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-rw-r--r--src/video_core/buffer_cache/buffer_cache.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 6eb672475..2e616cee4 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -1316,12 +1316,16 @@ void BufferCache<P>::UpdateVertexBuffer(u32 index) {
1316 const GPUVAddr gpu_addr_begin = array.StartAddress(); 1316 const GPUVAddr gpu_addr_begin = array.StartAddress();
1317 const GPUVAddr gpu_addr_end = limit.LimitAddress() + 1; 1317 const GPUVAddr gpu_addr_end = limit.LimitAddress() + 1;
1318 const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin); 1318 const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr_begin);
1319 const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin); 1319 u32 address_size = static_cast<u32>(
1320 const u32 size = address_size; // TODO: Analyze stride and number of vertices 1320 std::min(gpu_addr_end - gpu_addr_begin, static_cast<u64>(std::numeric_limits<u32>::max())));
1321 if (array.enable == 0 || size == 0 || !cpu_addr) { 1321 if (array.enable == 0 || address_size == 0 || !cpu_addr) {
1322 vertex_buffers[index] = NULL_BINDING; 1322 vertex_buffers[index] = NULL_BINDING;
1323 return; 1323 return;
1324 } 1324 }
1325 if (!gpu_memory->IsWithinGPUAddressRange(gpu_addr_end)) {
1326 address_size = gpu_memory->MaxContinousRange(gpu_addr_begin, address_size);
1327 }
1328 const u32 size = address_size; // TODO: Analyze stride and number of vertices
1325 vertex_buffers[index] = Binding{ 1329 vertex_buffers[index] = Binding{
1326 .cpu_addr = *cpu_addr, 1330 .cpu_addr = *cpu_addr,
1327 .size = size, 1331 .size = size,