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Diffstat (limited to 'src/video_core/geometry_pipeline.h')
| -rw-r--r-- | src/video_core/geometry_pipeline.h | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/src/video_core/geometry_pipeline.h b/src/video_core/geometry_pipeline.h deleted file mode 100644 index 91fdd3192..000000000 --- a/src/video_core/geometry_pipeline.h +++ /dev/null | |||
| @@ -1,49 +0,0 @@ | |||
| 1 | // Copyright 2017 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #pragma once | ||
| 6 | |||
| 7 | #include <memory> | ||
| 8 | #include "video_core/shader/shader.h" | ||
| 9 | |||
| 10 | namespace Pica { | ||
| 11 | |||
| 12 | struct State; | ||
| 13 | |||
| 14 | class GeometryPipelineBackend; | ||
| 15 | |||
| 16 | /// A pipeline receiving from vertex shader and sending to geometry shader and primitive assembler | ||
| 17 | class GeometryPipeline { | ||
| 18 | public: | ||
| 19 | explicit GeometryPipeline(State& state); | ||
| 20 | ~GeometryPipeline(); | ||
| 21 | |||
| 22 | /// Sets the handler for receiving vertex outputs from vertex shader | ||
| 23 | void SetVertexHandler(Shader::VertexHandler vertex_handler); | ||
| 24 | |||
| 25 | /** | ||
| 26 | * Setup the geometry shader unit if it is in use | ||
| 27 | * @param shader_engine the shader engine for the geometry shader to run | ||
| 28 | */ | ||
| 29 | void Setup(Shader::ShaderEngine* shader_engine); | ||
| 30 | |||
| 31 | /// Reconfigures the pipeline according to current register settings | ||
| 32 | void Reconfigure(); | ||
| 33 | |||
| 34 | /// Checks if the pipeline needs a direct input from index buffer | ||
| 35 | bool NeedIndexInput() const; | ||
| 36 | |||
| 37 | /// Submits an index from index buffer. Call this only when NeedIndexInput returns true | ||
| 38 | void SubmitIndex(unsigned int val); | ||
| 39 | |||
| 40 | /// Submits vertex attributes output from vertex shader | ||
| 41 | void SubmitVertex(const Shader::AttributeBuffer& input); | ||
| 42 | |||
| 43 | private: | ||
| 44 | Shader::VertexHandler vertex_handler; | ||
| 45 | Shader::ShaderEngine* shader_engine; | ||
| 46 | std::unique_ptr<GeometryPipelineBackend> backend; | ||
| 47 | State& state; | ||
| 48 | }; | ||
| 49 | } // namespace Pica | ||