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-rw-r--r--src/video_core/gpu_thread.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 99353f15f..cd59a7faf 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -29,8 +29,7 @@ static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
29 system.RegisterHostThread(); 29 system.RegisterHostThread();
30 30
31 // Wait for first GPU command before acquiring the window context 31 // Wait for first GPU command before acquiring the window context
32 while (state.queue.Empty()) 32 state.queue.Wait();
33 ;
34 33
35 // If emulation was stopped during disk shader loading, abort before trying to acquire context 34 // If emulation was stopped during disk shader loading, abort before trying to acquire context
36 if (!state.is_running) { 35 if (!state.is_running) {