diff options
Diffstat (limited to 'src/video_core/renderer_base.h')
| -rw-r--r-- | src/video_core/renderer_base.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index fd8c47592..d9f16b8e6 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h | |||
| @@ -11,7 +11,9 @@ | |||
| 11 | #include "video_core/gpu.h" | 11 | #include "video_core/gpu.h" |
| 12 | #include "video_core/rasterizer_interface.h" | 12 | #include "video_core/rasterizer_interface.h" |
| 13 | 13 | ||
| 14 | namespace Core::Frontend { | ||
| 14 | class EmuWindow; | 15 | class EmuWindow; |
| 16 | } | ||
| 15 | 17 | ||
| 16 | namespace VideoCore { | 18 | namespace VideoCore { |
| 17 | 19 | ||
| @@ -21,7 +23,7 @@ struct RendererSettings { | |||
| 21 | 23 | ||
| 22 | class RendererBase : NonCopyable { | 24 | class RendererBase : NonCopyable { |
| 23 | public: | 25 | public: |
| 24 | explicit RendererBase(EmuWindow& window); | 26 | explicit RendererBase(Core::Frontend::EmuWindow& window); |
| 25 | virtual ~RendererBase(); | 27 | virtual ~RendererBase(); |
| 26 | 28 | ||
| 27 | /// Swap buffers (render frame) | 29 | /// Swap buffers (render frame) |
| @@ -59,7 +61,7 @@ protected: | |||
| 59 | /// Refreshes settings specific to the rasterizer. | 61 | /// Refreshes settings specific to the rasterizer. |
| 60 | void RefreshRasterizerSetting(); | 62 | void RefreshRasterizerSetting(); |
| 61 | 63 | ||
| 62 | EmuWindow& render_window; ///< Reference to the render window handle. | 64 | Core::Frontend::EmuWindow& render_window; ///< Reference to the render window handle. |
| 63 | std::unique_ptr<RasterizerInterface> rasterizer; | 65 | std::unique_ptr<RasterizerInterface> rasterizer; |
| 64 | f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer | 66 | f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer |
| 65 | int m_current_frame = 0; ///< Current frame, should be set by the renderer | 67 | int m_current_frame = 0; ///< Current frame, should be set by the renderer |