diff options
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index a718bff7a..c12929de6 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp | |||
| @@ -229,9 +229,6 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color | |||
| 229 | } | 229 | } |
| 230 | 230 | ||
| 231 | void RendererOpenGL::InitOpenGLObjects() { | 231 | void RendererOpenGL::InitOpenGLObjects() { |
| 232 | glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), | ||
| 233 | Settings::values.bg_blue.GetValue(), 0.0f); | ||
| 234 | |||
| 235 | // Create shader programs | 232 | // Create shader programs |
| 236 | OGLShader vertex_shader; | 233 | OGLShader vertex_shader; |
| 237 | vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); | 234 | vertex_shader.Create(HostShaders::OPENGL_PRESENT_VERT, GL_VERTEX_SHADER); |
| @@ -337,8 +334,9 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, | |||
| 337 | void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { | 334 | void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { |
| 338 | if (renderer_settings.set_background_color) { | 335 | if (renderer_settings.set_background_color) { |
| 339 | // Update background color before drawing | 336 | // Update background color before drawing |
| 340 | glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), | 337 | glClearColor(Settings::values.bg_red.GetValue() / 255.0f, |
| 341 | Settings::values.bg_blue.GetValue(), 0.0f); | 338 | Settings::values.bg_green.GetValue() / 255.0f, |
| 339 | Settings::values.bg_blue.GetValue() / 255.0f, 1.0f); | ||
| 342 | } | 340 | } |
| 343 | 341 | ||
| 344 | // Set projection matrix | 342 | // Set projection matrix |