diff options
Diffstat (limited to 'src/video_core/shader/shader.cpp')
| -rw-r--r-- | src/video_core/shader/shader.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 1662b5d38..2da50bd62 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp | |||
| @@ -19,7 +19,8 @@ namespace Pica { | |||
| 19 | 19 | ||
| 20 | namespace Shader { | 20 | namespace Shader { |
| 21 | 21 | ||
| 22 | OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const { | 22 | OutputVertex OutputVertex::FromRegisters(Math::Vec4<float24> output_regs[16], const Regs& regs, |
| 23 | u32 output_mask) { | ||
| 23 | // Setup output data | 24 | // Setup output data |
| 24 | OutputVertex ret; | 25 | OutputVertex ret; |
| 25 | // TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to | 26 | // TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to |
| @@ -27,13 +28,13 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const { | |||
| 27 | unsigned index = 0; | 28 | unsigned index = 0; |
| 28 | for (unsigned i = 0; i < 7; ++i) { | 29 | for (unsigned i = 0; i < 7; ++i) { |
| 29 | 30 | ||
| 30 | if (index >= g_state.regs.vs_output_total) | 31 | if (index >= regs.vs_output_total) |
| 31 | break; | 32 | break; |
| 32 | 33 | ||
| 33 | if ((config.output_mask & (1 << i)) == 0) | 34 | if ((output_mask & (1 << i)) == 0) |
| 34 | continue; | 35 | continue; |
| 35 | 36 | ||
| 36 | const auto& output_register_map = g_state.regs.vs_output_attributes[index]; | 37 | const auto& output_register_map = regs.vs_output_attributes[index]; |
| 37 | 38 | ||
| 38 | u32 semantics[4] = {output_register_map.map_x, output_register_map.map_y, | 39 | u32 semantics[4] = {output_register_map.map_x, output_register_map.map_y, |
| 39 | output_register_map.map_z, output_register_map.map_w}; | 40 | output_register_map.map_z, output_register_map.map_w}; |
| @@ -41,7 +42,7 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const { | |||
| 41 | for (unsigned comp = 0; comp < 4; ++comp) { | 42 | for (unsigned comp = 0; comp < 4; ++comp) { |
| 42 | float24* out = ((float24*)&ret) + semantics[comp]; | 43 | float24* out = ((float24*)&ret) + semantics[comp]; |
| 43 | if (semantics[comp] != Regs::VSOutputAttributes::INVALID) { | 44 | if (semantics[comp] != Regs::VSOutputAttributes::INVALID) { |
| 44 | *out = value[i][comp]; | 45 | *out = output_regs[i][comp]; |
| 45 | } else { | 46 | } else { |
| 46 | // Zero output so that attributes which aren't output won't have denormals in them, | 47 | // Zero output so that attributes which aren't output won't have denormals in them, |
| 47 | // which would slow us down later. | 48 | // which would slow us down later. |