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-rw-r--r--src/video_core/regs_lighting.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/regs_lighting.h b/src/video_core/regs_lighting.h
index fbfebc0a7..f383b8b4f 100644
--- a/src/video_core/regs_lighting.h
+++ b/src/video_core/regs_lighting.h
@@ -84,7 +84,7 @@ struct LightingRegs {
84 NV = 2, // Cosine of the angle between the normal and the view vector 84 NV = 2, // Cosine of the angle between the normal and the view vector
85 LN = 3, // Cosine of the angle between the light and the normal vectors 85 LN = 3, // Cosine of the angle between the light and the normal vectors
86 SP = 4, // Cosine of the angle between the light and the inverse spotlight vectors 86 SP = 4, // Cosine of the angle between the light and the inverse spotlight vectors
87 CP = 5, // TODO: document and implement 87 CP = 5, // Cosine of the angle between the tangent and projection of half-angle vectors
88 }; 88 };
89 89
90 enum class LightingBumpMode : u32 { 90 enum class LightingBumpMode : u32 {