diff options
Diffstat (limited to 'src/video_core/shader/shader.cpp')
| -rw-r--r-- | src/video_core/shader/shader.cpp | 30 |
1 files changed, 13 insertions, 17 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 7ae57e619..8dca9d0cb 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp | |||
| @@ -76,6 +76,17 @@ OutputVertex OutputRegisters::ToVertex(const Regs::ShaderConfig& config) const { | |||
| 76 | return ret; | 76 | return ret; |
| 77 | } | 77 | } |
| 78 | 78 | ||
| 79 | void UnitState::LoadInputVertex(const InputVertex& input, int num_attributes) { | ||
| 80 | // Setup input register table | ||
| 81 | const auto& attribute_register_map = g_state.regs.vs.input_register_map; | ||
| 82 | |||
| 83 | for (int i = 0; i < num_attributes; i++) | ||
| 84 | registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; | ||
| 85 | |||
| 86 | conditional_code[0] = false; | ||
| 87 | conditional_code[1] = false; | ||
| 88 | } | ||
| 89 | |||
| 79 | #ifdef ARCHITECTURE_x86_64 | 90 | #ifdef ARCHITECTURE_x86_64 |
| 80 | static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map; | 91 | static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map; |
| 81 | static const JitShader* jit_shader; | 92 | static const JitShader* jit_shader; |
| @@ -109,21 +120,12 @@ void ShaderSetup::Setup() { | |||
| 109 | 120 | ||
| 110 | MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); | 121 | MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); |
| 111 | 122 | ||
| 112 | void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attributes) { | 123 | void ShaderSetup::Run(UnitState& state) { |
| 113 | auto& config = g_state.regs.vs; | 124 | auto& config = g_state.regs.vs; |
| 114 | auto& setup = g_state.vs; | 125 | auto& setup = g_state.vs; |
| 115 | 126 | ||
| 116 | MICROPROFILE_SCOPE(GPU_Shader); | 127 | MICROPROFILE_SCOPE(GPU_Shader); |
| 117 | 128 | ||
| 118 | // Setup input register table | ||
| 119 | const auto& attribute_register_map = config.input_register_map; | ||
| 120 | |||
| 121 | for (int i = 0; i < num_attributes; i++) | ||
| 122 | state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; | ||
| 123 | |||
| 124 | state.conditional_code[0] = false; | ||
| 125 | state.conditional_code[1] = false; | ||
| 126 | |||
| 127 | #ifdef ARCHITECTURE_x86_64 | 129 | #ifdef ARCHITECTURE_x86_64 |
| 128 | if (VideoCore::g_shader_jit_enabled) { | 130 | if (VideoCore::g_shader_jit_enabled) { |
| 129 | jit_shader->Run(setup, state, config.main_offset); | 131 | jit_shader->Run(setup, state, config.main_offset); |
| @@ -145,13 +147,7 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_ | |||
| 145 | 147 | ||
| 146 | // Setup input register table | 148 | // Setup input register table |
| 147 | boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero())); | 149 | boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero())); |
| 148 | const auto& attribute_register_map = config.input_register_map; | 150 | state.LoadInputVertex(input, num_attributes); |
| 149 | for (int i = 0; i < num_attributes; i++) | ||
| 150 | state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; | ||
| 151 | |||
| 152 | state.conditional_code[0] = false; | ||
| 153 | state.conditional_code[1] = false; | ||
| 154 | |||
| 155 | RunInterpreter(setup, state, debug_data, config.main_offset); | 151 | RunInterpreter(setup, state, debug_data, config.main_offset); |
| 156 | return debug_data; | 152 | return debug_data; |
| 157 | } | 153 | } |