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Diffstat (limited to 'src/video_core/guest_driver.h')
| -rw-r--r-- | src/video_core/guest_driver.h | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/src/video_core/guest_driver.h b/src/video_core/guest_driver.h deleted file mode 100644 index 21e569ba1..000000000 --- a/src/video_core/guest_driver.h +++ /dev/null | |||
| @@ -1,46 +0,0 @@ | |||
| 1 | // Copyright 2020 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <optional> | ||
| 8 | #include <vector> | ||
| 9 | |||
| 10 | #include "common/common_types.h" | ||
| 11 | |||
| 12 | namespace VideoCore { | ||
| 13 | |||
| 14 | /** | ||
| 15 | * The GuestDriverProfile class is used to learn about the GPU drivers behavior and collect | ||
| 16 | * information necessary for impossible to avoid HLE methods like shader tracks as they are | ||
| 17 | * Entscheidungsproblems. | ||
| 18 | */ | ||
| 19 | class GuestDriverProfile { | ||
| 20 | public: | ||
| 21 | explicit GuestDriverProfile() = default; | ||
| 22 | explicit GuestDriverProfile(std::optional<u32> texture_handler_size_) | ||
| 23 | : texture_handler_size{texture_handler_size_} {} | ||
| 24 | |||
| 25 | void DeduceTextureHandlerSize(std::vector<u32> bound_offsets); | ||
| 26 | |||
| 27 | u32 GetTextureHandlerSize() const { | ||
| 28 | return texture_handler_size.value_or(default_texture_handler_size); | ||
| 29 | } | ||
| 30 | |||
| 31 | bool IsTextureHandlerSizeKnown() const { | ||
| 32 | return texture_handler_size.has_value(); | ||
| 33 | } | ||
| 34 | |||
| 35 | private: | ||
| 36 | // Minimum size of texture handler any driver can use. | ||
| 37 | static constexpr u32 min_texture_handler_size = 4; | ||
| 38 | |||
| 39 | // This goes with Vulkan and OpenGL standards but Nvidia GPUs can easily use 4 bytes instead. | ||
| 40 | // Thus, certain drivers may squish the size. | ||
| 41 | static constexpr u32 default_texture_handler_size = 8; | ||
| 42 | |||
| 43 | std::optional<u32> texture_handler_size = default_texture_handler_size; | ||
| 44 | }; | ||
| 45 | |||
| 46 | } // namespace VideoCore | ||