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-rw-r--r--src/video_core/debug_utils/debug_utils.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index 12f0009bd..8c4ec1044 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -16,7 +16,7 @@
16 16
17#include <nihstro/shader_binary.h> 17#include <nihstro/shader_binary.h>
18 18
19#include "common/log.h" 19#include "common/assert.h"
20#include "common/file_util.h" 20#include "common/file_util.h"
21#include "common/math_util.h" 21#include "common/math_util.h"
22 22
@@ -197,7 +197,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
197 it->component_mask = it->component_mask | component_mask; 197 it->component_mask = it->component_mask | component_mask;
198 } 198 }
199 } catch (const std::out_of_range& ) { 199 } catch (const std::out_of_range& ) {
200 _dbg_assert_msg_(HW_GPU, 0, "Unknown output attribute mapping"); 200 DEBUG_ASSERT_MSG(false, "Unknown output attribute mapping");
201 LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x", 201 LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x",
202 (int)output_attributes[i].map_x.Value(), 202 (int)output_attributes[i].map_x.Value(),
203 (int)output_attributes[i].map_y.Value(), 203 (int)output_attributes[i].map_y.Value(),
@@ -571,7 +571,7 @@ const Math::Vec4<u8> LookupTexture(const u8* source, int x, int y, const Texture
571 571
572 default: 572 default:
573 LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); 573 LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format);
574 _dbg_assert_(HW_GPU, 0); 574 DEBUG_ASSERT(false);
575 return {}; 575 return {};
576 } 576 }
577} 577}