diff options
Diffstat (limited to 'src/video_core/shader/registry.cpp')
| -rw-r--r-- | src/video_core/shader/registry.cpp | 127 |
1 files changed, 127 insertions, 0 deletions
diff --git a/src/video_core/shader/registry.cpp b/src/video_core/shader/registry.cpp new file mode 100644 index 000000000..7126caf98 --- /dev/null +++ b/src/video_core/shader/registry.cpp | |||
| @@ -0,0 +1,127 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <algorithm> | ||
| 6 | #include <tuple> | ||
| 7 | |||
| 8 | #include "common/common_types.h" | ||
| 9 | #include "video_core/engines/maxwell_3d.h" | ||
| 10 | #include "video_core/engines/shader_type.h" | ||
| 11 | #include "video_core/shader/registry.h" | ||
| 12 | |||
| 13 | namespace VideoCommon::Shader { | ||
| 14 | |||
| 15 | using Tegra::Engines::SamplerDescriptor; | ||
| 16 | |||
| 17 | Registry::Registry(Tegra::Engines::ShaderType shader_stage, | ||
| 18 | VideoCore::GuestDriverProfile stored_guest_driver_profile) | ||
| 19 | : stage{shader_stage}, stored_guest_driver_profile{stored_guest_driver_profile} {} | ||
| 20 | |||
| 21 | Registry::Registry(Tegra::Engines::ShaderType shader_stage, | ||
| 22 | Tegra::Engines::ConstBufferEngineInterface& engine) | ||
| 23 | : stage{shader_stage}, engine{&engine} {} | ||
| 24 | |||
| 25 | Registry::~Registry() = default; | ||
| 26 | |||
| 27 | std::optional<u32> Registry::ObtainKey(u32 buffer, u32 offset) { | ||
| 28 | const std::pair<u32, u32> key = {buffer, offset}; | ||
| 29 | const auto iter = keys.find(key); | ||
| 30 | if (iter != keys.end()) { | ||
| 31 | return iter->second; | ||
| 32 | } | ||
| 33 | if (!engine) { | ||
| 34 | return std::nullopt; | ||
| 35 | } | ||
| 36 | const u32 value = engine->AccessConstBuffer32(stage, buffer, offset); | ||
| 37 | keys.emplace(key, value); | ||
| 38 | return value; | ||
| 39 | } | ||
| 40 | |||
| 41 | std::optional<SamplerDescriptor> Registry::ObtainBoundSampler(u32 offset) { | ||
| 42 | const u32 key = offset; | ||
| 43 | const auto iter = bound_samplers.find(key); | ||
| 44 | if (iter != bound_samplers.end()) { | ||
| 45 | return iter->second; | ||
| 46 | } | ||
| 47 | if (!engine) { | ||
| 48 | return std::nullopt; | ||
| 49 | } | ||
| 50 | const SamplerDescriptor value = engine->AccessBoundSampler(stage, offset); | ||
| 51 | bound_samplers.emplace(key, value); | ||
| 52 | return value; | ||
| 53 | } | ||
| 54 | |||
| 55 | std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, | ||
| 56 | u32 offset) { | ||
| 57 | const std::pair key = {buffer, offset}; | ||
| 58 | const auto iter = bindless_samplers.find(key); | ||
| 59 | if (iter != bindless_samplers.end()) { | ||
| 60 | return iter->second; | ||
| 61 | } | ||
| 62 | if (!engine) { | ||
| 63 | return std::nullopt; | ||
| 64 | } | ||
| 65 | const SamplerDescriptor value = engine->AccessBindlessSampler(stage, buffer, offset); | ||
| 66 | bindless_samplers.emplace(key, value); | ||
| 67 | return value; | ||
| 68 | } | ||
| 69 | |||
| 70 | std::optional<u32> Registry::ObtainBoundBuffer() { | ||
| 71 | if (bound_buffer_saved) { | ||
| 72 | return bound_buffer; | ||
| 73 | } | ||
| 74 | if (!engine) { | ||
| 75 | return std::nullopt; | ||
| 76 | } | ||
| 77 | bound_buffer_saved = true; | ||
| 78 | bound_buffer = engine->GetBoundBuffer(); | ||
| 79 | return bound_buffer; | ||
| 80 | } | ||
| 81 | |||
| 82 | void Registry::InsertKey(u32 buffer, u32 offset, u32 value) { | ||
| 83 | keys.insert_or_assign({buffer, offset}, value); | ||
| 84 | } | ||
| 85 | |||
| 86 | void Registry::InsertBoundSampler(u32 offset, SamplerDescriptor sampler) { | ||
| 87 | bound_samplers.insert_or_assign(offset, sampler); | ||
| 88 | } | ||
| 89 | |||
| 90 | void Registry::InsertBindlessSampler(u32 buffer, u32 offset, SamplerDescriptor sampler) { | ||
| 91 | bindless_samplers.insert_or_assign({buffer, offset}, sampler); | ||
| 92 | } | ||
| 93 | |||
| 94 | void Registry::SetBoundBuffer(u32 buffer) { | ||
| 95 | bound_buffer_saved = true; | ||
| 96 | bound_buffer = buffer; | ||
| 97 | } | ||
| 98 | |||
| 99 | bool Registry::IsConsistent() const { | ||
| 100 | if (!engine) { | ||
| 101 | return true; | ||
| 102 | } | ||
| 103 | return std::all_of(keys.begin(), keys.end(), | ||
| 104 | [this](const auto& pair) { | ||
| 105 | const auto [cbuf, offset] = pair.first; | ||
| 106 | const auto value = pair.second; | ||
| 107 | return value == engine->AccessConstBuffer32(stage, cbuf, offset); | ||
| 108 | }) && | ||
| 109 | std::all_of(bound_samplers.begin(), bound_samplers.end(), | ||
| 110 | [this](const auto& sampler) { | ||
| 111 | const auto [key, value] = sampler; | ||
| 112 | return value == engine->AccessBoundSampler(stage, key); | ||
| 113 | }) && | ||
| 114 | std::all_of(bindless_samplers.begin(), bindless_samplers.end(), | ||
| 115 | [this](const auto& sampler) { | ||
| 116 | const auto [cbuf, offset] = sampler.first; | ||
| 117 | const auto value = sampler.second; | ||
| 118 | return value == engine->AccessBindlessSampler(stage, cbuf, offset); | ||
| 119 | }); | ||
| 120 | } | ||
| 121 | |||
| 122 | bool Registry::HasEqualKeys(const Registry& rhs) const { | ||
| 123 | return std::tie(keys, bound_samplers, bindless_samplers) == | ||
| 124 | std::tie(rhs.keys, rhs.bound_samplers, rhs.bindless_samplers); | ||
| 125 | } | ||
| 126 | |||
| 127 | } // namespace VideoCommon::Shader | ||