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-rw-r--r--src/video_core/rasterizer_interface.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
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--- a/src/video_core/rasterizer_interface.h
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1// Copyright 2015 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "common/common_types.h"
8#include "core/hw/gpu.h"
9
10struct ScreenInfo;
11
12namespace Pica {
13namespace Shader {
14struct OutputVertex;
15}
16}
17
18namespace VideoCore {
19
20class RasterizerInterface {
21public:
22 virtual ~RasterizerInterface() {}
23
24 /// Queues the primitive formed by the given vertices for rendering
25 virtual void AddTriangle(const Pica::Shader::OutputVertex& v0,
26 const Pica::Shader::OutputVertex& v1,
27 const Pica::Shader::OutputVertex& v2) = 0;
28
29 /// Draw the current batch of triangles
30 virtual void DrawTriangles() = 0;
31
32 /// Notify rasterizer that the specified PICA register has been changed
33 virtual void NotifyPicaRegisterChanged(u32 id) = 0;
34
35 /// Notify rasterizer that all caches should be flushed to 3DS memory
36 virtual void FlushAll() = 0;
37
38 /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
39 virtual void FlushRegion(PAddr addr, u64 size) = 0;
40
41 /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
42 /// and invalidated
43 virtual void FlushAndInvalidateRegion(PAddr addr, u64 size) = 0;
44
45 /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
46 virtual bool AccelerateDisplayTransfer(const GPU::Regs::DisplayTransferConfig& config) {
47 return false;
48 }
49
50 /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 1
51 virtual bool AccelerateTextureCopy(const GPU::Regs::DisplayTransferConfig& config) {
52 return false;
53 }
54
55 /// Attempt to use a faster method to fill a region
56 virtual bool AccelerateFill(const GPU::Regs::MemoryFillConfig& config) {
57 return false;
58 }
59
60 /// Attempt to use a faster method to display the framebuffer to screen
61 virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config,
62 PAddr framebuffer_addr, u32 pixel_stride,
63 ScreenInfo& screen_info) {
64 return false;
65 }
66};
67}