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Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index 3e2be00e9..9460364a3 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -15,8 +15,9 @@
15namespace VideoCommon::GPUThread { 15namespace VideoCommon::GPUThread {
16 16
17/// Runs the GPU thread 17/// Runs the GPU thread
18static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context, 18static void RunThread(Core::System& system, VideoCore::RendererBase& renderer,
19 Tegra::DmaPusher& dma_pusher, SynchState& state) { 19 Core::Frontend::GraphicsContext& context, Tegra::DmaPusher& dma_pusher,
20 SynchState& state) {
20 MicroProfileOnThreadCreate("GpuThread"); 21 MicroProfileOnThreadCreate("GpuThread");
21 22
22 // Wait for first GPU command before acquiring the window context 23 // Wait for first GPU command before acquiring the window context
@@ -40,6 +41,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::Graphic
40 renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr); 41 renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
41 } else if (const auto data = std::get_if<OnCommandListEndCommand>(&next.data)) { 42 } else if (const auto data = std::get_if<OnCommandListEndCommand>(&next.data)) {
42 renderer.Rasterizer().ReleaseFences(); 43 renderer.Rasterizer().ReleaseFences();
44 } else if (const auto data = std::get_if<GPUTickCommand>(&next.data)) {
45 system.GPU().TickWork();
43 } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) { 46 } else if (const auto data = std::get_if<FlushRegionCommand>(&next.data)) {
44 renderer.Rasterizer().FlushRegion(data->addr, data->size); 47 renderer.Rasterizer().FlushRegion(data->addr, data->size);
45 } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) { 48 } else if (const auto data = std::get_if<InvalidateRegionCommand>(&next.data)) {
@@ -68,8 +71,8 @@ ThreadManager::~ThreadManager() {
68void ThreadManager::StartThread(VideoCore::RendererBase& renderer, 71void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
69 Core::Frontend::GraphicsContext& context, 72 Core::Frontend::GraphicsContext& context,
70 Tegra::DmaPusher& dma_pusher) { 73 Tegra::DmaPusher& dma_pusher) {
71 thread = std::thread{RunThread, std::ref(renderer), std::ref(context), std::ref(dma_pusher), 74 thread = std::thread{RunThread, std::ref(system), std::ref(renderer),
72 std::ref(state)}; 75 std::ref(context), std::ref(dma_pusher), std::ref(state)};
73} 76}
74 77
75void ThreadManager::SubmitList(Tegra::CommandList&& entries) { 78void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
@@ -85,8 +88,10 @@ void ThreadManager::FlushRegion(VAddr addr, u64 size) {
85 return; 88 return;
86 } 89 }
87 if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) { 90 if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) {
88 u64 fence = PushCommand(FlushRegionCommand(addr, size)); 91 auto& gpu = system.GPU();
89 while (fence > state.signaled_fence.load(std::memory_order_relaxed)) { 92 u64 fence = gpu.RequestFlush(addr, size);
93 PushCommand(GPUTickCommand());
94 while (fence > gpu.CurrentFlushRequestFence()) {
90 } 95 }
91 } 96 }
92} 97}