||
| 382 | file.write(reinterpret_cast<const char*>(&num_envs), sizeof(num_envs)); | ||
| 383 | for (const GenericEnvironment* const env : envs) { | ||
| 384 | env->Serialize(file); | ||
| 385 | } | ||
| 386 | file.write(key.data(), key.size_bytes()); | ||
| 387 | |||
| 388 | } catch (const std::ios_base::failure& e) { | ||
| 389 | LOG_ERROR(Common_Filesystem, "{}", e.what()); | ||
| 390 | if (!Common::FS::RemoveFile(filename)) { | ||
| 391 | LOG_ERROR(Common_Filesystem, "Failed to delete pipeline cache file {}", | ||
| 392 | Common::FS::PathToUTF8String(filename)); | ||
| 393 | } | ||
| 394 | } | ||
| 395 | |||
| 396 | void LoadPipelines( | ||
| 397 | std::stop_token stop_loading, const std::filesystem::path& filename, | ||
| 398 | Common::UniqueFunction<void, std::ifstream&, FileEnvironment> load_compute, | ||
| 399 | Common::UniqueFunction<void, std::ifstream&, std::vector<FileEnvironment>> load_graphics) try { | ||
| 400 | std::ifstream file(filename, std::ios::binary | std::ios::ate); | ||
| 401 | if (!file.is_open()) { | ||
| 402 | return; | ||
| 403 | } | ||
| 404 | file.exceptions(std::ifstream::failbit); | ||
| 405 | const auto end{file.tellg()}; | ||
| 406 | file.seekg(0, std::ios::beg); | ||
| 407 | |||
| 408 | std::array<char, 8> magic_number; | ||
| 409 | u32 cache_version; | ||
| 410 | file.read(magic_number.data(), magic_number.size()) | ||
| 411 | .read(reinterpret_cast<char*>(&cache_version), sizeof(cache_version)); | ||
| 412 | if (magic_number != MAGIC_NUMBER || cache_version != CACHE_VERSION) { | ||
| 413 | file.close(); | ||
| 414 | if (Common::FS::RemoveFile(filename)) { | ||
| 415 | if (magic_number != MAGIC_NUMBER) { | ||
| 416 | LOG_ERROR(Common_Filesystem, "Invalid pipeline cache file"); | ||
| 417 | } | ||
| 418 | if (cache_version != CACHE_VERSION) { | ||
| 419 | LOG_INFO(Common_Filesystem, "Deleting old pipeline cache"); | ||
| 420 | } | ||
| 421 | } else { | ||
| 422 | LOG_ERROR(Common_Filesystem, | ||
| 423 | "Invalid pipeline cache file and failed to delete it in \"{}\"", | ||
| 424 | Common::FS::PathToUTF8String(filename)); | ||
| 425 | } | ||
| 426 | return; | ||
| 427 | } | ||
| 428 | while (file.tellg() != end) { | ||
| 429 | if (stop_loading.stop_requested()) { | ||
| 430 | return; | ||
| 431 | } | ||
| 432 | u32 num_envs{}; | ||
| 433 | file.read(reinterpret_cast<char*>(&num_envs), sizeof(num_envs)); | ||
| 434 | std::vector<FileEnvironment> envs(num_envs); | ||
| 435 | for (FileEnvironment& env : envs) { | ||
| 436 | env.Deserialize(file); | ||
| 437 | } | ||
| 438 | if (envs.front().ShaderStage() == Shader::Stage::Compute) { | ||
| 439 | load_compute(file, std::move(envs.front())); | ||
| 440 | } else { | ||
| 441 | load_graphics(file, std::move(envs)); | ||
| 442 | } | ||
| 443 | } | ||
| 444 | |||
| 445 | } catch (const std::ios_base::failure& e) { | ||
| 446 | LOG_ERROR(Common_Filesystem, "{}", e.what()); | ||
| 447 | if (!Common::FS::RemoveFile(filename)) { | ||
| 448 | LOG_ERROR(Common_Filesystem, "Failed to delete pipeline cache file {}", | ||
| 449 | Common::FS::PathToUTF8String(filename)); | ||
| 450 | } | ||
| 451 | } | ||
| 452 | |||
| 453 | } // namespace VideoCommon | ||