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1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <cstddef>
8#include <unordered_map>
9
10#include "video_core/textures/texture.h"
11
12namespace VideoCommon {
13
14struct SamplerCacheKey final : public Tegra::Texture::TSCEntry {
15 std::size_t Hash() const;
16
17 bool operator==(const SamplerCacheKey& rhs) const;
18
19 bool operator!=(const SamplerCacheKey& rhs) const {
20 return !operator==(rhs);
21 }
22};
23
24} // namespace VideoCommon
25
26namespace std {
27
28template <>
29struct hash<VideoCommon::SamplerCacheKey> {
30 std::size_t operator()(const VideoCommon::SamplerCacheKey& k) const noexcept {
31 return k.Hash();
32 }
33};
34
35} // namespace std
36
37namespace VideoCommon {
38
39template <typename SamplerType, typename SamplerStorageType>
40class SamplerCache {
41public:
42 SamplerType GetSampler(const Tegra::Texture::TSCEntry& tsc) {
43 const auto [entry, is_cache_miss] = cache.try_emplace(SamplerCacheKey{tsc});
44 auto& sampler = entry->second;
45 if (is_cache_miss) {
46 sampler = CreateSampler(tsc);
47 }
48 return ToSamplerType(sampler);
49 }
50
51protected:
52 virtual SamplerStorageType CreateSampler(const Tegra::Texture::TSCEntry& tsc) const = 0;
53
54 virtual SamplerType ToSamplerType(const SamplerStorageType& sampler) const = 0;
55
56private:
57 std::unordered_map<SamplerCacheKey, SamplerStorageType> cache;
58};
59
60} // namespace VideoCommon \ No newline at end of file