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-rw-r--r--src/video_core/shader/decode/memory.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index ff19ada55..ea1092db1 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -8,6 +8,7 @@
8 8
9#include "common/assert.h" 9#include "common/assert.h"
10#include "common/common_types.h" 10#include "common/common_types.h"
11#include "common/logging/log.h"
11#include "video_core/engines/shader_bytecode.h" 12#include "video_core/engines/shader_bytecode.h"
12#include "video_core/shader/shader_ir.h" 13#include "video_core/shader/shader_ir.h"
13 14
@@ -102,8 +103,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
102 break; 103 break;
103 } 104 }
104 case OpCode::Id::LD_L: { 105 case OpCode::Id::LD_L: {
105 UNIMPLEMENTED_IF_MSG(instr.ld_l.unknown == 1, "LD_L Unhandled mode: {}", 106 LOG_DEBUG(HW_GPU, "LD_L cache management mode: {}",
106 static_cast<u32>(instr.ld_l.unknown.Value())); 107 static_cast<u64>(instr.ld_l.unknown.Value()));
107 108
108 const auto GetLmem = [&](s32 offset) { 109 const auto GetLmem = [&](s32 offset) {
109 ASSERT(offset % 4 == 0); 110 ASSERT(offset % 4 == 0);
@@ -214,8 +215,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
214 break; 215 break;
215 } 216 }
216 case OpCode::Id::ST_L: { 217 case OpCode::Id::ST_L: {
217 UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}", 218 LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
218 static_cast<u32>(instr.st_l.unknown.Value())); 219 static_cast<u64>(instr.st_l.cache_management.Value()));
219 220
220 const auto GetLmemAddr = [&](s32 offset) { 221 const auto GetLmemAddr = [&](s32 offset) {
221 ASSERT(offset % 4 == 0); 222 ASSERT(offset % 4 == 0);