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-rw-r--r--src/video_core/shader/node.h101
1 files changed, 40 insertions, 61 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 447fb5c1d..4300d9ff4 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -230,62 +230,49 @@ using NodeBlock = std::vector<Node>;
230class Sampler { 230class Sampler {
231public: 231public:
232 /// This constructor is for bound samplers 232 /// This constructor is for bound samplers
233 explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type, 233 constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type,
234 bool is_array, bool is_shadow) 234 bool is_array, bool is_shadow)
235 : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow}, 235 : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow} {}
236 is_bindless{false} {}
237 236
238 /// This constructor is for bindless samplers 237 /// This constructor is for bindless samplers
239 explicit Sampler(u32 cbuf_index, u32 cbuf_offset, std::size_t index, 238 constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
240 Tegra::Shader::TextureType type, bool is_array, bool is_shadow) 239 bool is_array, bool is_shadow)
241 : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type}, 240 : index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
242 is_array{is_array}, is_shadow{is_shadow}, is_bindless{true} {} 241 is_shadow{is_shadow}, is_bindless{true} {}
243 242
244 /// This constructor is for serialization/deserialization 243 constexpr u32 GetIndex() const {
245 explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type, 244 return index;
246 bool is_array, bool is_shadow, bool is_bindless) 245 }
247 : offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow}, 246
248 is_bindless{is_bindless} {} 247 constexpr u32 GetOffset() const {
249
250 std::size_t GetOffset() const {
251 return offset; 248 return offset;
252 } 249 }
253 250
254 std::size_t GetIndex() const { 251 constexpr u32 GetBuffer() const {
255 return index; 252 return buffer;
256 } 253 }
257 254
258 Tegra::Shader::TextureType GetType() const { 255 constexpr Tegra::Shader::TextureType GetType() const {
259 return type; 256 return type;
260 } 257 }
261 258
262 bool IsArray() const { 259 constexpr bool IsArray() const {
263 return is_array; 260 return is_array;
264 } 261 }
265 262
266 bool IsShadow() const { 263 constexpr bool IsShadow() const {
267 return is_shadow; 264 return is_shadow;
268 } 265 }
269 266
270 bool IsBindless() const { 267 constexpr bool IsBindless() const {
271 return is_bindless; 268 return is_bindless;
272 } 269 }
273 270
274 std::pair<u32, u32> GetBindlessCBuf() const {
275 return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
276 }
277
278 bool operator<(const Sampler& rhs) const {
279 return std::tie(index, offset, type, is_array, is_shadow, is_bindless) <
280 std::tie(rhs.index, rhs.offset, rhs.type, rhs.is_array, rhs.is_shadow,
281 rhs.is_bindless);
282 }
283
284private: 271private:
285 /// Offset in TSC memory from which to read the sampler object, as specified by the sampling 272 u32 index{}; ///< Emulated index given for the this sampler.
286 /// instruction. 273 u32 offset{}; ///< Offset in the const buffer from where the sampler is being read.
287 std::size_t offset{}; 274 u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
288 std::size_t index{}; ///< Value used to index into the generated GLSL sampler array. 275
289 Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc) 276 Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
290 bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. 277 bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
291 bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. 278 bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
@@ -294,18 +281,13 @@ private:
294 281
295class Image final { 282class Image final {
296public: 283public:
297 constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type) 284 /// This constructor is for bound images
298 : offset{offset}, index{index}, type{type}, is_bindless{false} {} 285 constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type)
299 286 : index{index}, offset{offset}, type{type} {}
300 constexpr explicit Image(u32 cbuf_index, u32 cbuf_offset, std::size_t index,
301 Tegra::Shader::ImageType type)
302 : offset{(static_cast<u64>(cbuf_index) << 32) | cbuf_offset}, index{index}, type{type},
303 is_bindless{true} {}
304 287
305 constexpr explicit Image(std::size_t offset, std::size_t index, Tegra::Shader::ImageType type, 288 /// This constructor is for bindless samplers
306 bool is_bindless, bool is_written, bool is_read, bool is_atomic) 289 constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type)
307 : offset{offset}, index{index}, type{type}, is_bindless{is_bindless}, 290 : index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {}
308 is_written{is_written}, is_read{is_read}, is_atomic{is_atomic} {}
309 291
310 void MarkWrite() { 292 void MarkWrite() {
311 is_written = true; 293 is_written = true;
@@ -321,12 +303,16 @@ public:
321 is_atomic = true; 303 is_atomic = true;
322 } 304 }
323 305
324 constexpr std::size_t GetOffset() const { 306 constexpr u32 GetIndex() const {
307 return index;
308 }
309
310 constexpr u32 GetOffset() const {
325 return offset; 311 return offset;
326 } 312 }
327 313
328 constexpr std::size_t GetIndex() const { 314 constexpr u32 GetBuffer() const {
329 return index; 315 return buffer;
330 } 316 }
331 317
332 constexpr Tegra::Shader::ImageType GetType() const { 318 constexpr Tegra::Shader::ImageType GetType() const {
@@ -349,18 +335,11 @@ public:
349 return is_atomic; 335 return is_atomic;
350 } 336 }
351 337
352 constexpr std::pair<u32, u32> GetBindlessCBuf() const {
353 return {static_cast<u32>(offset >> 32), static_cast<u32>(offset)};
354 }
355
356 constexpr bool operator<(const Image& rhs) const {
357 return std::tie(offset, index, type, is_bindless) <
358 std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_bindless);
359 }
360
361private: 338private:
362 u64 offset{}; 339 u32 index{};
363 std::size_t index{}; 340 u32 offset{};
341 u32 buffer{};
342
364 Tegra::Shader::ImageType type{}; 343 Tegra::Shader::ImageType type{};
365 bool is_bindless{}; 344 bool is_bindless{};
366 bool is_written{}; 345 bool is_written{};