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1// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include <memory>
7#include <vector>
8#include "common/common_types.h"
9#include "video_core/host1x/codecs/codec.h"
10
11namespace Tegra {
12class GPU;
13
14namespace Host1x {
15
16class Nvdec {
17public:
18 explicit Nvdec(GPU& gpu);
19 ~Nvdec();
20
21 /// Writes the method into the state, Invoke Execute() if encountered
22 void ProcessMethod(u32 method, u32 argument);
23
24 /// Return most recently decoded frame
25 [[nodiscard]] AVFramePtr GetFrame();
26
27private:
28 /// Invoke codec to decode a frame
29 void Execute();
30
31 GPU& gpu;
32 NvdecCommon::NvdecRegisters state;
33 std::unique_ptr<Codec> codec;
34};
35
36} // namespace Host1x
37
38} // namespace Tegra