summaryrefslogtreecommitdiff
path: root/src/video_core/buffer_cache
diff options
context:
space:
mode:
Diffstat (limited to 'src/video_core/buffer_cache')
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index d6399bf24..bd8507610 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -660,24 +660,25 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
660 const VAddr cpu_addr = binding.cpu_addr; 660 const VAddr cpu_addr = binding.cpu_addr;
661 const u32 size = binding.size; 661 const u32 size = binding.size;
662 Buffer& buffer = slot_buffers[binding.buffer_id]; 662 Buffer& buffer = slot_buffers[binding.buffer_id];
663 if constexpr (IS_OPENGL) { 663 if (size <= SKIP_CACHE_SIZE && !buffer.IsRegionGpuModified(cpu_addr, size)) {
664 if (size <= SKIP_CACHE_SIZE && !buffer.IsRegionGpuModified(cpu_addr, size)) { 664 if constexpr (IS_OPENGL) {
665 if (runtime.HasFastBufferSubData()) { 665 if (runtime.HasFastBufferSubData()) {
666 // Fast path for Nvidia 666 // Fast path for Nvidia
667 if (!HasFastUniformBufferBound(stage, binding_index)) { 667 if (!HasFastUniformBufferBound(stage, binding_index)) {
668 // We only have to bind when the currently bound buffer is not the fast version 668 // We only have to bind when the currently bound buffer is not the fast version
669 fast_bound_uniform_buffers[stage] |= 1U << binding_index;
670 runtime.BindFastUniformBuffer(stage, binding_index, size); 669 runtime.BindFastUniformBuffer(stage, binding_index, size);
671 } 670 }
672 const auto span = ImmediateBufferWithData(cpu_addr, size); 671 const auto span = ImmediateBufferWithData(cpu_addr, size);
673 runtime.PushFastUniformBuffer(stage, binding_index, span); 672 runtime.PushFastUniformBuffer(stage, binding_index, span);
674 } else { 673 return;
675 // Stream buffer path to avoid stalling on non-Nvidia drivers
676 const auto span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
677 cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
678 } 674 }
679 return;
680 } 675 }
676 fast_bound_uniform_buffers[stage] |= 1U << binding_index;
677
678 // Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
679 const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
680 cpu_memory.ReadBlockUnsafe(cpu_addr, span.data(), size);
681 return;
681 } 682 }
682 // Classic cached path 683 // Classic cached path
683 SynchronizeBuffer(buffer, cpu_addr, size); 684 SynchronizeBuffer(buffer, cpu_addr, size);