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-rw-r--r--src/video_core/shader/decode/memory.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/video_core/shader/decode/memory.cpp b/src/video_core/shader/decode/memory.cpp
index ea3c71eed..a272c6233 100644
--- a/src/video_core/shader/decode/memory.cpp
+++ b/src/video_core/shader/decode/memory.cpp
@@ -8,6 +8,7 @@
8 8
9#include "common/assert.h" 9#include "common/assert.h"
10#include "common/common_types.h" 10#include "common/common_types.h"
11#include "common/logging/log.h"
11#include "video_core/engines/shader_bytecode.h" 12#include "video_core/engines/shader_bytecode.h"
12#include "video_core/shader/shader_ir.h" 13#include "video_core/shader/shader_ir.h"
13 14
@@ -205,8 +206,8 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
205 break; 206 break;
206 } 207 }
207 case OpCode::Id::ST_L: { 208 case OpCode::Id::ST_L: {
208 UNIMPLEMENTED_IF_MSG(instr.st_l.unknown == 0, "ST_L Unhandled mode: {}", 209 LOG_DEBUG(HW_GPU, "ST_L cache management mode: {}",
209 static_cast<u32>(instr.st_l.unknown.Value())); 210 static_cast<u64>(instr.st_l.cache_management.Value()));
210 211
211 const auto GetLmemAddr = [&](s32 offset) { 212 const auto GetLmemAddr = [&](s32 offset) {
212 ASSERT(offset % 4 == 0); 213 ASSERT(offset % 4 == 0);