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-rw-r--r--src/video_core/shader/decode/video.cpp58
-rw-r--r--src/video_core/shader/shader_ir.h3
2 files changed, 61 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/video.cpp b/src/video_core/shader/decode/video.cpp
index b047cf870..64ba60ea2 100644
--- a/src/video_core/shader/decode/video.cpp
+++ b/src/video_core/shader/decode/video.cpp
@@ -10,16 +10,24 @@
10 10
11namespace VideoCommon::Shader { 11namespace VideoCommon::Shader {
12 12
13using std::move;
13using Tegra::Shader::Instruction; 14using Tegra::Shader::Instruction;
14using Tegra::Shader::OpCode; 15using Tegra::Shader::OpCode;
15using Tegra::Shader::Pred; 16using Tegra::Shader::Pred;
16using Tegra::Shader::VideoType; 17using Tegra::Shader::VideoType;
17using Tegra::Shader::VmadShr; 18using Tegra::Shader::VmadShr;
19using Tegra::Shader::VmnmxOperation;
20using Tegra::Shader::VmnmxType;
18 21
19u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) { 22u32 ShaderIR::DecodeVideo(NodeBlock& bb, u32 pc) {
20 const Instruction instr = {program_code[pc]}; 23 const Instruction instr = {program_code[pc]};
21 const auto opcode = OpCode::Decode(instr); 24 const auto opcode = OpCode::Decode(instr);
22 25
26 if (opcode->get().GetId() == OpCode::Id::VMNMX) {
27 DecodeVMNMX(bb, instr);
28 return pc;
29 }
30
23 const Node op_a = 31 const Node op_a =
24 GetVideoOperand(GetRegister(instr.gpr8), instr.video.is_byte_chunk_a, instr.video.signed_a, 32 GetVideoOperand(GetRegister(instr.gpr8), instr.video.is_byte_chunk_a, instr.video.signed_a,
25 instr.video.type_a, instr.video.byte_height_a); 33 instr.video.type_a, instr.video.byte_height_a);
@@ -109,4 +117,54 @@ Node ShaderIR::GetVideoOperand(Node op, bool is_chunk, bool is_signed,
109 } 117 }
110} 118}
111 119
120void ShaderIR::DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr) {
121 UNIMPLEMENTED_IF(!instr.vmnmx.is_op_b_register);
122 UNIMPLEMENTED_IF(instr.vmnmx.SourceFormatA() != VmnmxType::Bits32);
123 UNIMPLEMENTED_IF(instr.vmnmx.SourceFormatB() != VmnmxType::Bits32);
124 UNIMPLEMENTED_IF(instr.vmnmx.is_src_a_signed != instr.vmnmx.is_src_b_signed);
125 UNIMPLEMENTED_IF(instr.vmnmx.sat);
126 UNIMPLEMENTED_IF(instr.generates_cc);
127
128 Node op_a = GetRegister(instr.gpr8);
129 Node op_b = GetRegister(instr.gpr20);
130 Node op_c = GetRegister(instr.gpr39);
131
132 const bool is_oper1_signed = instr.vmnmx.is_src_a_signed; // Stubbed
133 const bool is_oper2_signed = instr.vmnmx.is_dest_signed;
134
135 const auto operation_a = instr.vmnmx.mx ? OperationCode::IMax : OperationCode::IMin;
136 Node value = SignedOperation(operation_a, is_oper1_signed, move(op_a), move(op_b));
137
138 switch (instr.vmnmx.operation) {
139 case VmnmxOperation::Mrg_16H:
140 value = BitfieldInsert(move(op_c), move(value), 16, 16);
141 break;
142 case VmnmxOperation::Mrg_16L:
143 value = BitfieldInsert(move(op_c), move(value), 0, 16);
144 break;
145 case VmnmxOperation::Mrg_8B0:
146 value = BitfieldInsert(move(op_c), move(value), 0, 8);
147 break;
148 case VmnmxOperation::Mrg_8B2:
149 value = BitfieldInsert(move(op_c), move(value), 16, 8);
150 break;
151 case VmnmxOperation::Acc:
152 value = Operation(OperationCode::IAdd, move(value), move(op_c));
153 break;
154 case VmnmxOperation::Min:
155 value = SignedOperation(OperationCode::IMin, is_oper2_signed, move(value), move(op_c));
156 break;
157 case VmnmxOperation::Max:
158 value = SignedOperation(OperationCode::IMax, is_oper2_signed, move(value), move(op_c));
159 break;
160 case VmnmxOperation::Nop:
161 break;
162 default:
163 UNREACHABLE();
164 break;
165 }
166
167 SetRegister(bb, instr.gpr0, move(value));
168}
169
112} // namespace VideoCommon::Shader 170} // namespace VideoCommon::Shader
diff --git a/src/video_core/shader/shader_ir.h b/src/video_core/shader/shader_ir.h
index 80fc9b82c..0f1ebef1b 100644
--- a/src/video_core/shader/shader_ir.h
+++ b/src/video_core/shader/shader_ir.h
@@ -350,6 +350,9 @@ private:
350 /// Marks the usage of a input or output attribute. 350 /// Marks the usage of a input or output attribute.
351 void MarkAttributeUsage(Tegra::Shader::Attribute::Index index, u64 element); 351 void MarkAttributeUsage(Tegra::Shader::Attribute::Index index, u64 element);
352 352
353 /// Decodes VMNMX instruction and inserts its code into the passed basic block.
354 void DecodeVMNMX(NodeBlock& bb, Tegra::Shader::Instruction instr);
355
353 void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr, 356 void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
354 const Node4& components); 357 const Node4& components);
355 358