diff options
Diffstat (limited to 'src/video_core/shader/shader.cpp')
| -rw-r--r-- | src/video_core/shader/shader.cpp | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 67ed19ba8..b12468d3a 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp | |||
| @@ -82,6 +82,44 @@ void UnitState::WriteOutput(const ShaderRegs& config, AttributeBuffer& output) { | |||
| 82 | } | 82 | } |
| 83 | } | 83 | } |
| 84 | 84 | ||
| 85 | UnitState::UnitState(GSEmitter* emitter) : emitter_ptr(emitter) {} | ||
| 86 | |||
| 87 | GSEmitter::GSEmitter() { | ||
| 88 | handlers = new Handlers; | ||
| 89 | } | ||
| 90 | |||
| 91 | GSEmitter::~GSEmitter() { | ||
| 92 | delete handlers; | ||
| 93 | } | ||
| 94 | |||
| 95 | void GSEmitter::Emit(Math::Vec4<float24> (&vertex)[16]) { | ||
| 96 | ASSERT(vertex_id < 3); | ||
| 97 | std::copy(std::begin(vertex), std::end(vertex), buffer[vertex_id].begin()); | ||
| 98 | if (prim_emit) { | ||
| 99 | if (winding) | ||
| 100 | handlers->winding_setter(); | ||
| 101 | for (size_t i = 0; i < buffer.size(); ++i) { | ||
| 102 | AttributeBuffer output; | ||
| 103 | unsigned int output_i = 0; | ||
| 104 | for (unsigned int reg : Common::BitSet<u32>(output_mask)) { | ||
| 105 | output.attr[output_i++] = buffer[i][reg]; | ||
| 106 | } | ||
| 107 | handlers->vertex_handler(output); | ||
| 108 | } | ||
| 109 | } | ||
| 110 | } | ||
| 111 | |||
| 112 | GSUnitState::GSUnitState() : UnitState(&emitter) {} | ||
| 113 | |||
| 114 | void GSUnitState::SetVertexHandler(VertexHandler vertex_handler, WindingSetter winding_setter) { | ||
| 115 | emitter.handlers->vertex_handler = std::move(vertex_handler); | ||
| 116 | emitter.handlers->winding_setter = std::move(winding_setter); | ||
| 117 | } | ||
| 118 | |||
| 119 | void GSUnitState::ConfigOutput(const ShaderRegs& config) { | ||
| 120 | emitter.output_mask = config.output_mask; | ||
| 121 | } | ||
| 122 | |||
| 85 | MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); | 123 | MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); |
| 86 | 124 | ||
| 87 | #ifdef ARCHITECTURE_x86_64 | 125 | #ifdef ARCHITECTURE_x86_64 |